Player Matchup

Set
Set
BusinesssCasual
Set
Level 6
God Stats
4W - 4L
1,248 SR
Queue Stats
7W - 11L
1,389 Elo+
Solo
Kukulkan
Kukulkan
JonnyOfSomeone
Kukulkan
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 18L
1,450 Elo+
Party 2
Odin
Odin
Sturrock93
Odin
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Solo
Bacchus
Bacchus
pyrotay12
Bacchus
Level 17
God Stats
10W - 9L
1,572 SR
Queue Stats
23W - 32L
1,467 Elo+
Party 2
Ullr
Ullr
whateverfox
Ullr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,629 Elo+
Party 2
Team Averages
Level 30
1,464 SR
1,487 Elo+

VS

Team Averages
Level 21
1,594 SR
1,548 Elo+
Thoth
Thoth
LomTuna
Thoth
Level 17
God Stats
6W - 4L
1,530 SR
Queue Stats
18W - 14L
1,539 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SanguineRosee
Tsukuyomi
Level 28
God Stats
14W - 2L
1,748 SR
Queue Stats
67W - 36L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
UlrichNacht
Cthulhu
Level 8
God Stats
3W - 4L
1,412 SR
Queue Stats
14W - 24L
1,420 Elo+
Solo
Neith
Neith
bigdaddybucs
Neith
Level 26
God Stats
23W - 9L
1,652 SR
Queue Stats
68W - 44L
1,561 Elo+
Party 1
Vamana
Vamana
userthreat
Vamana
Level 28
God Stats
27W - 13L
1,628 SR
Queue Stats
98W - 58L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 12
13,048
1,004
11,396
22,982
9,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
20
2 / 2 / 19
13,626
1,048
15,941
14,756
6,904
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 10 / 15
13,171
1,013
9,857
19,567
9,524
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
pyrotay12
Bacchus
20
8 / 10 / 15
15,573
1,198
17,245
28,522
47,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
11 / 9 / 11
14,792
1,138
27,404
26,367
10,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
LomTuna
Thoth
20
8 / 2 / 16
13,970
1,075
15,395
10,542
4,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
SanguineRosee
Tsukuyomi
20
14 / 10 / 23
16,257
1,251
30,482
21,984
9,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
UlrichNacht
Cthulhu
20
3 / 8 / 23
13,094
1,007
14,365
17,901
8,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 20
14,356
1,104
22,738
17,008
7,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
userthreat
Vamana
20
8 / 5 / 19
14,074
1,083
22,135
20,367
15,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
141
29
Kills
40
40
Deaths
29
72
Assists
101
Player
Kills
Deaths
Assists
KDA
L
4
9
12
1.11
L
Kukulkan
2
2
19
5.75
W
Thoth
LomTuna
Thoth
8
2
16
8
W
Tsukuyomi
SanguineRosee
Tsukuyomi
14
10
23
2.55
L
4
10
15
1.15
W
Cthulhu
UlrichNacht
Cthulhu
3
8
23
1.81
W
7
4
20
4.25
L
Bacchus
pyrotay12
Bacchus
8
10
15
1.55
W
Vamana
userthreat
Vamana
8
5
19
3.5
L
11
9
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,843
Damage
105,115
112,194
Taken
87,802
84,292
Mitigated
45,704
438
Healing
11,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,396
4,298
0
184
22,982
9,357
0
6,200
16,782
0
40,682
L
Kukulkan
15,941
2,276
0
0
14,756
6,904
0
3,357
11,399
50,797
0
W
Thoth
LomTuna
Thoth
15,395
1,348
0
868
10,542
4,097
0
5,337
5,205
40,181
0
W
Tsukuyomi
SanguineRosee
Tsukuyomi
30,482
8,205
0
317
21,984
9,789
0
6,948
15,036
0
48,039
L
9,857
4,135
0
0
19,567
9,524
0
6,425
13,142
0
22,220
W
Cthulhu
UlrichNacht
Cthulhu
14,365
1,160
556
1,409
17,901
8,873
0
7,231
10,670
37,176
0
W
22,738
13,224
291
3,313
17,008
7,378
0
5,371
11,637
0
53,827
L
Bacchus
pyrotay12
Bacchus
17,245
2,484
0
6
28,522
47,946
0
9,273
19,249
25,115
0
W
Vamana
userthreat
Vamana
22,135
11,718
158
4,510
20,367
15,567
0
8,299
12,068
0
43,681
L
27,404
11,343
0
248
26,367
10,561
0
4,505
21,862
0
50,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,210
Gold Earned
71,751
232
Minions Killed
260
6
Camps Cleared
8
1,159,442
Distance Traveled
1,105,454
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,048
1,004
57
4
2
255,870
0
L
Kukulkan
13,626
1,048
84
6
0
200,497
0
W
Thoth
13,970
1,075
52
4
1
213,032
0
W
Tsukuyomi
16,257
1,251
33
3
3
243,816
0
L
Odin
13,171
1,013
26
2
1
217,751
1
W
Cthulhu
13,094
1,007
47
4
1
177,652
0
W
Neith
14,356
1,104
86
7
2
227,964
0
L
Bacchus
15,573
1,198
20
2
1
242,233
0
W
Vamana
14,074
1,083
42
3
1
242,990
0
L
Ullr
14,792
1,138
45
3
2
243,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role