Player Matchup

Medusa
Medusa
Afronippels
Medusa
Level 25
God Stats
9W - 8L
1,570 SR
Queue Stats
79W - 70L
1,606 Elo+
Solo
Cabrakan
Cabrakan
Boreas540
Cabrakan
Level 61
God Stats
3W - 1L
1,713 SR
Queue Stats
159W - 130L
1,506 Elo+
Party 1
Nemesis
Nemesis
JokerofNitemarez
Nemesis
Level 13
God Stats
5W - 9L
1,615 SR
Queue Stats
165W - 210L
1,589 Elo+
Solo
Hercules
Hercules
RageScorpio11
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 142L
1,616 Elo+
Party 1
Persephone
Persephone
ivrzim
Persephone
Level 17
God Stats
26W - 12L
1,774 SR
Queue Stats
431W - 385L
1,654 Elo+
Party 1
Team Averages
Level 27
1,634 SR
1,594 Elo+

VS

Team Averages
Level 26
1,573 SR
1,604 Elo+
Baba Yaga
Baba Yaga
El-loco521
Baba Yaga
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
27W - 28L
1,575 Elo+
Solo
Ymir
Ymir
ElvisTeck83
Ymir
Level 24
God Stats
4W - 6L
1,500 SR
Queue Stats
162W - 142L
1,544 Elo+
Solo
Bellona
Bellona
FlaccidGorilla
Bellona
Level 29
God Stats
7W - 5L
1,857 SR
Queue Stats
211W - 64L
1,794 Elo+
Solo
Thanatos
Thanatos
S11Natra
Thanatos
Level 29
God Stats
33W - 26L
1,510 SR
Queue Stats
302W - 300L
1,588 Elo+
Solo
Neith
Neith
jacki_dasilva
Neith
Level 23
God Stats
7W - 6L
1,500 SR
Queue Stats
103W - 95L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
0 / 4 / 1
9,648
459
4,036
12,450
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Boreas540
Cabrakan
13
0 / 8 / 1
7,981
380
5,664
16,198
12,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 0
8,881
423
5,303
15,604
5,147
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
RageScorpio11
Hercules
10
0 / 5 / 1
7,259
346
3,877
19,505
9,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
ivrzim
Persephone
14
1 / 7 / 1
9,067
432
7,809
10,515
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
El-loco521
Baba Yaga
18
6 / 0 / 9
12,603
600
8,140
7,272
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 1 / 12
11,272
537
11,668
17,896
17,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 1 / 3
13,624
649
13,527
22,659
16,507
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
S11Natra
Thanatos
18
9 / 0 / 4
12,099
576
15,086
15,128
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 0 / 6
11,790
561
5,921
10,075
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
2
Kills
29
29
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
4
1
0.13
L
Cabrakan
Boreas540
Cabrakan
0
8
1
0.06
W
Baba Yaga
El-loco521
Baba Yaga
6
0
9
10.5
W
1
1
12
7
W
10
1
3
11.5
L
1
5
0
0.2
L
Hercules
RageScorpio11
Hercules
0
5
1
0.1
W
Thanatos
S11Natra
Thanatos
9
0
4
11
L
Persephone
ivrzim
Persephone
1
7
1
0.21
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,689
Damage
54,342
74,272
Taken
73,030
34,145
Mitigated
45,831
14,774
Healing
46,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,036
2,127
0
2,851
12,450
4,038
410
3,767
8,621
0
63,210
L
Cabrakan
Boreas540
Cabrakan
5,664
824
0
3,044
16,198
12,389
0
3,135
12,649
35,613
0
W
Baba Yaga
El-loco521
Baba Yaga
8,140
260
0
3,515
7,272
2,870
778
1,435
5,837
73,829
0
W
11,668
2,054
0
6,429
17,896
17,109
314
4,128
13,768
67,701
0
W
13,527
6,769
0
13,506
22,659
16,507
5,813
6,022
16,637
0
123,354
L
5,303
2,885
0
2,283
15,604
5,147
0
1,029
14,535
0
66,713
L
Hercules
RageScorpio11
Hercules
3,877
906
210
5,605
19,505
9,441
0
6,772
12,449
0
18,466
W
Thanatos
S11Natra
Thanatos
15,086
5,863
1,091
15,546
15,128
5,220
1,184
1,731
13,397
0
86,798
L
Persephone
ivrzim
Persephone
7,809
513
0
781
10,515
3,130
0
4,658
5,664
43,027
0
W
5,921
1,911
0
6,180
10,075
4,125
2,732
1,312
8,763
0
77,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,836
Gold Earned
61,388
389
Minions Killed
687
0
Camps Cleared
0
1,864,776
Distance Traveled
2,092,971
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,648
459
121
6
0
344,199
3
L
Cabrakan
7,981
380
68
3
0
363,560
4
W
Baba Yaga
12,603
600
139
7
0
420,727
3
W
Ymir
11,272
537
109
5
0
408,652
3
W
Bellona
13,624
649
189
9
0
402,730
2
L
Nemesis
8,881
423
104
5
0
385,222
1
L
Hercules
7,259
346
30
1
0
369,357
1
W
Thanatos
12,099
576
116
6
0
466,587
4
L
Persephone
9,067
432
66
3
0
402,438
3
W
Neith
11,790
561
134
6
0
394,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role