Player Matchup

Neith
Neith
Lachs_mit_Honig
Neith
Level 82
God Stats
6W - 4L
1,818 SR
Queue Stats
394W - 369L
1,486 Elo+
Solo
Hercules
Hercules
Rtxwz
Hercules
Level 99
God Stats
20W - 23L
1,579 SR
Queue Stats
385W - 329L
1,636 Elo+
Party 1
Poseidon
Poseidon
UrEK2
Poseidon
Level 31
God Stats
8W - 6L
1,861 SR
Queue Stats
541W - 321L
1,686 Elo+
Party 1
Loki
Loki
alabsia67
Loki
Level 129
God Stats
73W - 31L
1,737 SR
Queue Stats
336W - 195L
1,721 Elo+
Party 1
Cerberus
Cerberus
true_guardian12
Cerberus
Level 123
God Stats
10W - 6L
1,707 SR
Queue Stats
505W - 393L
1,606 Elo+
Party 1
Team Averages
Level 93
1,740 SR
1,627 Elo+

VS

Team Averages
Level 53
1,526 SR
1,406 Elo+
Arachne
Arachne
Asun277
Arachne
Level 105
God Stats
6W - 7L
1,524 SR
Queue Stats
20W - 28L
1,453 Elo+
Party 2
Sobek
Sobek
Danitek2016
Sobek
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,411 Elo+
Party 3
King Arthur
King Arthur
LAKES-YB
King Arthur
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,286 Elo+
Party 3
Nox
Nox
iJuanjoM
Nox
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,387 Elo+
Party 3
Izanami
Izanami
xXMiiniiXx8234
Izanami
Level 34
God Stats
27W - 25L
1,605 SR
Queue Stats
34W - 33L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
5,408
492
2,767
4,841
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Rtxwz
Hercules
11
3 / 1 / 3
6,462
587
4,608
5,691
3,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
UrEK2
Poseidon
11
5 / 1 / 6
6,628
603
8,245
5,076
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
6 / 0 / 3
6,328
575
7,464
5,397
1,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
9
4 / 0 / 9
6,435
585
4,969
6,546
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Asun277
Arachne
8
2 / 3 / 2
5,394
490
4,361
9,377
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 2
5,805
528
3,237
8,589
4,814
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
LAKES-YB
King Arthur
5
0 / 5 / 1
4,248
386
1,083
7,865
2,428
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 2
4,563
415
1,849
5,853
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 2
5,620
511
4,502
5,844
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
19
Kills
5
5
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
Asun277
Arachne
2
3
2
1
L
1
3
2
0.67
L
King Arthur
LAKES-YB
King Arthur
0
5
1
0.1
W
1
3
4
1
W
Hercules
Rtxwz
Hercules
3
1
3
4.5
W
Poseidon
UrEK2
Poseidon
5
1
6
8
W
Loki
6
0
3
7.5
L
0
5
2
0.2
W
Cerberus
4
0
9
8.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,053
Damage
15,032
27,551
Taken
37,528
10,475
Mitigated
13,054
8,298
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Asun277
Arachne
4,361
3,012
0
3,500
9,377
2,559
0
2,800
6,437
0
19,140
L
3,237
154
0
2,513
8,589
4,814
54
3,454
4,969
8,026
0
L
King Arthur
LAKES-YB
King Arthur
1,083
67
0
967
7,865
2,428
0
1,354
6,444
0
5,602
W
2,767
760
0
1,238
4,841
1,314
0
786
4,055
0
22,199
W
Hercules
Rtxwz
Hercules
4,608
1,666
0
1,978
5,691
3,545
0
476
5,177
0
36,652
W
Poseidon
UrEK2
Poseidon
8,245
1,482
0
500
5,076
1,474
0
1,598
3,328
39,845
0
W
Loki
7,464
2,135
0
1,010
5,397
1,457
0
267
5,130
0
31,029
L
1,849
507
0
58
5,853
1,566
0
2,464
3,199
12,159
0
W
Cerberus
4,969
395
0
3,572
6,546
2,685
0
1,731
4,775
22,241
0
L
4,502
2,957
0
1,346
5,844
1,687
1,134
2,563
3,265
0
32,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
25,630
325
Minions Killed
158
0
Camps Cleared
0
1,051,871
Distance Traveled
974,137
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,394
490
38
3
0
224,134
3
L
Sobek
5,805
528
7
1
0
205,140
2
L
King Arthur
4,248
386
10
1
0
191,545
0
W
Neith
5,408
492
45
4
0
174,756
2
W
Hercules
6,462
587
92
8
0
211,160
2
W
Poseidon
6,628
603
85
8
0
212,950
1
W
Loki
6,328
575
53
5
0
229,306
1
L
Nox
4,563
415
29
3
0
200,655
0
W
Cerberus
6,435
585
50
5
0
223,699
0
L
Izanami
5,620
511
74
7
0
152,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role