Player Matchup

Danzaburou
Danzaburou
Berndt
Danzaburou
Level 139
God Stats
1W - 0L
1,540 SR
Queue Stats
3W - 7L
1,308 Elo+
Party 2
Izanami
Izanami
Calliste
Izanami
Level 79
God Stats
2W - 2L
1,408 SR
Queue Stats
2W - 2L
1,360 Elo+
Party 2
Ganesha
Ganesha
Maggsimus IV
Ganesha
Level 105
God Stats
1W - 0L
1,665 SR
Queue Stats
18W - 27L
1,341 Elo+
Party 1
Gilgamesh
Gilgamesh
Schweins7eiger
Gilgamesh
Level 143
God Stats
21W - 19L
1,556 SR
Queue Stats
31W - 39L
1,397 Elo+
Party 1
Scylla
Scylla
Spowork
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,534 SR
1,381 Elo+

VS

Team Averages
Level 76
1,453 SR
1,403 Elo+
Ravana
Ravana
BabaApo
Ravana
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Basedpilled
Agni
Level 107
God Stats
13W - 12L
1,597 SR
Queue Stats
339W - 301L
1,473 Elo+
Party 3
Thor
Thor
KingCarter187
Thor
Level 46
God Stats
0W - 1L
1,071 SR
Queue Stats
18W - 34L
1,300 Elo+
Solo
Sylvanus
Sylvanus
marcqemiras69
Sylvanus
Level 128
God Stats
59W - 56L
1,526 SR
Queue Stats
202W - 221L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xDieSoft
Ah Muzen Cab
Level 46
God Stats
16W - 13L
1,573 SR
Queue Stats
246W - 223L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Berndt
Danzaburou
17
3 / 1 / 8
10,695
823
10,642
8,347
3,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Calliste
Izanami
19
7 / 4 / 2
12,048
927
8,859
8,577
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Maggsimus IV
Ganesha
16
0 / 4 / 15
10,526
810
4,258
12,959
12,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Schweins7eiger
Gilgamesh
16
11 / 3 / 4
11,956
920
12,253
10,046
7,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Spowork
Scylla
18
5 / 2 / 11
11,669
898
14,637
7,004
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BabaApo
Ravana
15
4 / 7 / 5
9,660
743
5,149
12,695
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
5 / 4 / 6
11,317
871
15,994
10,814
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

11
0 / 9 / 3
7,042
542
393
10,043
3,470
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
marcqemiras69
Sylvanus
17
3 / 1 / 7
10,929
841
6,218
14,821
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
xDieSoft
Ah Muzen Cab
18
2 / 5 / 6
10,415
801
9,514
15,220
6,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
41
26
Kills
14
14
Deaths
26
40
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ravana
BabaApo
Ravana
4
7
5
0.93
L
5
4
6
2
W
Danzaburou
Berndt
Danzaburou
3
1
8
7
W
Izanami
Calliste
Izanami
7
4
2
2
L
0
9
3
0.17
W
Ganesha
Maggsimus IV
Ganesha
0
4
15
1.88
W
Gilgamesh
Schweins7eiger
Gilgamesh
11
3
4
4.33
W
Scylla
Spowork
Scylla
5
2
11
5.25
L
Sylvanus
marcqemiras69
Sylvanus
3
1
7
6.5
L
Ah Muzen Cab
xDieSoft
Ah Muzen Cab
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,649
Damage
37,268
46,933
Taken
63,593
29,353
Mitigated
31,658
7,134
Healing
18,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BabaApo
Ravana
5,149
872
0
782
12,695
5,227
0
4,275
8,308
0
17,340
L
15,994
1,803
0
1,650
10,814
4,111
68
3,650
6,959
52,879
0
W
Danzaburou
Berndt
Danzaburou
10,642
3,709
937
2,693
8,347
3,116
477
4,793
3,328
0
36,655
W
Izanami
Calliste
Izanami
8,859
6,200
0
441
8,577
4,229
6,015
2,810
5,701
0
59,063
L
393
110
232
258
10,043
3,470
1
2,420
7,451
0
1,882
W
Ganesha
Maggsimus IV
Ganesha
4,258
288
0
1,527
12,959
12,156
136
6,610
6,157
9,288
0
W
Gilgamesh
Schweins7eiger
Gilgamesh
12,253
1,906
0
1,087
10,046
7,199
1
4,370
5,486
0
24,583
W
Scylla
Spowork
Scylla
14,637
1,105
0
449
7,004
2,653
0
2,921
3,927
43,608
0
L
Sylvanus
marcqemiras69
Sylvanus
6,218
774
3,907
8,280
14,821
12,328
0
5,638
9,001
22,907
0
L
Ah Muzen Cab
xDieSoft
Ah Muzen Cab
9,514
4,615
0
3,890
15,220
6,522
0
2,380
12,772
0
50,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,894
Gold Earned
49,363
352
Minions Killed
301
5
Camps Cleared
9
1,228,597
Distance Traveled
1,103,245
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,660
743
30
2
1
243,747
2
L
Agni
11,317
871
109
8
3
242,803
1
W
Danzaburou
10,695
823
60
5
0
261,848
0
W
Izanami
12,048
927
154
12
3
232,575
6
L
Thor
7,042
542
5
0
0
140,567
0
W
Ganesha
10,526
810
6
0
0
235,127
0
W
Gilgamesh
11,956
920
39
3
0
245,020
0
W
Scylla
11,669
898
93
7
2
254,027
2
L
Sylvanus
10,929
841
49
4
4
239,991
2
L
Ah Muzen Cab
10,415
801
108
8
1
236,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role