Player Matchup

Medusa
Medusa
Gold III
D u c k1394
Medusa
Gold III
Level 69
God Stats
2W - 1L
1,602 SR
Queue Stats
121W - 131L
1,608 MMR
Party 3
Cerberus
Cerberus
Gold V
Im The Tigger
Cerberus
Gold V
Level 144
God Stats
12W - 7L
1,952 SR
Queue Stats
285W - 298L
1,237 MMR
Party 3
Ymir
Ymir
Gold IV
MIERONE
Ymir
Gold IV
Level 122
God Stats
40W - 30L
1,610 SR
Queue Stats
55W - 58L
1,282 MMR
Party 2
Chang'e
Chang'e
Gold III
Whvsian
Chang'e
Gold III
Level 101
God Stats
15W - 12L
1,667 SR
Queue Stats
659W - 640L
1,403 MMR
Solo
Bakasura
Bakasura
Platinum III
phillyproduct
Bakasura
Platinum III
Level 158
God Stats
19W - 11L
1,633 SR
Queue Stats
398W - 396L
1,594 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,693 SR
1,425 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,553 SR
1,427 MMR
Cthulhu
Cthulhu
Bronze III
FlowerPotHat
Cthulhu
Bronze III
Level 85
God Stats
28W - 24L
1,667 SR
Queue Stats
63W - 71L
1,306 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
NemesisRevenge11
Aphrodite
Bronze III
Level 40
God Stats
1W - 1L
1,789 SR
Queue Stats
11W - 9L
1,585 MMR
Party 1
Rama
Rama
Gold IV
Will8207
Rama
Gold IV
Level 81
God Stats
7W - 9L
1,391 SR
Queue Stats
286W - 282L
1,379 MMR
Party 4
Cu Chulainn
Cu Chulainn
Bronze III
p00feast911
Cu Chulainn
Bronze III
Level 69
God Stats
0W - 3L
1,182 SR
Queue Stats
34W - 38L
1,402 MMR
Solo
Arachne
Arachne
Gold IV
z I am Thi z
Arachne
Gold IV
Level 84
God Stats
2W - 3L
1,737 SR
Queue Stats
276W - 279L
1,463 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 3 / 8
14,067
541
16,224
17,546
8,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Im The Tigger
Cerberus
20
4 / 3 / 15
14,121
543
18,181
32,784
30,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
MIERONE
Ymir
19
4 / 3 / 15
13,773
530
9,608
25,870
30,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Whvsian
Chang'e
20
10 / 0 / 11
15,494
596
28,716
19,055
8,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bakasura
phillyproduct
Bakasura
20
9 / 5 / 8
15,079
580
18,132
30,250
15,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetGilgameshAthenaTiamatScylla

VS

Bans
DanzaburouKing ArthurCupidJanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlowerPotHat
Cthulhu
15
1 / 6 / 3
10,111
389
12,526
23,182
20,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
20
5 / 2 / 3
12,875
495
23,871
23,250
12,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
20
4 / 6 / 3
13,608
523
16,975
25,770
8,516
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
p00feast911
Cu Chulainn
19
0 / 9 / 2
11,506
443
12,681
24,308
16,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
z I am Thi z
Arachne
19
4 / 9 / 2
12,167
468
7,924
22,576
10,303
Hidden Dagger

Hidden Dagger

+15
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
32
Kills
14
14
Deaths
32
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
3
8
3
L
Cthulhu
FlowerPotHat
Cthulhu
1
6
3
0.42
W
Cerberus
Im The Tigger
Cerberus
4
3
15
3.83
W
Ymir
MIERONE
Ymir
4
3
15
3.83
L
Aphrodite
5
2
3
3.25
W
Chang'e
Whvsian
Chang'e
10
0
11
15.5
L
Rama
4
6
3
0.92
L
Cu Chulainn
p00feast911
Cu Chulainn
0
9
2
0.11
W
Bakasura
phillyproduct
Bakasura
9
5
8
2.6
L
Arachne
z I am Thi z
Arachne
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,861
Damage
73,977
125,505
Taken
119,086
93,413
Mitigated
68,601
56,656
Healing
36,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,224
9,241
0
6,438
17,546
8,338
5,599
3,794
13,752
0
104,036
L
Cthulhu
FlowerPotHat
Cthulhu
12,526
407
543
1,906
23,182
20,940
0
12,055
10,587
41,946
0
W
Cerberus
Im The Tigger
Cerberus
18,181
689
0
14,043
32,784
30,211
1,238
10,442
22,342
88,897
0
W
Ymir
MIERONE
Ymir
9,608
1,739
0
2,392
25,870
30,577
679
6,988
18,882
38,116
0
L
Aphrodite
23,871
1,508
4,969
14,589
23,250
12,489
1,842
11,348
10,845
115,613
0
W
Chang'e
Whvsian
Chang'e
28,716
1,597
9,896
11,532
19,055
8,461
2,241
6,701
12,354
130,330
0
L
Rama
16,975
15,234
0
8,567
25,770
8,516
0
9,262
16,438
0
109,352
L
Cu Chulainn
p00feast911
Cu Chulainn
12,681
2,731
0
1,816
24,308
16,353
6
12,485
10,473
0
76,598
W
Bakasura
phillyproduct
Bakasura
18,132
11,670
0
12,355
30,250
15,826
5,960
12,713
17,537
0
98,453
L
Arachne
z I am Thi z
Arachne
7,924
5,046
0
3,827
22,576
10,303
0
11,355
10,560
0
82,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,534
Gold Earned
60,267
707
Minions Killed
717
0
Camps Cleared
0
2,483,447
Distance Traveled
2,283,800
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,067
541
140
5
0
471,333
10
L
Cthulhu
10,111
389
58
2
0
475,517
6
W
Cerberus
14,121
543
169
7
0
467,226
6
W
Ymir
13,773
530
49
2
0
458,531
6
L
Aphrodite
12,875
495
214
8
0
479,971
5
W
Chang'e
15,494
596
176
7
0
530,078
4
L
Rama
13,608
523
175
7
0
419,382
3
L
Cu Chulainn
11,506
443
143
6
0
440,963
0
W
Bakasura
15,079
580
173
7
0
556,279
7
L
Arachne
12,167
468
127
5
0
467,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role