Player Matchup

Anubis
Anubis
Crankysavage421
Anubis
Level 105
God Stats
2W - 0L
1,715 SR
Queue Stats
69W - 60L
1,517 Elo+
Solo
Ganesha
Ganesha
ISK Beanz
Ganesha
Level 106
God Stats
16W - 10L
1,652 SR
Queue Stats
197W - 152L
1,543 Elo+
Party 1
Horus
Horus
ItsButters022
Horus
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 137L
1,619 Elo+
Party 1
Sol
Sol
TnnKirk5
Sol
Level 102
God Stats
3W - 1L
1,732 SR
Queue Stats
337W - 293L
1,593 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UpperPower8
Ah Muzen Cab
Level 157
God Stats
18W - 11L
1,649 SR
Queue Stats
584W - 509L
1,675 Elo+
Party 1
Team Averages
Level 118
1,650 SR
1,589 Elo+

VS

Team Averages
Level 109
1,561 SR
1,410 Elo+
The Morrigan
The Morrigan
HiImPeng
The Morrigan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,622 Elo+
Solo
Hercules
Hercules
JuicebxHeroes11
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,088 Elo+
Party 2
Fenrir
Fenrir
NecromancerOkay
Fenrir
Level 86
God Stats
0W - 2L
1,448 SR
Queue Stats
6W - 10L
1,462 Elo+
Solo
Medusa
Medusa
VendorOfNachos
Medusa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 198L
1,385 Elo+
Party 2
Nox
Nox
killerstyles
Nox
Level 143
God Stats
5W - 1L
1,857 SR
Queue Stats
90W - 109L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 12
11,503
719
12,468
14,490
8,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
ISK Beanz
Ganesha
20
1 / 4 / 25
11,465
717
22,761
26,756
24,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 4 / 11
11,622
726
6,857
16,633
10,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 5 / 14
11,784
737
20,326
17,195
7,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
UpperPower8
Ah Muzen Cab
20
13 / 3 / 10
13,474
842
23,425
18,334
10,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HiImPeng
The Morrigan
18
4 / 7 / 9
11,133
696
14,038
10,117
4,062
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
18
4 / 4 / 12
10,516
657
10,147
32,973
19,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 7 / 10
11,237
702
11,994
17,250
5,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 6 / 8
10,195
637
17,872
14,840
4,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
5 / 5 / 11
11,996
750
20,184
15,947
6,432
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
71
29
Kills
21
21
Deaths
29
72
Assists
50
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
L
The Morrigan
HiImPeng
The Morrigan
4
7
9
1.21
W
Ganesha
ISK Beanz
Ganesha
1
4
25
3.38
W
6
4
11
2.88
L
Hercules
4
4
12
2.5
L
5
7
10
1.43
W
5
5
14
2.4
W
Ah Muzen Cab
UpperPower8
Ah Muzen Cab
13
3
10
6
L
3
6
8
1.17
L
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,837
Damage
74,235
93,408
Taken
91,127
61,410
Mitigated
40,140
47,140
Healing
36,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,468
104
3,116
3,349
14,490
8,387
672
6,109
8,093
36,544
0
L
The Morrigan
HiImPeng
The Morrigan
14,038
3,115
165
1,310
10,117
4,062
482
5,913
4,166
24,132
4,124
W
Ganesha
ISK Beanz
Ganesha
22,761
976
1,734
9,078
26,756
24,885
524
6,883
19,755
36,679
0
W
6,857
2,995
7,427
4,084
16,633
10,894
405
7,021
9,336
0
15,056
L
Hercules
10,147
3,241
1,370
16,422
32,973
19,420
116
20,558
12,415
0
13,567
L
11,994
3,010
2,591
1,461
17,250
5,907
0
10,957
6,293
0
15,959
W
20,326
5,109
1,565
7,443
17,195
7,180
2,079
4,369
12,722
37,702
0
W
Ah Muzen Cab
UpperPower8
Ah Muzen Cab
23,425
8,165
2,862
6,482
18,334
10,064
1,628
5,001
13,179
0
60,315
L
17,872
6,027
2,306
3,393
14,840
4,319
754
9,311
5,529
0
46,754
L
20,184
301
2,910
4,429
15,947
6,432
0
8,816
7,131
33,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,848
Gold Earned
55,077
181
Minions Killed
178
0
Camps Cleared
0
1,425,738
Distance Traveled
1,327,793
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,503
719
50
3
0
281,247
1
L
The Morrigan
11,133
696
54
3
0
229,755
1
W
Ganesha
11,465
717
0
0
0
279,935
0
W
Horus
11,622
726
22
1
0
292,161
0
L
Hercules
10,516
657
11
1
0
298,883
0
L
Fenrir
11,237
702
14
1
0
270,984
4
W
Sol
11,784
737
38
2
0
286,894
0
W
Ah Muzen Cab
13,474
842
71
4
0
285,501
4
L
Medusa
10,195
637
52
3
0
255,244
2
L
Nox
11,996
750
47
3
0
272,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role