Player Matchup

Gilgamesh
Gilgamesh
DaBrawl
Gilgamesh
Level 10
God Stats
1W - 1L
1,300 SR
Queue Stats
24W - 24L
1,298 Elo+
Party 1
Ra
Ra
Miguels-Pappa
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,314 Elo+
Party 1
Skadi
Skadi
SUSKING1
Skadi
Level 26
God Stats
3W - 5L
1,644 SR
Queue Stats
92W - 119L
1,310 Elo+
Party 1
Team Averages
Level 18
1,481 SR
1,307 Elo+

VS

Team Averages
Level 59
1,439 SR
1,493 Elo+
Cernunnos
Cernunnos
HotLobster5
Cernunnos
Level 28
God Stats
18W - 17L
1,518 SR
Queue Stats
47W - 41L
1,396 Elo+
Solo
Sol
Sol
carfoozle
Sol
Level 130
God Stats
9W - 6L
1,340 SR
Queue Stats
93W - 69L
1,474 Elo+
Party 2
Ares
Ares
drateR giB ehT
Ares
Level 20
God Stats
0W - 1L
1,459 SR
Queue Stats
5W - 4L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaBrawl
Gilgamesh
11
4 / 2 / 10
8,212
821
6,910
8,189
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 1 / 12
8,262
826
9,200
9,104
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
SUSKING1
Skadi
12
8 / 0 / 8
8,779
878
9,684
5,305
1,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HotLobster5
Cernunnos
9
1 / 6 / 1
6,540
654
5,456
11,287
3,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 5 / 0
7,398
740
6,670
9,888
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 2
6,736
674
2,839
10,808
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
3
3
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaBrawl
Gilgamesh
4
2
10
4.5
L
Cernunnos
HotLobster5
Cernunnos
1
6
1
0.25
W
4
1
12
10
W
Skadi
SUSKING1
Skadi
8
0
8
12
L
2
5
0
0.4
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,794
Damage
14,965
22,598
Taken
31,983
7,730
Mitigated
13,532
10,685
Healing
5,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaBrawl
Gilgamesh
6,910
983
0
1,512
8,189
2,948
778
2,862
5,167
0
24,535
L
Cernunnos
HotLobster5
Cernunnos
5,456
2,169
0
1,533
11,287
3,724
0
4,363
6,553
0
21,210
W
9,200
487
1,419
4,733
9,104
3,052
418
3,619
5,119
24,038
0
W
Skadi
SUSKING1
Skadi
9,684
5,542
1,296
1,725
5,305
1,730
1,414
2,287
2,788
0
30,230
L
6,670
567
0
2,049
9,888
2,812
0
1,966
7,740
32,007
0
L
2,839
0
282
1,248
10,808
6,996
0
2,132
8,442
7,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
20,674
113
Minions Killed
87
0
Camps Cleared
0
567,401
Distance Traveled
439,215
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,212
821
31
3
0
185,675
0
L
Cernunnos
6,540
654
32
3
0
129,515
0
W
Ra
8,262
826
34
3
0
205,769
0
W
Skadi
8,779
878
48
5
0
175,957
1
L
Sol
7,398
740
46
5
0
166,081
0
L
Ares
6,736
674
9
1
0
143,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role