Player Matchup

Heimdallr
Heimdallr
JohnsArmy
Heimdallr
Level 42
God Stats
5W - 1L
1,500 SR
Queue Stats
49W - 60L
1,400 Elo+
Solo
King Arthur
King Arthur
MorbidMace
King Arthur
Level 138
God Stats
1W - 1L
1,788 SR
Queue Stats
61W - 74L
1,329 Elo+
Party 2
Olorun
Olorun
TTv_mr_trump
Olorun
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,409 Elo+
Party 2
Team Averages
Level 67
1,596 SR
1,379 Elo+

VS

Team Averages
Level 9
1,336 SR
1,176 Elo+
Ah Puch
Ah Puch
AlmostSleezy
Ah Puch
Level 6
God Stats
2W - 7L
1,405 SR
Queue Stats
288W - 394L
1,135 Elo+
Party 1
Odin
Odin
DangerSwitch
Odin
Level 4
God Stats
2W - 7L
1,500 SR
Queue Stats
185W - 238L
1,413 Elo+
Party 1
Neith
Neith
KitynWildz
Neith
Level 18
God Stats
0W - 2L
1,104 SR
Queue Stats
2W - 16L
981 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JohnsArmy
Heimdallr
16
6 / 2 / 10
11,156
744
10,462
9,132
3,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
MorbidMace
King Arthur
15
6 / 1 / 7
11,253
750
7,977
11,016
6,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
14
8 / 3 / 6
11,297
753
8,759
10,884
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlmostSleezy
Ah Puch
14
3 / 9 / 2
9,733
649
10,405
15,312
4,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 5 / 3
9,747
650
3,878
9,616
6,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
9
1 / 7 / 2
9,050
603
1,030
7,958
2,286

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
6
6
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AlmostSleezy
Ah Puch
3
9
2
0.44
L
2
5
3
0.7
W
Heimdallr
JohnsArmy
Heimdallr
6
2
10
5.5
L
Neith
1
7
2
0.29
W
King Arthur
MorbidMace
King Arthur
6
1
7
9.5
W
Olorun
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,198
Damage
15,313
31,032
Taken
32,886
14,606
Mitigated
13,435
7,830
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AlmostSleezy
Ah Puch
10,405
2,136
0
2,525
15,312
4,680
593
3,298
12,014
42,682
0
L
3,878
1,945
0
0
9,616
6,469
475
2,420
7,189
0
11,659
W
Heimdallr
JohnsArmy
Heimdallr
10,462
3,470
310
1,864
9,132
3,516
980
4,602
4,530
0
37,457
L
Neith
1,030
162
0
130
7,958
2,286
95
3,049
4,909
0
4,131
W
King Arthur
MorbidMace
King Arthur
7,977
1,101
0
2,995
11,016
6,846
625
3,382
7,634
0
61,134
W
Olorun
8,759
5,002
245
2,416
10,884
4,244
357
2,896
7,988
42,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
28,530
208
Minions Killed
80
0
Camps Cleared
0
798,637
Distance Traveled
636,671
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,733
649
60
4
0
244,007
0
L
Odin
9,747
650
13
1
0
278,854
1
W
Heimdallr
11,156
744
63
4
0
280,301
1
L
Neith
9,050
603
7
0
0
113,810
0
W
King Arthur
11,253
750
73
5
0
299,771
2
W
Olorun
11,297
753
72
5
0
218,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role