Player Matchup

Danzaburou
Danzaburou
Bloody_Twinky
Danzaburou
Level 86
God Stats
3W - 1L
1,474 SR
Queue Stats
90W - 69L
1,525 Elo+
Solo
Olorun
Olorun
Fayt_M3d3l
Olorun
Level 69
God Stats
1W - 1L
1,298 SR
Queue Stats
172W - 143L
1,490 Elo+
Solo
Bellona
Bellona
FleecyPencil852
Bellona
Level 74
God Stats
55W - 66L
1,483 SR
Queue Stats
380W - 396L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
R4Calamityy
Gilgamesh
Level 85
God Stats
6W - 3L
1,500 SR
Queue Stats
54W - 66L
1,448 Elo+
Solo
Sol
Sol
Rinkuji
Sol
Level 66
God Stats
15W - 9L
1,716 SR
Queue Stats
174W - 181L
1,484 Elo+
Party 2
Team Averages
Level 76
1,494 SR
1,498 Elo+

VS

Team Averages
Level 86
1,539 SR
1,464 Elo+
Pele
Pele
Jordokiller
Pele
Level 45
God Stats
7W - 13L
1,421 SR
Queue Stats
48W - 68L
1,448 Elo+
Solo
Ra
Ra
TheOneKP
Ra
Level 98
God Stats
2W - 4L
1,715 SR
Queue Stats
44W - 41L
1,505 Elo+
Solo
Ganesha
Ganesha
narrzi
Ganesha
Level 83
God Stats
5W - 4L
1,786 SR
Queue Stats
22W - 32L
1,447 Elo+
Party 1
Bacchus
Bacchus
nikattaq10
Bacchus
Level 120
God Stats
0W - 1L
1,274 SR
Queue Stats
97W - 84L
1,483 Elo+
Party 1
Merlin
Merlin
siker9694
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 354L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bloody_Twinky
Danzaburou
20
8 / 2 / 19
14,299
1,100
27,720
14,671
4,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
Fayt_M3d3l
Olorun
20
3 / 2 / 22
13,772
1,059
19,160
11,327
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
18 / 8 / 16
16,286
1,253
33,897
30,182
28,335
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
R4Calamityy
Gilgamesh
20
4 / 5 / 21
13,284
1,022
17,685
16,813
13,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
20
5 / 4 / 22
13,568
1,044
23,723
16,211
5,131
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 12 / 10
13,577
1,044
11,959
28,868
18,787
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 8 / 10
13,848
1,065
17,861
25,093
13,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
narrzi
Ganesha
20
0 / 8 / 20
13,726
1,056
14,722
30,908
41,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
nikattaq10
Bacchus
20
7 / 6 / 10
14,264
1,097
20,176
34,083
36,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
siker9694
Merlin
19
1 / 4 / 13
12,308
947
17,316
11,314
5,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
84
38
Kills
21
21
Deaths
38
100
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bloody_Twinky
Danzaburou
8
2
19
8.75
W
Olorun
Fayt_M3d3l
Olorun
3
2
22
7
W
18
8
16
3.25
L
7
12
10
1
W
Gilgamesh
R4Calamityy
Gilgamesh
4
5
21
2.9
W
Sol
5
4
22
4
L
6
8
10
1.38
L
Ganesha
narrzi
Ganesha
0
8
20
1.25
L
Bacchus
nikattaq10
Bacchus
7
6
10
2
L
Merlin
siker9694
Merlin
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,185
Damage
82,034
89,204
Taken
130,266
54,893
Mitigated
116,291
20,353
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bloody_Twinky
Danzaburou
27,720
17,655
0
4,686
14,671
4,676
0
12,225
2,214
0
61,503
W
Olorun
Fayt_M3d3l
Olorun
19,160
8,199
367
3,671
11,327
3,270
0
8,444
2,811
45,268
0
W
33,897
17,203
0
2,749
30,182
28,335
0
22,372
7,532
1,168
55,392
L
11,959
3,035
292
2,485
28,868
18,787
0
8,926
19,775
0
18,441
W
Gilgamesh
R4Calamityy
Gilgamesh
17,685
3,654
857
1,034
16,813
13,481
0
12,817
3,818
80
39,039
W
Sol
23,723
6,235
2,228
4,761
16,211
5,131
0
13,179
2,754
40,870
0
L
17,861
2,279
4,144
4,478
25,093
13,717
0
6,465
18,540
65,095
0
L
Ganesha
narrzi
Ganesha
14,722
965
1,579
1,387
30,908
41,695
0
11,174
17,882
36,034
0
L
Bacchus
nikattaq10
Bacchus
20,176
2,139
0
0
34,083
36,789
0
13,913
19,501
29,428
0
L
Merlin
siker9694
Merlin
17,316
1,008
0
691
11,314
5,303
0
2,453
8,773
46,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,209
Gold Earned
67,723
264
Minions Killed
264
13
Camps Cleared
3
1,180,565
Distance Traveled
1,163,517
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,299
1,100
79
6
3
228,015
0
W
Olorun
13,772
1,059
69
5
2
223,098
1
W
Bellona
16,286
1,253
37
3
5
251,392
2
L
Pele
13,577
1,044
14
1
0
224,144
0
W
Gilgamesh
13,284
1,022
35
3
2
233,207
0
W
Sol
13,568
1,044
44
3
1
244,853
0
L
Ra
13,848
1,065
149
11
0
230,913
0
L
Ganesha
13,726
1,056
2
0
0
238,322
0
L
Bacchus
14,264
1,097
40
3
2
255,401
0
L
Merlin
12,308
947
59
5
1
214,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role