Player Matchup

Izanami
Izanami
DonaldJTrumpLost
Izanami
Level 2
God Stats
2W - 1L
1,798 SR
Queue Stats
3W - 1L
1,829 Elo+
Solo
Raijin
Raijin
Duh Pin Tow
Raijin
Level 28
God Stats
19W - 13L
1,522 SR
Queue Stats
246W - 167L
1,640 Elo+
Party 1
Khepri
Khepri
GingerBeard7237
Khepri
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 145L
1,586 Elo+
Party 1
King Arthur
King Arthur
JUST_DlFFERENT-
King Arthur
Level 19
God Stats
2W - 2L
1,388 SR
Queue Stats
56W - 54L
1,573 Elo+
Solo
Nemesis
Nemesis
Jesuriiiwn
Nemesis
Level 22
God Stats
1W - 2L
1,434 SR
Queue Stats
23W - 25L
1,673 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,660 Elo+

VS

Team Averages
Level 20
1,619 SR
1,710 Elo+
Hercules
Hercules
DaddysFatSack_
Hercules
Level 17
God Stats
14W - 14L
1,437 SR
Queue Stats
97W - 68L
1,638 Elo+
Solo
Mercury
Mercury
DannyG196R
Mercury
Level 29
God Stats
29W - 11L
1,669 SR
Queue Stats
221W - 178L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
IYou MotherI
Cu Chulainn
Level 17
God Stats
8W - 3L
1,806 SR
Queue Stats
23W - 9L
1,856 Elo+
Solo
Izanami
Izanami
SaintVVar
Izanami
Level 14
God Stats
6W - 5L
1,669 SR
Queue Stats
25W - 12L
1,873 Elo+
Solo
Fafnir
Fafnir
X4GLOCK5X
Fafnir
Level 25
God Stats
1W - 1L
1,513 SR
Queue Stats
217W - 168L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,653
365
786
1,661
290
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Raijin
10
0 / 2 / 1
5,432
543
1,646
4,296
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 1
5,266
527
2,037
6,284
2,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
JUST_DlFFERENT-
King Arthur
10
0 / 2 / 0
5,672
567
3,797
6,547
2,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Jesuriiiwn
Nemesis
9
2 / 3 / 0
5,261
526
4,335
6,514
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 0 / 1
6,776
678
3,499
5,559
3,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
DannyG196R
Mercury
11
4 / 0 / 0
6,068
607
3,598
4,685
1,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
IYou MotherI
Cu Chulainn
10
1 / 0 / 2
5,542
554
3,827
5,963
1,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
SaintVVar
Izanami
12
2 / 1 / 2
6,506
651
2,834
4,930
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
X4GLOCK5X
Fafnir
8
1 / 1 / 3
5,738
574
3,151
7,816
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
9
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
0
1
1.5
W
Mercury
DannyG196R
Mercury
4
0
0
4
L
0
1
0
0
L
Raijin
0
2
1
0.25
L
0
1
1
0.5
W
Cu Chulainn
IYou MotherI
Cu Chulainn
1
0
2
2
L
King Arthur
JUST_DlFFERENT-
King Arthur
0
2
0
0
L
Nemesis
Jesuriiiwn
Nemesis
2
3
0
0.67
W
Izanami
SaintVVar
Izanami
2
1
2
3
W
Fafnir
X4GLOCK5X
Fafnir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,601
Damage
16,909
25,302
Taken
28,953
8,032
Mitigated
13,504
7,038
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
3,499
1,278
0
2,510
5,559
3,435
0
0
5,559
0
32,386
W
Mercury
DannyG196R
Mercury
3,598
2,064
0
115
4,685
1,348
0
35
4,650
0
33,302
L
786
782
0
749
1,661
290
0
350
1,311
0
6,480
L
Raijin
1,646
160
0
1,203
4,296
1,114
0
0
4,296
32,999
0
L
2,037
358
0
1,511
6,284
2,271
0
2,162
4,122
17,721
0
W
Cu Chulainn
IYou MotherI
Cu Chulainn
3,827
1,065
0
1,562
5,963
1,787
259
931
5,032
0
31,472
L
King Arthur
JUST_DlFFERENT-
King Arthur
3,797
216
0
1,627
6,547
2,518
0
0
6,547
0
33,637
L
Nemesis
Jesuriiiwn
Nemesis
4,335
1,523
0
1,948
6,514
1,839
0
639
5,875
0
20,153
W
Izanami
SaintVVar
Izanami
2,834
1,527
0
1,620
4,930
1,986
599
1,445
3,485
0
48,042
W
Fafnir
X4GLOCK5X
Fafnir
3,151
1,084
228
3,211
7,816
4,948
27
1,272
6,544
16,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,284
Gold Earned
30,630
244
Minions Killed
351
0
Camps Cleared
0
790,412
Distance Traveled
925,215
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,776
678
87
9
0
169,391
2
W
Mercury
6,068
607
67
7
0
231,486
2
L
Izanami
3,653
365
13
1
0
50,456
1
L
Raijin
5,432
543
73
7
0
167,264
0
L
Khepri
5,266
527
28
3
0
176,937
0
W
Cu Chulainn
5,542
554
67
7
0
201,738
2
L
King Arthur
5,672
567
84
8
0
176,898
1
L
Nemesis
5,261
526
46
5
0
218,857
2
W
Izanami
6,506
651
106
11
0
154,158
3
W
Fafnir
5,738
574
24
2
0
168,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role