Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Enroc93
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,279 Elo+
Solo
Nu Wa
Nu Wa
HederaHashgraph
Nu Wa
Level 11
God Stats
70W - 61L
1,661 SR
Queue Stats
103W - 95L
1,591 Elo+
Solo
Apollo
Apollo
S1RYA
Apollo
Level 15
God Stats
2W - 3L
1,488 SR
Queue Stats
14W - 20L
1,365 Elo+
Solo
Cthulhu
Cthulhu
bobrobsh
Cthulhu
Level 14
God Stats
10W - 17L
1,475 SR
Queue Stats
36W - 44L
1,423 Elo+
Party 1
Team Averages
Level 13
1,525 SR
1,432 Elo+

VS

Team Averages
Level 17
1,604 SR
1,517 Elo+
Cernunnos
Cernunnos
ECx61
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,682 Elo+
Solo
Bakasura
Bakasura
Nm_Nemesis013
Bakasura
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
338W - 197L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
PHNTM-_-Phoenix
Gilgamesh
Level 27
God Stats
7W - 1L
1,689 SR
Queue Stats
62W - 51L
1,530 Elo+
Party 2
Chang'e
Chang'e
manuelsen
Chang'e
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 12L
1,328 Elo+
Solo
Hades
Hades
pro_overwatch6
Hades
Level 28
God Stats
8W - 1L
1,832 SR
Queue Stats
135W - 109L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 5 / 0
8,276
436
6,329
14,929
7,437
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Enroc93
Kukulkan
16
9 / 5 / 1
9,868
519
11,947
9,007
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 5 / 2
9,209
485
14,974
13,860
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
S1RYA
Apollo
11
0 / 11 / 7
7,767
409
5,435
14,449
4,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
bobrobsh
Cthulhu
12
0 / 5 / 1
7,156
377
3,726
9,265
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ECx61
Cernunnos
14
3 / 7 / 2
9,140
481
4,752
14,509
4,872
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
Nm_Nemesis013
Bakasura
20
8 / 1 / 7
12,580
662
14,419
15,319
9,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
PHNTM-_-Phoenix
Gilgamesh
17
6 / 1 / 9
10,792
568
8,010
14,899
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
manuelsen
Chang'e
14
4 / 2 / 6
9,239
486
5,160
9,474
2,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
10 / 2 / 8
11,233
591
16,162
15,745
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
13
Kills
31
31
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
0
0
W
Cernunnos
ECx61
Cernunnos
3
7
2
0.57
L
Kukulkan
Enroc93
Kukulkan
9
5
1
1.9
L
4
5
2
1
W
Bakasura
Nm_Nemesis013
Bakasura
8
1
7
11.5
W
Gilgamesh
PHNTM-_-Phoenix
Gilgamesh
6
1
9
10.5
L
Apollo
S1RYA
Apollo
0
11
7
0.32
L
Cthulhu
bobrobsh
Cthulhu
0
5
1
0.1
W
Chang'e
manuelsen
Chang'e
4
2
6
3.5
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,411
Damage
48,503
61,510
Taken
69,946
25,111
Mitigated
28,890
8,229
Healing
33,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,329
767
0
1,677
14,929
7,437
281
3,175
10,327
0
43,602
W
Cernunnos
ECx61
Cernunnos
4,752
2,982
0
4,188
14,509
4,872
1,771
6,561
7,595
0
52,999
L
Kukulkan
Enroc93
Kukulkan
11,947
1,300
0
0
9,007
3,307
724
3,567
5,440
52,699
0
L
14,974
3,447
0
3,708
13,860
4,387
474
5,266
8,124
64,468
0
W
Bakasura
Nm_Nemesis013
Bakasura
14,419
9,782
0
8,995
15,319
9,796
0
3,053
12,196
0
87,287
W
Gilgamesh
PHNTM-_-Phoenix
Gilgamesh
8,010
1,834
0
8,046
14,899
5,840
0
5,908
8,667
0
63,405
L
Apollo
S1RYA
Apollo
5,435
2,576
567
1,446
14,449
4,368
144
4,314
9,605
0
30,520
L
Cthulhu
bobrobsh
Cthulhu
3,726
197
58
773
9,265
5,612
227
5,000
3,706
22,294
0
W
Chang'e
manuelsen
Chang'e
5,160
0
2,075
4,272
9,474
2,524
416
5,627
3,665
21,848
0
W
16,162
1,974
237
5,785
15,745
5,858
680
8,166
7,176
62,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,276
Gold Earned
52,984
366
Minions Killed
513
0
Camps Cleared
0
1,693,732
Distance Traveled
1,738,103
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,276
436
77
4
0
335,673
2
W
Cernunnos
9,140
481
85
4
0
278,540
0
L
Kukulkan
9,868
519
102
5
0
330,937
0
L
Nu Wa
9,209
485
97
5
0
319,188
1
W
Bakasura
12,580
662
192
10
0
404,201
0
W
Gilgamesh
10,792
568
102
5
0
388,965
2
L
Apollo
7,767
409
53
3
0
324,808
4
L
Cthulhu
7,156
377
37
2
0
383,126
8
W
Chang'e
9,239
486
39
2
0
323,419
2
W
Hades
11,233
591
95
5
0
342,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role