Player Matchup

Loki
Loki
Crisarenpou
Loki
Level 3
God Stats
1W - 4L
1,309 SR
Queue Stats
1W - 4L
1,350 Elo+
Solo
Rama
Rama
Ttv Spkd Panda
Rama
Level 15
God Stats
10W - 3L
1,500 SR
Queue Stats
72W - 54L
1,524 Elo+
Solo
Ares
Ares
WingsGB
Ares
Level 14
God Stats
5W - 4L
1,537 SR
Queue Stats
15W - 14L
1,583 Elo+
Solo
Persephone
Persephone
tami24
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,423 Elo+
Party 3
Amaterasu
Amaterasu
willigangpk
Amaterasu
Level 26
God Stats
5W - 14L
1,377 SR
Queue Stats
35W - 63L
1,315 Elo+
Party 3
Team Averages
Level 13
1,444 SR
1,439 Elo+

VS

Team Averages
Level 40
1,408 SR
1,425 Elo+
Scylla
Scylla
Cavedroid
Scylla
Level 100
God Stats
9W - 4L
1,296 SR
Queue Stats
10W - 6L
1,258 Elo+
Party 2
Bellona
Bellona
JohnDoneDidIt
Bellona
Level 17
God Stats
6W - 3L
1,336 SR
Queue Stats
6W - 5L
1,277 Elo+
Party 2
Fafnir
Fafnir
MediumVermin56
Fafnir
Level 31
God Stats
5W - 4L
1,636 SR
Queue Stats
77W - 92L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
WhatAreDeaths
Heimdallr
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 20L
1,714 Elo+
Party 2
Izanami
Izanami
fearisweakness
Izanami
Level 28
God Stats
2W - 4L
1,273 SR
Queue Stats
87W - 98L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
2,944
421
33
2,240
521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 1 / 0
4,052
579
387
3,372
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
WingsGB
Ares
3
0 / 3 / 0
3,131
447
168
3,877
1,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
tami24
Persephone
2
0 / 2 / 0
2,861
409
132
996
188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
willigangpk
Amaterasu
6
0 / 2 / 0
3,709
530
820
2,496
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cavedroid
Scylla
8
4 / 0 / 1
5,189
741
1,838
818
225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
9
2 / 0 / 1
4,933
705
2,004
3,134
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 2
4,122
589
1,419
2,844
1,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
WhatAreDeaths
Heimdallr
7
2 / 0 / 2
4,406
629
1,141
3,170
849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 0 / 0
4,152
593
2,212
2,302
519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
10
11
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cavedroid
Scylla
4
0
1
4.5
L
0
3
0
0
W
Bellona
2
0
1
2.5
W
0
1
2
1
L
1
1
0
1
W
Heimdallr
WhatAreDeaths
Heimdallr
2
0
2
3
L
Ares
WingsGB
Ares
0
3
0
0
W
2
0
0
2
L
Persephone
tami24
Persephone
0
2
0
0
L
Amaterasu
willigangpk
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,540
Damage
8,614
12,981
Taken
12,268
4,149
Mitigated
5,374
1,418
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cavedroid
Scylla
1,838
149
0
50
818
225
667
0
818
20,135
0
L
33
0
0
59
2,240
521
0
1,060
1,074
0
3,074
W
Bellona
2,004
453
0
1,365
3,134
1,873
0
88
3,002
0
19,152
W
1,419
185
0
704
2,844
1,908
59
98
2,746
6,074
0
L
387
344
0
1,198
3,372
730
0
1,006
2,366
0
14,151
W
Heimdallr
WhatAreDeaths
Heimdallr
1,141
179
0
460
3,170
849
151
0
3,170
0
21,546
L
Ares
WingsGB
Ares
168
70
0
12
3,877
1,467
0
895
2,882
4,745
0
W
2,212
1,351
0
1,223
2,302
519
158
70
2,232
0
17,000
L
Persephone
tami24
Persephone
132
0
0
19
996
188
0
89
905
1,045
0
L
Amaterasu
willigangpk
Amaterasu
820
436
0
130
2,496
1,243
0
0
2,496
0
10,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,697
Gold Earned
22,802
70
Minions Killed
202
0
Camps Cleared
0
480,066
Distance Traveled
609,045
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,189
741
48
7
0
104,084
0
L
Loki
2,944
421
3
0
0
61,561
0
W
Bellona
4,933
705
59
8
0
127,394
0
W
Fafnir
4,122
589
6
1
0
133,858
1
L
Rama
4,052
579
30
4
0
121,416
2
W
Heimdallr
4,406
629
54
8
0
126,314
0
L
Ares
3,131
447
14
2
0
104,017
0
W
Izanami
4,152
593
35
5
0
117,395
1
L
Persephone
2,861
409
0
0
0
69,719
0
L
Amaterasu
3,709
530
23
3
0
123,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role