Player Matchup

Raijin
Raijin
Chubby_Dragon999
Raijin
Level 16
God Stats
13W - 17L
1,499 SR
Queue Stats
169W - 215L
1,340 Elo+
Solo
Heimdallr
Heimdallr
Dmoney4464
Heimdallr
Level 26
God Stats
19W - 23L
1,527 SR
Queue Stats
70W - 75L
1,393 Elo+
Solo
Hades
Hades
IvanaTrumpaloot
Hades
Level 18
God Stats
1W - 0L
1,400 SR
Queue Stats
13W - 16L
1,287 Elo+
Solo
Merlin
Merlin
ShadowAtlas44
Merlin
Level 29
God Stats
4W - 4L
1,557 SR
Queue Stats
44W - 56L
1,417 Elo+
Solo
Kali
Kali
xXM0nZTerX
Kali
Level 16
God Stats
7W - 4L
1,598 SR
Queue Stats
10W - 17L
1,371 Elo+
Solo
Team Averages
Level 21
1,516 SR
1,361 Elo+

VS

Team Averages
Level 11
1,431 SR
1,340 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IkerMiguelSS
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Guan Yu
Guan Yu
Nicolly9637
Guan Yu
Level 5
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 7L
1,220 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ziro1105
Tsukuyomi
Level 8
God Stats
16W - 18L
1,376 SR
Queue Stats
77W - 75L
1,392 Elo+
Solo
Zeus
Zeus
sebastian_novell
Zeus
Level 22
God Stats
6W - 8L
1,490 SR
Queue Stats
185W - 204L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 24
12,064
1,005
14,538
12,246
4,298
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Dmoney4464
Heimdallr
20
18 / 4 / 19
14,721
1,227
32,857
15,456
6,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 1 / 17
14,797
1,233
19,435
13,874
7,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 2 / 20
12,267
1,022
13,674
7,032
2,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
5 / 4 / 12
11,391
949
6,850
11,696
4,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
1 / 10 / 7
11,539
962
11,359
21,844
9,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 12 / 5
10,335
861
6,858
24,034
8,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
Nicolly9637
Guan Yu
16
0 / 10 / 5
9,919
827
342
15,140
6,165
Tsukuyomi
Ziro1105
Tsukuyomi
17
7 / 6 / 4
12,313
1,026
20,170
19,958
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 6 / 5
12,835
1,070
16,606
18,374
7,729
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
41
44
Kills
15
15
Deaths
44
92
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
10
7
0.45
W
2
4
24
3.5
W
Heimdallr
Dmoney4464
Heimdallr
18
4
19
6.88
L
1
12
5
0.29
W
14
1
17
22.5
L
Guan Yu
Nicolly9637
Guan Yu
0
10
5
0.25
W
5
2
20
7.5
L
Tsukuyomi
Ziro1105
Tsukuyomi
7
6
4
1.5
L
6
6
5
1.42
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,354
Damage
55,335
60,304
Taken
99,350
25,224
Mitigated
39,374
10,535
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,359
1,412
1,010
2,013
21,844
9,431
0
11,659
10,185
49,614
0
W
14,538
2,859
32
1,879
12,246
4,298
0
6,498
5,748
47,801
0
W
Heimdallr
Dmoney4464
Heimdallr
32,857
25,535
0
0
15,456
6,558
0
7,006
8,450
0
54,857
L
6,858
1,979
0
0
24,034
8,691
0
10,351
13,683
0
19,001
W
19,435
2,839
0
5,174
13,874
7,486
0
6,732
7,142
29,600
0
L
Guan Yu
Nicolly9637
Guan Yu
342
288
96
35
15,140
6,165
0
7,754
7,386
0
4,337
W
13,674
1,053
621
672
7,032
2,424
0
2,851
4,181
29,766
0
L
Tsukuyomi
Ziro1105
Tsukuyomi
20,170
4,608
0
535
19,958
7,358
0
9,016
10,942
0
44,364
L
16,606
1,717
807
1,103
18,374
7,729
0
8,867
9,507
30,024
0
W
6,850
3,760
0
2,157
11,696
4,458
0
4,878
6,818
0
13,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,240
Gold Earned
56,941
209
Minions Killed
172
6
Camps Cleared
6
923,902
Distance Traveled
1,053,110
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,539
962
89
7
1
193,252
0
W
Raijin
12,064
1,005
104
9
2
160,085
0
W
Heimdallr
14,721
1,227
45
4
0
188,024
0
L
Thor
10,335
861
15
1
0
193,746
0
W
Hades
14,797
1,233
23
2
1
189,281
0
L
Guan Yu
9,919
827
5
0
2
173,762
2
W
Merlin
12,267
1,022
23
2
3
187,996
0
L
Tsukuyomi
12,313
1,026
34
3
2
218,641
0
L
Zeus
12,835
1,070
29
2
1
273,709
1
W
Kali
11,391
949
14
1
0
198,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role