Player Matchup

Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CoconuTree
Serqet
Level 124
God Stats
16W - 16L
1,558 SR
Queue Stats
1,081W - 1,032L
1,452 Elo+
Solo
Chang'e
Chang'e
Hyuxnie
Chang'e
Level 102
God Stats
62W - 30L
1,610 SR
Queue Stats
550W - 515L
1,409 Elo+
Solo
Loki
Loki
TheBetterLogan
Loki
Level 69
God Stats
12W - 19L
1,504 SR
Queue Stats
138W - 158L
1,485 Elo+
Solo
Skadi
Skadi
racozav
Skadi
Level 97
God Stats
23W - 16L
1,545 SR
Queue Stats
273W - 250L
1,470 Elo+
Solo
Team Averages
Level 95
1,543 SR
1,463 Elo+

VS

Team Averages
Level 69
1,475 SR
1,364 Elo+
Skadi
Skadi
Aquafina_Drip00
Skadi
Level 93
God Stats
38W - 26L
1,522 SR
Queue Stats
230W - 227L
1,433 Elo+
Solo
Thanatos
Thanatos
BrendonSpin01
Thanatos
Level 85
God Stats
16W - 12L
1,641 SR
Queue Stats
149W - 170L
1,407 Elo+
Solo
Hades
Hades
Kthulu_Kills
Hades
Level 39
God Stats
0W - 1L
1,360 SR
Queue Stats
2W - 14L
1,135 Elo+
Solo
Horus
Horus
MunkyCrusadr
Horus
Level 87
God Stats
3W - 3L
1,336 SR
Queue Stats
50W - 50L
1,468 Elo+
Solo
Chang'e
Chang'e
z7_-ariel
Chang'e
Level 41
God Stats
8W - 10L
1,515 SR
Queue Stats
77W - 104L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 1 / 3
9,231
513
1,910
5,054
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Serqet
CoconuTree
Serqet
15
4 / 3 / 12
9,894
550
6,848
9,916
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Hyuxnie
Chang'e
16
10 / 3 / 7
10,466
581
14,154
14,736
5,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 0 / 8
11,457
637
11,482
12,654
4,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
racozav
Skadi
14
4 / 3 / 10
8,990
499
10,411
10,306
2,803
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 1
9,258
514
7,810
10,937
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
BrendonSpin01
Thanatos
13
2 / 6 / 3
7,953
442
6,994
13,068
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 8 / 1
7,448
414
5,361
12,165
7,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 5
7,378
410
4,516
12,848
7,242
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
z7_-ariel
Chang'e
13
1 / 6 / 4
7,924
440
9,132
15,313
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
29
Kills
10
10
Deaths
29
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
3
4.5
L
6
5
1
1.3
L
Thanatos
BrendonSpin01
Thanatos
2
6
3
0.58
W
Serqet
CoconuTree
Serqet
4
3
12
3.33
W
Chang'e
Hyuxnie
Chang'e
10
3
7
4.5
L
0
8
1
0.06
L
1
4
5
0.88
W
8
0
8
12
W
Skadi
racozav
Skadi
4
3
10
3
L
Chang'e
z7_-ariel
Chang'e
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,805
Damage
33,813
52,666
Taken
64,331
19,799
Mitigated
28,824
17,267
Healing
19,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,910
425
0
1,043
5,054
3,306
0
0
5,054
32,295
0
L
7,810
3,518
0
1,401
10,937
3,482
0
1,781
9,156
0
52,067
L
Thanatos
BrendonSpin01
Thanatos
6,994
1,486
0
6,810
13,068
5,582
0
3,196
9,080
0
44,371
W
Serqet
CoconuTree
Serqet
6,848
771
0
2,954
9,916
3,448
0
1,654
8,088
0
45,408
W
Chang'e
Hyuxnie
Chang'e
14,154
1,630
2,527
6,909
14,736
5,666
1,678
6,386
7,916
59,949
0
L
5,361
781
124
2,282
12,165
7,049
0
2,011
10,154
35,462
0
L
4,516
2,113
786
1,523
12,848
7,242
0
3,546
9,182
0
25,301
W
11,482
3,652
0
2,537
12,654
4,576
0
4,455
8,174
0
79,851
W
Skadi
racozav
Skadi
10,411
3,869
0
1,297
10,306
2,803
2,899
1,307
8,941
0
46,976
L
Chang'e
z7_-ariel
Chang'e
9,132
862
836
5,601
15,313
5,469
260
5,530
9,752
53,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,038
Gold Earned
39,961
452
Minions Killed
375
0
Camps Cleared
0
1,750,587
Distance Traveled
1,508,397
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,231
513
45
3
0
320,385
5
L
Skadi
9,258
514
86
5
0
313,565
0
L
Thanatos
7,953
442
69
4
0
319,299
4
W
Serqet
9,894
550
83
5
0
399,395
0
W
Chang'e
10,466
581
89
5
0
317,860
3
L
Hades
7,448
414
83
5
0
281,987
0
L
Horus
7,378
410
39
2
0
324,213
5
W
Loki
11,457
637
146
8
0
370,249
5
W
Skadi
8,990
499
89
5
0
342,698
10
L
Chang'e
7,924
440
98
5
0
269,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role