Player Matchup

Mulan
Mulan
Diamond III
Blue Pandacorn
Mulan
Diamond III
Level 146
God Stats
7W - 9L
1,644 SR
Queue Stats
153W - 138L
2,152 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Daniel17GR
Cabrakan
Diamond V
Level 157
God Stats
0W - 1L
1,644 SR
Queue Stats
53W - 41L
2,156 MMR
Solo
Anhur
Anhur
Diamond III
GlazCastle
Anhur
Diamond III
Level 157
God Stats
7W - 4L
1,780 SR
Queue Stats
159W - 138L
2,202 MMR
Solo
Hercules
Hercules
Diamond IV
MaximumGrip
Hercules
Diamond IV
Level 126
God Stats
1W - 2L
1,641 SR
Queue Stats
402W - 386L
2,148 MMR
Solo
Merlin
Merlin
Diamond V
Mikealt14
Merlin
Diamond V
Level 160
God Stats
11W - 18L
1,608 SR
Queue Stats
544W - 531L
2,161 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,663 SR
2,164 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,765 SR
2,171 MMR
Bastet
Bastet
Diamond IV
Audehh
Bastet
Diamond IV
Level 155
God Stats
8W - 3L
1,908 SR
Queue Stats
443W - 391L
2,148 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Denvers Demon
Tsukuyomi
Diamond III
Level 126
God Stats
2W - 3L
1,865 SR
Queue Stats
129W - 98L
2,192 MMR
Party 1
Discordia
Discordia
Diamond V
IGIBale
Discordia
Diamond V
Level 157
God Stats
3W - 0L
1,865 SR
Queue Stats
100W - 83L
2,133 MMR
Solo
Apollo
Apollo
Diamond II
Iles Xen0
Apollo
Diamond II
Level 124
God Stats
8W - 4L
1,763 SR
Queue Stats
72W - 52L
2,248 MMR
Party 1
Geb
Geb
Diamond II
SgtCanadianBacn
Geb
Diamond II
Level 147
God Stats
5W - 3L
1,422 SR
Queue Stats
240W - 202L
2,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,932
523
10,126
23,590
16,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
Daniel17GR
Cabrakan
14
2 / 7 / 1
8,738
460
8,716
16,454
11,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
16
0 / 4 / 0
10,062
530
5,656
13,054
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
MaximumGrip
Hercules
12
0 / 4 / 0
8,429
444
4,185
16,721
11,294
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Mikealt14
Merlin
17
1 / 3 / 0
10,188
536
5,823
10,162
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaSetGilgameshTiamatGuan Yu

VS

Bans
King ArthurNemesisSobekTyrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Audehh
Bastet
20
9 / 2 / 8
12,393
652
13,277
14,993
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Denvers Demon
Tsukuyomi
20
5 / 3 / 11
12,460
656
20,859
20,743
17,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
IGIBale
Discordia
16
3 / 0 / 7
10,092
531
8,591
6,068
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Iles Xen0
Apollo
18
7 / 0 / 9
12,291
647
11,138
8,732
3,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 14
10,679
562
5,840
14,348
12,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
75
5
Kills
26
26
Deaths
5
3
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bastet
Audehh
Bastet
9
2
8
6.5
L
2
8
2
0.38
L
Cabrakan
Daniel17GR
Cabrakan
2
7
1
0.36
W
Tsukuyomi
Denvers Demon
Tsukuyomi
5
3
11
3.5
L
Anhur
0
4
0
0
W
Discordia
IGIBale
Discordia
3
0
7
6.5
W
Apollo
Iles Xen0
Apollo
7
0
9
11.5
L
Hercules
MaximumGrip
Hercules
0
4
0
0
L
Merlin
Mikealt14
Merlin
1
3
0
0.33
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,506
Damage
59,705
79,981
Taken
64,884
47,371
Mitigated
42,491
20,967
Healing
30,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Audehh
Bastet
13,277
4,128
0
5,792
14,993
6,269
2,734
4,207
10,786
0
97,081
L
10,126
1,482
0
6,724
23,590
16,477
0
685
21,947
0
59,089
L
Cabrakan
Daniel17GR
Cabrakan
8,716
758
0
2,669
16,454
11,588
0
2,819
13,495
51,820
0
W
Tsukuyomi
Denvers Demon
Tsukuyomi
20,859
5,985
0
12,544
20,743
17,943
132
5,469
15,274
353
88,299
L
Anhur
5,656
3,463
0
4,465
13,054
4,278
0
2,115
10,909
0
75,329
W
Discordia
IGIBale
Discordia
8,591
426
0
1,269
6,068
2,268
1,262
2,214
3,854
70,867
0
W
Apollo
Iles Xen0
Apollo
11,138
7,863
0
5,233
8,732
3,141
4,363
2,223
6,509
0
84,268
L
Hercules
MaximumGrip
Hercules
4,185
779
0
5,003
16,721
11,294
0
7,248
9,426
0
16,885
L
Merlin
Mikealt14
Merlin
5,823
185
0
2,106
10,162
3,734
0
2,211
7,951
94,767
0
W
5,840
886
0
5,991
14,348
12,870
513
3,817
10,531
28,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,349
Gold Earned
57,915
587
Minions Killed
627
0
Camps Cleared
0
1,680,911
Distance Traveled
1,943,076
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,393
652
141
7
0
455,441
1
L
Mulan
9,932
523
110
6
0
339,289
2
L
Cabrakan
8,738
460
89
5
0
348,388
2
W
Tsukuyomi
12,460
656
159
8
0
380,130
1
L
Anhur
10,062
530
159
8
0
279,501
7
W
Discordia
10,092
531
141
7
0
379,636
3
W
Apollo
12,291
647
168
9
0
355,831
6
L
Hercules
8,429
444
30
2
0
378,492
7
L
Merlin
10,188
536
199
10
0
335,241
6
W
Geb
10,679
562
18
1
0
372,038
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role