Player Matchup

Nemesis
Nemesis
JazzyG0414
Nemesis
Level 18
God Stats
27W - 32L
1,519 SR
Queue Stats
75W - 104L
1,352 Elo+
Party 1
Guan Yu
Guan Yu
KatsAndTats
Guan Yu
Level 40
God Stats
16W - 11L
1,601 SR
Queue Stats
305W - 380L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
ScrublordLarry
Gilgamesh
Level 26
God Stats
5W - 1L
1,617 SR
Queue Stats
33W - 30L
1,428 Elo+
Solo
Zeus
Zeus
Tomspike
Zeus
Level 22
God Stats
3W - 7L
1,512 SR
Queue Stats
59W - 65L
1,444 Elo+
Party 1
Nox
Nox
je89nimo
Nox
Level 27
God Stats
4W - 4L
1,499 SR
Queue Stats
60W - 48L
1,490 Elo+
Solo
Team Averages
Level 27
1,550 SR
1,430 Elo+

VS

Team Averages
Level 12
1,448 SR
1,386 Elo+
Mulan
Mulan
AllSilentGaming
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,206 Elo+
Party 2
Pele
Pele
PicklesLmao
Pele
Level 23
God Stats
3W - 3L
1,303 SR
Queue Stats
72W - 55L
1,473 Elo+
Solo
Nu Wa
Nu Wa
Tsy192837465
Nu Wa
Level 12
God Stats
1W - 2L
1,747 SR
Queue Stats
3W - 6L
1,403 Elo+
Solo
Neith
Neith
crazyDaddy13
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,265 Elo+
Party 2
Ares
Ares
ctisyourboy
Ares
Level 14
God Stats
1W - 5L
1,192 SR
Queue Stats
17W - 24L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JazzyG0414
Nemesis
12
8 / 1 / 5
7,782
556
5,913
9,049
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
KatsAndTats
Guan Yu
11
6 / 1 / 8
7,292
521
7,509
7,589
5,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
ScrublordLarry
Gilgamesh
12
3 / 2 / 3
7,229
516
5,470
6,642
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
13
7 / 3 / 0
8,071
577
4,953
8,017
2,469
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 10
6,753
482
5,339
5,111
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
5,713
408
2,651
9,051
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 3 / 0
7,962
569
6,488
10,024
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 6 / 3
6,988
499
7,813
8,285
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
5,813
415
3,001
6,316
1,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 6 / 3
5,743
410
939
10,548
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
26
Kills
7
7
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Nemesis
JazzyG0414
Nemesis
8
1
5
10.5
W
Guan Yu
KatsAndTats
Guan Yu
6
1
8
10
L
4
3
0
1.33
W
Gilgamesh
ScrublordLarry
Gilgamesh
3
2
3
2.25
W
Zeus
7
3
0
2.33
L
2
6
3
0.58
L
1
5
0
0.2
L
0
6
3
0.25
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,184
Damage
20,892
36,408
Taken
44,224
15,665
Mitigated
16,578
7,886
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,651
973
0
485
9,051
4,411
84
784
8,267
0
23,261
W
Nemesis
JazzyG0414
Nemesis
5,913
2,431
0
2,608
9,049
2,683
201
2,318
6,363
0
31,603
W
Guan Yu
KatsAndTats
Guan Yu
7,509
1,328
708
1,361
7,589
5,319
530
2,086
5,251
0
27,635
L
6,488
1,646
0
1,137
10,024
3,160
0
2,558
7,466
0
54,193
W
Gilgamesh
ScrublordLarry
Gilgamesh
5,470
1,227
0
1,258
6,642
3,677
1,409
549
5,903
0
32,641
W
Zeus
4,953
1,011
0
1,502
8,017
2,469
686
1,784
5,947
44,933
0
L
7,813
1,054
0
430
8,285
1,516
287
2,791
5,494
25,744
0
L
3,001
2,671
0
401
6,316
1,310
221
1,468
4,848
0
18,038
L
939
117
0
286
10,548
6,181
116
2,691
7,857
16,859
0
W
5,339
683
0
449
5,111
1,517
1,007
1,125
3,892
23,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,127
Gold Earned
32,219
282
Minions Killed
258
0
Camps Cleared
0
1,415,331
Distance Traveled
1,274,862
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,713
408
47
3
0
268,101
1
W
Nemesis
7,782
556
50
4
0
292,981
0
W
Guan Yu
7,292
521
41
3
0
307,448
0
L
Pele
7,962
569
93
7
0
273,080
4
W
Gilgamesh
7,229
516
56
4
0
281,125
3
W
Zeus
8,071
577
94
7
0
261,635
1
L
Nu Wa
6,988
499
50
4
0
265,039
0
L
Neith
5,813
415
37
3
0
237,692
1
L
Ares
5,743
410
31
2
0
230,950
3
W
Nox
6,753
482
41
3
0
272,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role