Player Matchup

Thor
Thor
Gold III
AshenApollyon
Thor
Gold III
Level 157
God Stats
4W - 10L
1,550 SR
Queue Stats
458W - 458L
1,623 MMR
Solo
Sobek
Sobek
Gold V
CabezaDeMazapan
Sobek
Gold V
Level 34
God Stats
1W - 1L
1,843 SR
Queue Stats
4W - 2L
1,646 MMR
Solo
Cupid
Cupid
Gold I
MarcusDaimon
Cupid
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
Netixx
Tyr
Gold I
Level 129
God Stats
3W - 4L
1,469 SR
Queue Stats
163W - 169L
1,624 MMR
Solo
Tiamat
Tiamat
Gold III
PolicemanAnubis
Tiamat
Gold III
Level 109
God Stats
13W - 11L
1,707 SR
Queue Stats
793W - 800L
1,599 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,614 SR
1,598 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,448 SR
1,624 MMR
Cerberus
Cerberus
Gold I
Doyleville
Cerberus
Gold I
Level 154
God Stats
2W - 2L
1,352 SR
Queue Stats
107W - 112L
1,568 MMR
Solo
Sol
Sol
Gold III
Mclebob
Sol
Gold III
Level 141
God Stats
5W - 1L
1,486 SR
Queue Stats
201W - 192L
1,567 MMR
Party 1
Thanatos
Thanatos
Gold II
TavoMadrigal
Thanatos
Gold II
Level 110
God Stats
10W - 19L
1,148 SR
Queue Stats
550W - 559L
1,611 MMR
Solo
Artio
Artio
Gold I
UgotRice
Artio
Gold I
Level 126
God Stats
5W - 8L
1,520 SR
Queue Stats
564W - 579L
1,625 MMR
Solo
Anhur
Anhur
Platinum III
xRevolveR
Anhur
Platinum III
Level 158
God Stats
30W - 20L
1,733 SR
Queue Stats
446W - 435L
1,748 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 3
10,076
504
8,454
16,286
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 4 / 5
9,152
458
6,516
18,781
13,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 2 / 1
11,257
563
5,823
10,866
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Netixx
Tyr
16
1 / 5 / 1
10,070
504
7,146
20,868
12,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 3
10,094
505
11,165
11,663
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaSetTsukuyomiGilgameshApollo

VS

Bans
Guan YuScyllaKing ArthurThothBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doyleville
Cerberus
16
1 / 1 / 13
10,930
547
8,285
16,166
10,609
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
19
10 / 2 / 3
12,693
635
21,499
14,296
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
TavoMadrigal
Thanatos
16
4 / 3 / 10
10,974
549
9,956
14,422
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
UgotRice
Artio
17
2 / 1 / 7
11,082
554
7,887
14,914
13,667
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
xRevolveR
Anhur
20
5 / 1 / 4
13,213
661
11,883
13,984
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
8
Kills
22
22
Deaths
8
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
0
4
5
0.63
W
Cerberus
Doyleville
Cerberus
1
1
13
7.5
L
1
2
1
0.75
W
Sol
10
2
3
5.75
L
Tyr
Netixx
Tyr
1
5
1
0.3
L
2
4
3
0.88
W
Thanatos
TavoMadrigal
Thanatos
4
3
10
3
W
Artio
UgotRice
Artio
2
1
7
5.5
W
Anhur
xRevolveR
Anhur
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,104
Damage
59,510
78,464
Taken
73,782
42,043
Mitigated
40,428
21,761
Healing
46,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,454
1,108
0
3,228
16,286
5,440
107
7,439
8,599
0
61,335
L
6,516
576
0
5,031
18,781
13,699
0
10,291
8,168
18,799
0
W
Cerberus
Doyleville
Cerberus
8,285
588
0
7,463
16,166
10,609
0
5,066
11,100
35,715
0
L
5,823
2,628
190
5,150
10,866
2,498
3,320
1,194
9,672
0
76,258
W
Sol
21,499
10,600
0
7,799
14,296
5,085
6,804
5,986
8,310
114,146
0
L
Tyr
Netixx
Tyr
7,146
830
0
6,095
20,868
12,125
0
10,499
10,169
0
63,941
L
11,165
812
0
2,067
11,663
8,281
0
7,352
4,185
64,309
0
W
Thanatos
TavoMadrigal
Thanatos
9,956
2,659
0
15,288
14,422
5,542
423
3,092
11,330
0
62,415
W
Artio
UgotRice
Artio
7,887
1,165
1,347
8,084
14,914
13,667
378
4,581
10,333
55,207
0
W
Anhur
xRevolveR
Anhur
11,883
7,164
0
6,804
13,984
5,525
3,062
698
13,286
0
94,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,649
Gold Earned
58,892
557
Minions Killed
589
0
Camps Cleared
0
1,887,486
Distance Traveled
1,939,079
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,076
504
99
5
0
379,138
5
L
Sobek
9,152
458
25
1
0
394,040
8
W
Cerberus
10,930
547
65
3
0
411,791
2
L
Cupid
11,257
563
160
8
0
353,219
1
W
Sol
12,693
635
171
9
0
369,846
5
L
Tyr
10,070
504
132
7
0
372,920
6
L
Tiamat
10,094
505
141
7
0
388,169
0
W
Thanatos
10,974
549
86
4
0
420,785
14
W
Artio
11,082
554
107
5
0
399,976
4
W
Anhur
13,213
661
160
8
0
336,681
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role