Player Matchup

Gilgamesh
Gilgamesh
MUJTB5
Gilgamesh
Level 140
God Stats
8W - 8L
1,700 SR
Queue Stats
11W - 12L
1,603 Elo+
Party 2
Ne Zha
Ne Zha
T_zaraki_T
Ne Zha
Level 155
God Stats
1W - 0L
1,673 SR
Queue Stats
6W - 5L
1,588 Elo+
Party 2
Anubis
Anubis
li_3beed_il
Anubis
Level 145
God Stats
4W - 0L
1,468 SR
Queue Stats
4W - 1L
1,727 Elo+
Party 2
Team Averages
Level 147
1,614 SR
1,639 Elo+

VS

Team Averages
Level 50
1,431 SR
1,320 Elo+
Agni
Agni
Kami no Dodo
Agni
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 121L
1,375 Elo+
Solo
Odin
Odin
bboywolf3028
Odin
Level 59
God Stats
2W - 6L
1,294 SR
Queue Stats
7W - 16L
1,292 Elo+
Party 1
Thor
Thor
cat-fex
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MUJTB5
Gilgamesh
13
10 / 3 / 9
11,629
895
8,738
11,752
8,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
T_zaraki_T
Ne Zha
15
8 / 2 / 13
11,121
855
12,694
9,195
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
14
10 / 5 / 12
11,018
848
10,166
14,942
6,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
9,958
766
7,702
9,074
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 11 / 3
8,813
678
9,116
14,895
4,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
cat-fex
Thor
10
2 / 12 / 6
9,035
695
4,331
14,070
3,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
28
Kills
9
10
Deaths
29
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Gilgamesh
MUJTB5
Gilgamesh
10
3
9
4.83
W
Ne Zha
T_zaraki_T
Ne Zha
8
2
13
7.25
L
3
11
3
0.41
L
Thor
cat-fex
Thor
2
12
6
0.42
W
Anubis
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,598
Damage
21,149
35,889
Taken
38,039
17,519
Mitigated
10,901
12,369
Healing
528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,702
0
0
0
9,074
2,543
224
1,837
7,237
34,547
0
W
Gilgamesh
MUJTB5
Gilgamesh
8,738
2,632
0
1,349
11,752
8,134
709
2,541
9,211
0
30,517
W
Ne Zha
T_zaraki_T
Ne Zha
12,694
3,193
0
2,544
9,195
3,170
1,451
1,460
7,735
0
38,642
L
9,116
1,377
111
417
14,895
4,498
0
3,536
11,359
0
18,288
L
Thor
cat-fex
Thor
4,331
1,501
0
0
14,070
3,860
186
4,813
9,257
0
11,378
W
Anubis
10,166
806
654
7,822
14,942
6,215
709
4,629
10,313
55,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
27,806
145
Minions Killed
99
0
Camps Cleared
0
685,127
Distance Traveled
611,544
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,958
766
52
4
0
231,101
1
W
Gilgamesh
11,629
895
38
3
0
249,380
5
W
Ne Zha
11,121
855
40
3
0
238,590
0
L
Odin
8,813
678
25
2
0
199,877
0
L
Thor
9,035
695
22
2
0
180,566
0
W
Anubis
11,018
848
67
5
0
197,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role