Player Matchup

Horus
Horus
Dennos12
Horus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DiscoArtifact41
Merlin
Level 42
God Stats
3W - 1L
1,758 SR
Queue Stats
51W - 25L
1,607 Elo+
Party 2
Ganesha
Ganesha
GABExITCH3253
Ganesha
Level 116
God Stats
1W - 1L
1,230 SR
Queue Stats
286W - 245L
1,554 Elo+
Party 2
Cernunnos
Cernunnos
PointedCracker4
Cernunnos
Level 131
God Stats
4W - 0L
1,806 SR
Queue Stats
208W - 162L
1,567 Elo+
Party 2
Awilix
Awilix
Rubythedoge
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 84
1,559 SR
1,546 Elo+

VS

Team Averages
Level 59
1,511 SR
1,518 Elo+
Chaac
Chaac
Dr Zoidburg00
Chaac
Level 87
God Stats
3W - 8L
1,358 SR
Queue Stats
84W - 61L
1,525 Elo+
Party 1
Hel
Hel
Hound_222222
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,409 Elo+
Solo
Poseidon
Poseidon
The3DChicken
Poseidon
Level 13
God Stats
3W - 4L
1,495 SR
Queue Stats
18W - 11L
1,691 Elo+
Party 1
Cernunnos
Cernunnos
big freakin lee
Cernunnos
Level 113
God Stats
13W - 6L
1,939 SR
Queue Stats
145W - 103L
1,578 Elo+
Party 1
Pele
Pele
drewhannel
Pele
Level 38
God Stats
3W - 3L
1,262 SR
Queue Stats
315W - 346L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dennos12
Horus
9
2 / 1 / 5
5,643
564
926
5,328
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,131
513
1,071
3,832
1,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
10
0 / 0 / 3
5,432
543
4,110
5,893
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
PointedCracker4
Cernunnos
11
7 / 0 / 2
6,705
671
7,971
6,265
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
11
4 / 0 / 0
5,807
581
2,996
3,660
975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,609
561
3,908
7,458
2,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 7 / 1
3,930
393
1,240
5,092
1,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
The3DChicken
Poseidon
11
2 / 0 / 0
6,019
602
3,118
2,749
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
big freakin lee
Cernunnos
8
0 / 1 / 0
4,620
462
3,817
5,316
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
4,368
437
1,262
6,738
1,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
3
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
Dennos12
Horus
2
1
5
4.5
W
0
2
1
0.25
L
0
1
0
0
W
Ganesha
0
0
3
1.5
L
0
7
1
0.07
W
Cernunnos
PointedCracker4
Cernunnos
7
0
2
8
W
Awilix
4
0
0
4
L
Poseidon
The3DChicken
Poseidon
2
0
0
2
L
Cernunnos
big freakin lee
Cernunnos
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,074
Damage
13,345
24,978
Taken
27,353
11,744
Mitigated
7,055
8,367
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dennos12
Horus
926
491
295
2,893
5,328
2,066
31
501
4,793
0
11,857
W
1,071
245
0
175
3,832
1,255
0
2,557
995
30,708
0
L
3,908
570
0
2,538
7,458
2,864
0
3,519
3,506
0
33,158
W
Ganesha
4,110
414
0
1,515
5,893
5,453
0
0
5,893
29,271
0
L
1,240
481
403
385
5,092
1,118
0
0
5,092
6,458
0
W
Cernunnos
PointedCracker4
Cernunnos
7,971
4,283
0
3,364
6,265
1,995
132
986
5,279
0
44,926
W
Awilix
2,996
1,154
0
125
3,660
975
0
0
3,660
0
36,016
L
Poseidon
The3DChicken
Poseidon
3,118
315
0
500
2,749
777
0
987
1,762
34,492
0
L
Cernunnos
big freakin lee
Cernunnos
3,817
1,813
0
2,356
5,316
925
0
0
5,316
0
23,220
L
1,262
452
0
1,716
6,738
1,371
0
212
6,496
0
15,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
24,546
313
Minions Killed
248
0
Camps Cleared
0
900,999
Distance Traveled
901,085
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,643
564
29
3
0
172,884
2
W
Merlin
5,131
513
55
6
0
157,515
0
L
Chaac
5,609
561
65
7
0
177,197
1
W
Ganesha
5,432
543
48
5
0
185,883
1
L
Hel
3,930
393
9
1
0
176,561
0
W
Cernunnos
6,705
671
87
9
0
171,032
2
W
Awilix
5,807
581
94
9
0
213,685
1
L
Poseidon
6,019
602
88
9
0
190,657
0
L
Cernunnos
4,620
462
44
4
0
174,450
3
L
Pele
4,368
437
42
4
0
182,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role