Player Matchup

Pele
Pele
FNL X MO
Pele
Level 29
God Stats
14W - 17L
1,483 SR
Queue Stats
495W - 567L
1,377 Elo+
Solo
Artemis
Artemis
Rocio21
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Vaper03
Hades
Level 7
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 4L
1,032 Elo+
Solo
Danzaburou
Danzaburou
helllllloooooo9
Danzaburou
Level 22
God Stats
14W - 17L
1,399 SR
Queue Stats
81W - 104L
1,356 Elo+
Solo
Chang'e
Chang'e
jorgeapm
Chang'e
Level 27
God Stats
2W - 3L
1,394 SR
Queue Stats
27W - 39L
1,289 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,311 Elo+

VS

Team Averages
Level 22
1,440 SR
1,340 Elo+
Arachne
Arachne
BigBillFisher
Arachne
Level 33
God Stats
19W - 14L
1,474 SR
Queue Stats
442W - 468L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
Ckilllaa59
Kukulkan
Level 16
God Stats
4W - 7L
1,414 SR
Queue Stats
9W - 9L
1,305 Elo+
Solo
Gilgamesh
Gilgamesh
GR1ZZLY180
Gilgamesh
Level 11
God Stats
13W - 7L
1,494 SR
Queue Stats
45W - 43L
1,312 Elo+
Party 1
Sol
Sol
kwesi125
Sol
Level 27
God Stats
14W - 14L
1,399 SR
Queue Stats
118W - 134L
1,363 Elo+
Party 1
Cerberus
Cerberus
onermedw0lf
Cerberus
Level 23
God Stats
21W - 18L
1,417 SR
Queue Stats
67W - 82L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 4 / 1
9,219
512
7,534
14,040
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Rocio21
Artemis
10
1 / 9 / 0
7,375
410
1,451
11,621
5,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hades
Vaper03
Hades
13
2 / 7 / 6
8,009
445
7,975
11,972
4,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
helllllloooooo9
Danzaburou
13
4 / 3 / 1
8,569
476
7,636
11,984
3,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
jorgeapm
Chang'e
15
6 / 0 / 3
9,302
517
6,638
6,495
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
7 / 3 / 5
9,843
547
8,961
12,368
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Ckilllaa59
Kukulkan
17
6 / 7 / 4
10,853
603
14,141
13,951
5,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
GR1ZZLY180
Gilgamesh
17
3 / 1 / 1
10,080
560
4,920
9,218
5,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 2 / 2
9,611
534
7,227
9,892
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
onermedw0lf
Cerberus
14
1 / 3 / 4
8,574
476
4,263
11,064
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
16
Kills
23
23
Deaths
16
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
7
3
5
3.17
W
Kukulkan
Ckilllaa59
Kukulkan
6
7
4
1.14
L
Pele
3
4
1
0.88
W
Gilgamesh
GR1ZZLY180
Gilgamesh
3
1
1
3.5
L
Artemis
Rocio21
Artemis
1
9
0
0.11
L
Hades
Vaper03
Hades
2
7
6
0.71
L
Danzaburou
helllllloooooo9
Danzaburou
4
3
1
1.5
L
Chang'e
jorgeapm
Chang'e
6
0
3
7.5
W
6
2
2
3.5
W
Cerberus
onermedw0lf
Cerberus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,234
Damage
39,512
56,112
Taken
56,493
21,351
Mitigated
26,888
16,793
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
8,961
5,623
0
4,531
12,368
5,018
1,759
3,856
8,316
0
52,456
W
Kukulkan
Ckilllaa59
Kukulkan
14,141
2,303
0
1,656
13,951
5,454
1,444
2,133
11,744
66,553
0
L
Pele
7,534
1,911
307
4,918
14,040
5,306
0
7,657
6,323
0
68,491
W
Gilgamesh
GR1ZZLY180
Gilgamesh
4,920
1,827
0
2,368
9,218
5,866
2,206
371
8,847
210
52,637
L
Artemis
Rocio21
Artemis
1,451
844
0
0
11,621
5,294
296
3,462
8,009
0
10,947
L
Hades
Vaper03
Hades
7,975
542
145
2,290
11,972
4,598
0
6,606
5,336
28,956
0
L
Danzaburou
helllllloooooo9
Danzaburou
7,636
3,093
0
5,004
11,984
3,809
188
5,214
6,770
0
49,088
L
Chang'e
jorgeapm
Chang'e
6,638
429
1,471
2,658
6,495
2,344
576
2,692
3,803
45,750
0
W
7,227
1,344
0
6,214
9,892
3,090
3,205
4,621
5,197
50,357
0
W
Cerberus
onermedw0lf
Cerberus
4,263
75
0
3,322
11,064
7,460
484
3,166
7,776
25,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,474
Gold Earned
48,961
378
Minions Killed
456
0
Camps Cleared
0
1,572,513
Distance Traveled
1,711,261
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,843
547
81
5
0
420,847
2
W
Kukulkan
10,853
603
102
6
0
325,345
0
L
Pele
9,219
512
144
8
0
314,702
0
W
Gilgamesh
10,080
560
115
6
0
268,851
1
L
Artemis
7,375
410
14
1
0
290,175
2
L
Hades
8,009
445
47
3
0
321,930
0
L
Danzaburou
8,569
476
95
5
0
287,161
0
L
Chang'e
9,302
517
78
4
0
358,545
5
W
Sol
9,611
534
97
5
0
353,426
2
W
Cerberus
8,574
476
61
3
0
342,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role