Player Matchup

Osiris
Osiris
Borstman
Osiris
Level 34
God Stats
21W - 21L
1,516 SR
Queue Stats
52W - 59L
1,402 Elo+
Solo
Ymir
Ymir
FlamitaGamer
Ymir
Level 16
God Stats
3W - 6L
1,462 SR
Queue Stats
10W - 26L
1,323 Elo+
Party 1
Nemesis
Nemesis
IThe_Cold_FlameI
Nemesis
Level 160
God Stats
11W - 15L
1,717 SR
Queue Stats
282W - 302L
1,420 Elo+
Party 1
Janus
Janus
Pleasepickforme
Janus
Level 102
God Stats
3W - 6L
1,565 SR
Queue Stats
563W - 530L
1,406 Elo+
Party 3
Olorun
Olorun
QueekA55Slapper
Olorun
Level 23
God Stats
3W - 2L
1,284 SR
Queue Stats
6W - 5L
1,414 Elo+
Party 3
Team Averages
Level 67
1,509 SR
1,393 Elo+

VS

Team Averages
Level 56
1,572 SR
1,399 Elo+
Medusa
Medusa
Dralitheal
Medusa
Level 25
God Stats
5W - 2L
1,666 SR
Queue Stats
28W - 36L
1,420 Elo+
Party 2
Raijin
Raijin
GaryOak123
Raijin
Level 16
God Stats
9W - 5L
1,514 SR
Queue Stats
124W - 126L
1,365 Elo+
Party 4
Ares
Ares
Khysmet
Ares
Level 128
God Stats
15W - 8L
1,589 SR
Queue Stats
571W - 591L
1,466 Elo+
Party 2
Osiris
Osiris
ShredCruz
Osiris
Level 73
God Stats
19W - 11L
1,516 SR
Queue Stats
264W - 262L
1,335 Elo+
Party 4
Mercury
Mercury
rogeliow24
Mercury
Level 39
God Stats
30W - 28L
1,574 SR
Queue Stats
103W - 101L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Borstman
Osiris
13
3 / 4 / 0
7,763
555
7,121
10,559
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 5 / 4
6,651
475
4,371
10,077
6,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 4 / 3
6,844
489
3,510
10,985
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 1
7,619
544
5,298
6,354
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 3
7,428
531
8,174
9,630
3,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dralitheal
Medusa
12
3 / 3 / 3
7,149
511
9,327
6,938
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
GaryOak123
Raijin
14
3 / 2 / 2
7,631
545
5,594
7,713
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
Khysmet
Ares
12
6 / 4 / 4
8,272
591
7,128
12,600
10,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
ShredCruz
Osiris
14
5 / 3 / 0
8,163
583
8,296
10,910
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
rogeliow24
Mercury
13
3 / 0 / 3
7,529
538
3,499
8,055
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
12
Kills
20
20
Deaths
12
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
Borstman
Osiris
3
4
0
0.75
W
Medusa
Dralitheal
Medusa
3
3
3
1.5
L
3
5
4
1
W
Raijin
GaryOak123
Raijin
3
2
2
2
L
0
4
3
0.38
W
Ares
Khysmet
Ares
6
4
4
2
L
2
4
1
0.63
L
4
3
3
1.83
W
Osiris
ShredCruz
Osiris
5
3
0
1.67
W
Mercury
rogeliow24
Mercury
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,474
Damage
33,844
47,605
Taken
46,216
22,540
Mitigated
24,593
15,949
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Borstman
Osiris
7,121
3,980
0
4,174
10,559
6,974
363
0
10,559
0
42,371
W
Medusa
Dralitheal
Medusa
9,327
4,110
282
1,011
6,938
2,455
627
4,384
2,554
0
41,713
L
4,371
916
222
1,260
10,077
6,494
7
2,944
7,133
14,546
0
W
Raijin
GaryOak123
Raijin
5,594
474
0
2,185
7,713
2,564
0
3,799
3,598
37,307
0
L
3,510
1,177
0
4,546
10,985
3,820
0
2,610
8,219
0
37,649
W
Ares
Khysmet
Ares
7,128
98
321
1,569
12,600
10,038
367
7,769
4,831
22,140
0
L
5,298
274
0
1,107
6,354
2,041
0
3,495
2,539
43,657
0
L
8,174
5,096
260
4,380
9,630
3,211
335
3,197
6,433
35,674
0
W
Osiris
ShredCruz
Osiris
8,296
4,042
0
3,915
10,910
6,752
0
0
10,910
0
42,437
W
Mercury
rogeliow24
Mercury
3,499
1,429
0
3,806
8,055
2,784
0
1,485
6,480
0
45,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,305
Gold Earned
38,744
342
Minions Killed
352
0
Camps Cleared
0
1,281,240
Distance Traveled
1,340,535
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,763
555
93
7
0
241,081
3
W
Medusa
7,149
511
63
5
0
263,484
5
L
Ymir
6,651
475
22
2
0
230,752
3
W
Raijin
7,631
545
89
6
0
245,133
1
L
Nemesis
6,844
489
81
6
0
312,298
0
W
Ares
8,272
591
33
2
0
228,963
4
L
Janus
7,619
544
84
6
0
260,794
1
L
Olorun
7,428
531
62
4
0
236,315
1
W
Osiris
8,163
583
86
6
0
283,365
0
W
Mercury
7,529
538
81
6
0
319,590
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role