Player Matchup

Vamana
Vamana
CatHatSat
Vamana
Level 20
God Stats
7W - 7L
1,797 SR
Queue Stats
288W - 202L
1,639 Elo+
Party 1
Nemesis
Nemesis
Exophius
Nemesis
Level 17
God Stats
16W - 14L
1,350 SR
Queue Stats
43W - 47L
1,378 Elo+
Solo
Hel
Hel
Shinigami1752
Hel
Level 8
God Stats
9W - 15L
1,581 SR
Queue Stats
225W - 225L
1,270 Elo+
Solo
Freya
Freya
fairuzaroi
Freya
Level 18
God Stats
16W - 7L
1,696 SR
Queue Stats
408W - 335L
1,640 Elo+
Party 1
Thor
Thor
k1343q43
Thor
Level 5
God Stats
6W - 6L
1,624 SR
Queue Stats
214W - 181L
1,630 Elo+
Party 1
Team Averages
Level 14
1,610 SR
1,511 Elo+

VS

Team Averages
Level 17
1,519 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
Bam_Bam_x2
Tsukuyomi
Level 24
God Stats
2W - 0L
1,804 SR
Queue Stats
45W - 46L
1,509 Elo+
Solo
Merlin
Merlin
Iron DayzZ
Merlin
Level 23
God Stats
8W - 2L
1,500 SR
Queue Stats
45W - 26L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
Pmmwwwgmmcwdmcm
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,587 Elo+
Solo
Hades
Hades
Realist Verse11
Hades
Level 17
God Stats
3W - 3L
1,515 SR
Queue Stats
40W - 26L
1,551 Elo+
Solo
Scylla
Scylla
hustleman989
Scylla
Level 16
God Stats
1W - 1L
1,276 SR
Queue Stats
8W - 11L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CatHatSat
Vamana
20
8 / 7 / 11
13,979
1,165
22,867
33,892
19,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Exophius
Nemesis
18
3 / 10 / 10
11,972
998
15,402
26,562
10,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 12 / 13
11,007
917
3,848
19,197
6,862
Freya
18
4 / 9 / 10
12,823
1,069
6,971
23,781
8,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
18
7 / 6 / 8
12,950
1,079
10,418
18,372
6,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bam_Bam_x2
Tsukuyomi
20
11 / 6 / 18
13,873
1,156
20,845
13,681
6,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
Iron DayzZ
Merlin
18
3 / 6 / 22
11,710
976
13,745
9,943
4,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Pmmwwwgmmcwdmcm
Zhong Kui
20
7 / 3 / 30
14,337
1,195
29,099
15,301
11,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
22 / 3 / 15
16,752
1,396
36,891
18,596
17,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
19
1 / 4 / 25
11,997
1,000
8,861
10,987
14,163
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
154
22
Kills
44
44
Deaths
22
52
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bam_Bam_x2
Tsukuyomi
11
6
18
3.33
L
Vamana
CatHatSat
Vamana
8
7
11
1.93
L
Nemesis
Exophius
Nemesis
3
10
10
0.8
W
Merlin
Iron DayzZ
Merlin
3
6
22
2.33
W
Zhong Kui
Pmmwwwgmmcwdmcm
Zhong Kui
7
3
30
7.33
W
22
3
15
9.83
L
0
12
13
0.54
L
Freya
4
9
10
1
W
Scylla
1
4
25
3.38
L
Thor
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,506
Damage
109,441
121,804
Taken
68,508
51,751
Mitigated
54,503
20,047
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bam_Bam_x2
Tsukuyomi
20,845
5,741
0
569
13,681
6,724
0
1,723
11,958
0
44,950
L
Vamana
CatHatSat
Vamana
22,867
15,349
0
6,454
33,892
19,156
0
22,831
11,061
0
52,148
L
Nemesis
Exophius
Nemesis
15,402
9,731
0
3,279
26,562
10,516
0
20,337
6,225
0
42,671
W
Merlin
Iron DayzZ
Merlin
13,745
1,970
0
537
9,943
4,708
0
1,501
8,442
23,515
0
W
Zhong Kui
Pmmwwwgmmcwdmcm
Zhong Kui
29,099
1,211
0
4,847
15,301
11,452
0
1,210
14,091
51,665
0
W
36,891
1,927
2,420
5,604
18,596
17,456
0
2,229
16,367
68,320
0
L
3,848
705
4,535
2,442
19,197
6,862
0
15,088
4,109
11,563
0
L
Freya
6,971
3,424
0
3,337
23,781
8,485
0
16,038
7,743
21,775
0
W
Scylla
8,861
962
0
0
10,987
14,163
0
4,156
6,831
17,547
0
L
Thor
10,418
985
0
0
18,372
6,732
0
14,302
3,787
0
21,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,731
Gold Earned
68,669
187
Minions Killed
212
4
Camps Cleared
7
1,116,895
Distance Traveled
976,748
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,873
1,156
35
3
0
197,788
1
L
Vamana
13,979
1,165
62
5
2
264,735
0
L
Nemesis
11,972
998
55
5
0
224,630
0
W
Merlin
11,710
976
24
2
3
168,592
0
W
Zhong Kui
14,337
1,195
62
5
0
219,174
0
W
Hades
16,752
1,396
72
6
4
213,137
0
L
Hel
11,007
917
14
1
1
189,750
6
L
Freya
12,823
1,069
29
2
1
242,685
0
W
Scylla
11,997
1,000
19
2
0
178,057
0
L
Thor
12,950
1,079
27
2
0
195,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role