Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
ElfridElfrid
Persephone
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 44L
1,354 Elo+
Party 3
Pele
Pele
EvanTheSimp
Pele
Level 28
God Stats
7W - 2L
1,375 SR
Queue Stats
104W - 92L
1,311 Elo+
Party 3
Khepri
Khepri
Tobyy18
Khepri
Level 24
God Stats
16W - 14L
1,377 SR
Queue Stats
22W - 27L
1,357 Elo+
Solo
Freya
Freya
serialassassin03
Freya
Level 7
God Stats
2W - 6L
1,232 SR
Queue Stats
68W - 79L
1,238 Elo+
Solo
Team Averages
Level 21
1,397 SR
1,352 Elo+

VS

Team Averages
Level 13
1,398 SR
1,313 Elo+
Serqet
Serqet
Azumari23
Serqet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,339 Elo+
Party 2
Da Ji
Da Ji
MeliodasAndBon
Da Ji
Level 15
God Stats
11W - 11L
1,437 SR
Queue Stats
19W - 24L
1,267 Elo+
Party 1
Hun Batz
Hun Batz
TheRichSniper123
Hun Batz
Level 7
God Stats
2W - 8L
1,500 SR
Queue Stats
19W - 25L
1,267 Elo+
Party 1
Odin
Odin
Valiard
Odin
Level 16
God Stats
0W - 1L
1,305 SR
Queue Stats
10W - 17L
1,392 Elo+
Party 2
Nemesis
Nemesis
XxMystykRayneXx
Nemesis
Level 16
God Stats
4W - 7L
1,251 SR
Queue Stats
162W - 214L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
5 / 1 / 5
8,371
598
5,209
5,138
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
ElfridElfrid
Persephone
14
11 / 0 / 10
8,997
643
11,919
4,810
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
13 / 2 / 8
9,140
653
10,371
9,928
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
Tobyy18
Khepri
13
2 / 0 / 10
7,802
557
2,392
4,595
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 5 / 10
6,873
491
4,857
7,269
2,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Azumari23
Serqet
6
0 / 7 / 2
4,889
349
2,552
8,158
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 8 / 2
5,672
405
2,460
8,546
2,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

9
4 / 9 / 2
6,234
445
4,408
12,797
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Valiard
Odin
7
1 / 5 / 2
5,243
375
2,782
6,756
3,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 6
6,419
459
3,152
10,484
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
34
Kills
7
8
Deaths
34
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
1
5
7.5
L
Serqet
Azumari23
Serqet
0
7
2
0.14
W
Persephone
ElfridElfrid
Persephone
11
0
10
16
W
13
2
8
8.5
L
2
8
2
0.38
L
4
9
2
0.56
W
Khepri
Tobyy18
Khepri
2
0
10
7
L
Odin
Valiard
Odin
1
5
2
0.4
L
0
5
6
0.6
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,748
Damage
15,354
31,740
Taken
46,741
12,937
Mitigated
16,866
7,703
Healing
1,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,209
1,498
0
1,156
5,138
2,001
1,390
0
5,138
0
34,674
L
Serqet
Azumari23
Serqet
2,552
526
0
520
8,158
2,543
0
3,574
4,486
0
10,836
W
Persephone
ElfridElfrid
Persephone
11,919
953
0
553
4,810
1,629
2,793
0
4,515
42,672
0
W
10,371
3,424
0
4,533
9,928
3,519
0
0
9,928
0
48,862
L
2,460
599
0
106
8,546
2,844
0
3,854
4,612
0
10,155
L
4,408
1,713
0
290
12,797
4,335
0
5,029
7,472
0
18,910
W
Khepri
Tobyy18
Khepri
2,392
330
0
264
4,595
3,702
1,319
0
4,595
26,739
0
L
Odin
Valiard
Odin
2,782
1,310
0
0
6,756
3,543
0
2,690
4,024
0
14,237
L
3,152
1,112
0
1,018
10,484
3,601
0
3,311
6,979
0
31,700
W
4,857
1,801
0
1,197
7,269
2,086
497
0
7,269
15,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,183
Gold Earned
28,457
298
Minions Killed
164
0
Camps Cleared
0
1,309,668
Distance Traveled
1,161,601
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,371
598
73
5
0
269,128
2
L
Serqet
4,889
349
22
2
0
225,203
0
W
Persephone
8,997
643
73
5
0
255,413
4
W
Pele
9,140
653
87
6
0
293,129
0
L
Da Ji
5,672
405
22
2
0
225,408
1
L
Hun Batz
6,234
445
31
2
0
210,689
0
W
Khepri
7,802
557
45
3
0
263,059
0
L
Odin
5,243
375
20
1
0
272,245
1
L
Nemesis
6,419
459
69
5
0
228,056
1
W
Freya
6,873
491
20
1
0
228,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role