Player Matchup

Artemis
Artemis
OogieBoogie_Boo
Artemis
Level 25
God Stats
5W - 6L
1,240 SR
Queue Stats
10W - 17L
1,247 Elo+
Party 2
Camazotz
Camazotz
TheLivingBatz
Camazotz
Level 31
God Stats
4W - 5L
1,152 SR
Queue Stats
8W - 19L
1,081 Elo+
Party 2
Neith
Neith
chucknatorrr
Neith
Level 28
God Stats
41W - 41L
1,433 SR
Queue Stats
47W - 47L
1,334 Elo+
Solo
Cu Chulainn
Cu Chulainn
helllllloooooo9
Cu Chulainn
Level 22
God Stats
11W - 9L
1,623 SR
Queue Stats
81W - 104L
1,344 Elo+
Solo
Sobek
Sobek
thunderVngel
Sobek
Level 25
God Stats
6W - 5L
1,727 SR
Queue Stats
89W - 91L
1,363 Elo+
Solo
Team Averages
Level 26
1,435 SR
1,274 Elo+

VS

Team Averages
Level 24
1,498 SR
1,365 Elo+
Janus
Janus
BigBillFisher
Janus
Level 33
God Stats
19W - 26L
1,468 SR
Queue Stats
442W - 468L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
GR1ZZLY180
Gilgamesh
Level 11
God Stats
13W - 7L
1,548 SR
Queue Stats
45W - 43L
1,345 Elo+
Party 1
Medusa
Medusa
Takeov3rShot
Medusa
Level 27
God Stats
26W - 26L
1,451 SR
Queue Stats
316W - 334L
1,369 Elo+
Solo
Thor
Thor
kwesi125
Thor
Level 27
God Stats
22W - 19L
1,579 SR
Queue Stats
118W - 134L
1,372 Elo+
Party 1
Cerberus
Cerberus
onermedw0lf
Cerberus
Level 23
God Stats
21W - 18L
1,446 SR
Queue Stats
67W - 82L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
8,671
413
11,333
16,844
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
TheLivingBatz
Camazotz
12
2 / 6 / 2
7,747
369
4,544
13,989
4,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 10 / 1
8,984
428
10,601
14,112
5,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
helllllloooooo9
Cu Chulainn
14
4 / 4 / 2
8,753
417
8,391
16,510
9,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 5
9,175
437
3,464
12,322
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 1
12,373
589
18,791
8,791
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
GR1ZZLY180
Gilgamesh
13
0 / 8 / 7
8,779
418
9,585
17,342
7,626
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
18
10 / 1 / 2
11,952
569
15,143
12,329
6,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
17
4 / 0 / 10
10,453
498
7,006
14,411
7,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
onermedw0lf
Cerberus
16
5 / 1 / 8
10,655
507
7,177
14,181
11,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
11
Kills
29
29
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
1
1
10.5
W
Gilgamesh
GR1ZZLY180
Gilgamesh
0
8
7
0.44
L
2
7
1
0.36
W
Medusa
10
1
2
11
L
Camazotz
TheLivingBatz
Camazotz
2
6
2
0.5
L
2
10
1
0.25
L
Cu Chulainn
helllllloooooo9
Cu Chulainn
4
4
2
1.25
W
Thor
4
0
10
9
W
Cerberus
onermedw0lf
Cerberus
5
1
8
9
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,333
Damage
57,702
73,777
Taken
67,054
35,211
Mitigated
36,070
17,415
Healing
24,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,791
1,087
0
3,101
8,791
3,555
4,285
196
8,595
89,952
0
W
Gilgamesh
GR1ZZLY180
Gilgamesh
9,585
2,251
0
390
17,342
7,626
102
2,255
15,087
0
44,154
L
11,333
7,474
0
5,573
16,844
4,782
36
9,326
7,518
0
43,883
W
Medusa
15,143
7,790
0
6,510
12,329
6,018
4,942
1,112
11,217
0
74,753
L
Camazotz
TheLivingBatz
Camazotz
4,544
420
0
5,687
13,989
4,383
747
3,239
10,750
0
27,137
L
10,601
6,463
0
351
14,112
5,246
185
6,493
7,619
0
54,533
L
Cu Chulainn
helllllloooooo9
Cu Chulainn
8,391
790
0
3,747
16,510
9,744
398
5,220
11,290
5,199
43,810
W
Thor
7,006
1,233
0
7,040
14,411
7,850
0
728
13,683
0
71,343
W
Cerberus
onermedw0lf
Cerberus
7,177
418
0
7,517
14,181
11,021
699
728
13,453
40,273
0
L
3,464
433
0
2,057
12,322
11,056
260
1,690
10,632
14,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,330
Gold Earned
54,212
346
Minions Killed
562
0
Camps Cleared
0
1,629,573
Distance Traveled
1,897,467
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,373
589
169
8
0
397,386
3
W
Gilgamesh
8,779
418
71
3
0
338,624
2
L
Artemis
8,671
413
58
3
0
325,369
3
W
Medusa
11,952
569
122
6
0
338,002
5
L
Camazotz
7,747
369
49
2
0
389,437
2
L
Neith
8,984
428
108
5
0
281,221
0
L
Cu Chulainn
8,753
417
108
5
0
353,105
0
W
Thor
10,453
498
111
5
0
463,585
0
W
Cerberus
10,655
507
89
4
0
359,870
0
L
Sobek
9,175
437
23
1
0
280,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role