Player Matchup

Gilgamesh
Gilgamesh
Platinum III
Kmargoo
Gilgamesh
Platinum III
Level 154
God Stats
7W - 6L
1,682 SR
Queue Stats
163W - 171L
1,775 MMR
Party 2
Vulcan
Vulcan
Platinum I
RespeitaOBridi
Vulcan
Platinum I
Level 148
God Stats
2W - 4L
1,477 SR
Queue Stats
375W - 423L
2,061 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
lPlR-REAPER
Cabrakan
Platinum I
Level 139
God Stats
257W - 182L
1,590 SR
Queue Stats
978W - 860L
1,900 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,583 SR
1,912 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,561 SR
1,888 MMR
Khepri
Khepri
Platinum V
I Got Frenzy380
Khepri
Platinum V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,963 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
Nice Thorns
Tsukuyomi
Platinum V
Level 156
God Stats
2W - 0L
1,492 SR
Queue Stats
133W - 77L
1,963 MMR
Party 1
Sol
Sol
Gold III
SunnyDayDay
Sol
Gold III
Level 128
God Stats
44W - 24L
1,692 SR
Queue Stats
144W - 101L
1,739 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kmargoo
Gilgamesh
13
2 / 6 / 4
11,588
644
14,327
16,096
12,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 2 / 3
10,809
601
18,212
11,097
4,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
lPlR-REAPER
Cabrakan
12
1 / 8 / 5
10,834
602
8,601
17,619
23,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AphroditeSobekChaacCthulhu

VS

Bans
DanzaburouTiamatScyllaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 12
11,805
656
5,112
26,166
21,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Nice Thorns
Tsukuyomi
16
6 / 3 / 7
12,569
698
15,698
15,216
7,326
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 0 / 6
13,150
731
19,210
16,357
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
6
Kills
16
16
Deaths
6
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
3
12
2
L
Gilgamesh
Kmargoo
Gilgamesh
2
6
4
0.67
W
Tsukuyomi
Nice Thorns
Tsukuyomi
6
3
7
3.17
L
3
2
3
2.25
W
10
0
6
13
L
Cabrakan
lPlR-REAPER
Cabrakan
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,140
Damage
40,020
44,812
Taken
57,739
40,483
Mitigated
34,692
7,309
Healing
23,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,112
266
0
9,554
26,166
21,049
241
11,461
14,705
16,129
0
L
Gilgamesh
Kmargoo
Gilgamesh
14,327
2,884
0
781
16,096
12,304
0
8,597
7,499
0
37,334
W
Tsukuyomi
Nice Thorns
Tsukuyomi
15,698
2,743
0
1,682
15,216
7,326
791
7,642
7,574
0
74,436
L
18,212
6,513
0
3,010
11,097
4,594
0
6,326
4,771
73,791
0
W
19,210
3,061
0
11,927
16,357
6,317
2,022
7,748
8,609
103,115
0
L
Cabrakan
lPlR-REAPER
Cabrakan
8,601
633
0
3,518
17,619
23,585
0
9,450
8,169
31,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,231
Gold Earned
37,524
185
Minions Killed
272
0
Camps Cleared
0
955,306
Distance Traveled
1,054,884
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,805
656
20
1
0
342,485
0
L
Gilgamesh
11,588
644
45
3
0
339,229
8
W
Tsukuyomi
12,569
698
109
6
0
380,062
1
L
Vulcan
10,809
601
115
6
0
344,178
7
W
Sol
13,150
731
143
8
0
332,337
2
L
Cabrakan
10,834
602
25
1
0
271,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role