Player Matchup

Hera
Hera
FlamezMartinez1
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,261 Elo+
Solo
The Morrigan
The Morrigan
HuMaN_CrAcK12
The Morrigan
Level 5
God Stats
3W - 3L
1,491 SR
Queue Stats
25W - 30L
1,068 Elo+
Solo
Xing Tian
Xing Tian
MooreMopar
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,750 Elo+
Solo
Tiamat
Tiamat
OystersAbroad
Tiamat
Level 23
God Stats
8W - 4L
1,491 SR
Queue Stats
50W - 47L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
WEEBBUUU
Gilgamesh
Level 29
God Stats
7W - 8L
1,375 SR
Queue Stats
39W - 78L
1,202 Elo+
Solo
Team Averages
Level 21
1,471 SR
1,322 Elo+

VS

Team Averages
Level 16
1,336 SR
1,074 Elo+
Hou Yi
Hou Yi
DadeCountyRico
Hou Yi
Level 5
God Stats
0W - 4L
1,129 SR
Queue Stats
0W - 7L
943 Elo+
Party 1
Janus
Janus
NBA xKaMix
Janus
Level 29
God Stats
23W - 24L
1,483 SR
Queue Stats
97W - 115L
1,313 Elo+
Solo
Sun Wukong
Sun Wukong
SheLuvMxrvin
Sun Wukong
Level 17
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 9L
841 Elo+
Party 1
Bellona
Bellona
Slime_Bop_
Bellona
Level 3
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 2L
964 Elo+
Party 1
Terra
Terra
jkserkowitz
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
7,302
384
7,408
4,471
1,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
HuMaN_CrAcK12
The Morrigan
14
3 / 0 / 8
8,757
461
7,474
4,146
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
MooreMopar
Xing Tian
13
3 / 3 / 9
8,244
434
8,518
16,501
6,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 0 / 0
5,193
273
0
0
0
Gilgamesh
WEEBBUUU
Gilgamesh
18
17 / 4 / 3
12,625
664
19,034
17,495
10,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,510
448
5,282
10,767
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
15
7 / 5 / 2
10,467
551
11,834
9,849
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SheLuvMxrvin
Sun Wukong
13
0 / 6 / 1
7,878
415
2,525
12,240
5,749
Bellona
Slime_Bop_
Bellona
11
0 / 6 / 2
7,117
375
3,876
13,125
7,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 2
7,211
380
1,203
10,778
8,276
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
25
Kills
9
10
Deaths
26
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
2
3
4
1.33
W
The Morrigan
HuMaN_CrAcK12
The Morrigan
3
0
8
7
W
Xing Tian
MooreMopar
Xing Tian
3
3
9
2.5
L
Janus
7
5
2
1.6
W
0
0
0
0
L
Sun Wukong
SheLuvMxrvin
Sun Wukong
0
6
1
0.08
L
Bellona
Slime_Bop_
Bellona
0
6
2
0.17
W
Gilgamesh
WEEBBUUU
Gilgamesh
17
4
3
4.63
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,434
Damage
24,720
42,613
Taken
56,759
19,993
Mitigated
28,889
5,286
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,282
2,301
0
431
10,767
3,913
2,594
3,881
6,886
0
39,523
W
7,408
1,863
296
236
4,471
1,276
359
1,680
2,691
29,084
0
W
The Morrigan
HuMaN_CrAcK12
The Morrigan
7,474
712
0
648
4,146
1,539
886
1,150
2,916
45,270
850
W
Xing Tian
MooreMopar
Xing Tian
8,518
620
0
2,738
16,501
6,766
590
4,827
11,490
46,609
0
L
Janus
11,834
792
0
943
9,849
3,092
1,030
2,301
7,548
55,157
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
SheLuvMxrvin
Sun Wukong
2,525
288
0
178
12,240
5,749
805
4,288
7,952
0
25,934
L
Bellona
Slime_Bop_
Bellona
3,876
1,491
0
176
13,125
7,859
1,209
7,348
5,777
0
22,303
W
Gilgamesh
WEEBBUUU
Gilgamesh
19,034
7,533
0
1,368
17,495
10,412
992
4,722
12,479
0
66,823
L
1,203
690
2,308
2,155
10,778
8,276
241
5,332
5,442
12,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,121
Gold Earned
41,183
288
Minions Killed
296
0
Camps Cleared
0
1,239,420
Distance Traveled
1,698,029
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,510
448
78
4
0
315,683
0
W
Hera
7,302
384
55
3
0
196,609
4
W
The Morrigan
8,757
461
81
4
0
360,383
2
W
Xing Tian
8,244
434
65
3
0
371,384
5
L
Janus
10,467
551
113
6
0
335,432
3
W
Tiamat
5,193
273
0
0
0
0
0
L
Sun Wukong
7,878
415
51
3
0
331,318
2
L
Bellona
7,117
375
35
2
0
388,369
3
W
Gilgamesh
12,625
664
87
5
0
311,044
0
L
Terra
7,211
380
19
1
0
327,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role