Player Matchup

Merlin
Merlin
Corongazuma
Merlin
Level 11
God Stats
2W - 2L
1,477 SR
Queue Stats
36W - 18L
1,542 Elo+
Party 1
Bellona
Bellona
Mavejhonson
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
MestreGatuno
Cthulhu
Level 102
God Stats
0W - 1L
1,394 SR
Queue Stats
59W - 31L
1,641 Elo+
Party 1
Ravana
Ravana
aZMaysoN
Ravana
Level 28
God Stats
1W - 2L
1,539 SR
Queue Stats
56W - 28L
1,656 Elo+
Party 1
Jing Wei
Jing Wei
xFlippin
Jing Wei
Level 17
God Stats
5W - 6L
1,496 SR
Queue Stats
41W - 16L
1,669 Elo+
Party 1
Team Averages
Level 33
1,481 SR
1,580 Elo+

VS

Team Averages
Level 21
1,628 SR
1,586 Elo+
The Morrigan
The Morrigan
FornoEletrico
The Morrigan
Level 26
God Stats
3W - 2L
1,746 SR
Queue Stats
117W - 81L
1,533 Elo+
Solo
Athena
Athena
Holaaf
Athena
Level 16
God Stats
4W - 0L
1,983 SR
Queue Stats
35W - 40L
1,546 Elo+
Solo
Danzaburou
Danzaburou
MilangaNashe
Danzaburou
Level 18
God Stats
8W - 3L
1,500 SR
Queue Stats
55W - 50L
1,573 Elo+
Solo
Chiron
Chiron
MisterQuieres
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 73L
1,669 Elo+
Solo
Thor
Thor
Noustix
Thor
Level 16
God Stats
2W - 3L
1,411 SR
Queue Stats
97W - 64L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 6 / 2
7,815
434
3,834
8,862
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Mavejhonson
Bellona
12
2 / 4 / 1
7,012
390
6,493
13,169
10,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
MestreGatuno
Cthulhu
12
2 / 6 / 3
8,021
446
7,688
14,194
10,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
aZMaysoN
Ravana
12
3 / 6 / 3
8,109
451
4,412
10,893
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
xFlippin
Jing Wei
14
1 / 6 / 2
8,368
465
4,697
11,127
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FornoEletrico
The Morrigan
17
5 / 0 / 7
11,603
645
5,929
5,261
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Holaaf
Athena
13
1 / 3 / 12
9,275
515
5,461
10,743
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
MilangaNashe
Danzaburou
16
3 / 2 / 7
11,280
627
4,752
10,504
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 1 / 3
11,722
651
14,335
11,743
5,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Noustix
Thor
17
13 / 2 / 7
11,672
648
14,107
13,410
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
8
Kills
28
28
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
2
0.17
W
The Morrigan
FornoEletrico
The Morrigan
5
0
7
8.5
W
Athena
Holaaf
Athena
1
3
12
2.33
L
Bellona
Mavejhonson
Bellona
2
4
1
0.63
L
Cthulhu
MestreGatuno
Cthulhu
2
6
3
0.58
W
Danzaburou
MilangaNashe
Danzaburou
3
2
7
3.25
W
6
1
3
7.5
W
Thor
Noustix
Thor
13
2
7
8.25
L
Ravana
aZMaysoN
Ravana
3
6
3
0.75
L
Jing Wei
xFlippin
Jing Wei
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,124
Damage
44,584
58,245
Taken
51,661
29,564
Mitigated
25,780
7,942
Healing
18,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,834
71
0
250
8,862
2,614
0
2,460
6,402
42,800
0
W
The Morrigan
FornoEletrico
The Morrigan
5,929
1,190
0
1,721
5,261
2,080
724
1,156
3,923
76,871
2,221
W
Athena
Holaaf
Athena
5,461
1,813
0
2,345
10,743
8,881
0
3,869
6,815
20,998
0
L
Bellona
Mavejhonson
Bellona
6,493
2,250
0
461
13,169
10,134
0
879
12,290
0
28,936
L
Cthulhu
MestreGatuno
Cthulhu
7,688
561
258
3,281
14,194
10,505
0
3,481
10,713
29,761
0
W
Danzaburou
MilangaNashe
Danzaburou
4,752
1,925
0
5,247
10,504
3,830
2,852
2,245
8,259
0
73,200
W
14,335
7,008
225
5,909
11,743
5,050
9,187
1,157
10,528
0
83,420
W
Thor
Noustix
Thor
14,107
3,093
0
3,135
13,410
5,939
27
2,641
10,614
0
62,633
L
Ravana
aZMaysoN
Ravana
4,412
1,633
0
217
10,893
3,121
0
1,323
9,570
0
38,959
L
Jing Wei
xFlippin
Jing Wei
4,697
3,187
0
3,475
11,127
3,190
21
1,026
10,101
0
51,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
55,552
365
Minions Killed
571
0
Camps Cleared
0
1,611,216
Distance Traveled
1,657,424
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,815
434
104
6
0
309,170
4
W
The Morrigan
11,603
645
158
9
0
348,133
2
W
Athena
9,275
515
31
2
0
349,713
7
L
Bellona
7,012
390
39
2
0
335,640
3
L
Cthulhu
8,021
446
26
1
0
325,058
5
W
Danzaburou
11,280
627
123
7
0
324,963
1
W
Chiron
11,722
651
140
8
0
290,132
2
W
Thor
11,672
648
119
7
0
344,483
1
L
Ravana
8,109
451
77
4
0
348,561
3
L
Jing Wei
8,368
465
119
7
0
292,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role