Player Matchup

Thor
Thor
Snickers_BAR56
Thor
Level 8
God Stats
2W - 7L
1,299 SR
Queue Stats
60W - 85L
1,166 Elo+
Party 1
Cerberus
Cerberus
dablacksloth
Cerberus
Level 13
God Stats
1W - 2L
1,243 SR
Queue Stats
52W - 72L
1,166 Elo+
Party 1
Ra
Ra
dotkiller4
Ra
Level 18
God Stats
2W - 2L
1,454 SR
Queue Stats
35W - 29L
1,401 Elo+
Solo
Team Averages
Level 13
1,332 SR
1,245 Elo+

VS

Team Averages
Level 18
1,483 SR
1,286 Elo+
Neith
Neith
DNH Cereal
Neith
Level 8
God Stats
3W - 5L
1,399 SR
Queue Stats
8W - 19L
1,202 Elo+
Solo
Janus
Janus
HALO802
Janus
Level 28
God Stats
3W - 3L
1,642 SR
Queue Stats
61W - 68L
1,192 Elo+
Solo
Odin
Odin
paquito351ify
Odin
Level 19
God Stats
2W - 2L
1,407 SR
Queue Stats
36W - 24L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
9,297
664
8,124
14,248
7,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
dablacksloth
Cerberus
10
1 / 7 / 3
8,134
581
4,062
15,126
7,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
4 / 6 / 3
9,422
673
8,112
10,665
4,122
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
6 / 3 / 9
9,941
710
9,949
8,218
2,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
HALO802
Janus
13
6 / 4 / 10
10,327
738
15,281
8,077
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 1 / 9
10,910
779
7,148
11,331
4,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
20
20
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
6
3
9
3.5
W
Janus
HALO802
Janus
6
4
10
2.75
L
3
7
4
0.71
L
Cerberus
dablacksloth
Cerberus
1
7
3
0.36
L
4
6
3
0.92
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,298
Damage
32,378
40,039
Taken
27,626
19,823
Mitigated
9,884
8,668
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,949
5,923
0
807
8,218
2,939
1,912
4,455
3,763
0
25,843
W
Janus
HALO802
Janus
15,281
1,536
214
2,587
8,077
2,620
617
4,185
3,892
39,476
0
L
8,124
2,541
846
978
14,248
7,873
0
4,365
9,619
0
23,262
L
Cerberus
dablacksloth
Cerberus
4,062
257
369
1,923
15,126
7,828
0
6,090
8,629
17,754
0
L
8,112
631
2,104
2,448
10,665
4,122
514
3,951
6,462
41,562
0
W
7,148
665
0
2,974
11,331
4,325
241
3,582
7,749
0
42,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,853
Gold Earned
31,178
136
Minions Killed
144
0
Camps Cleared
0
629,628
Distance Traveled
727,275
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,941
710
26
2
0
220,884
1
W
Janus
10,327
738
47
3
0
226,383
4
L
Thor
9,297
664
35
3
0
178,438
3
L
Cerberus
8,134
581
42
3
0
222,223
4
L
Ra
9,422
673
59
4
0
228,967
0
W
Odin
10,910
779
71
5
0
280,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role