Player Matchup

Sobek
Sobek
Fluffypuff28
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 2
Nemesis
Nemesis
lucasezequiel05
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,252 Elo+
Party 2
Ymir
Ymir
zSpookyxMooN382
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,252 Elo+
Party 2
Team Averages
Level 8
1,500 SR
1,252 Elo+

VS

Team Averages
Level 51
1,394 SR
1,365 Elo+
Cernunnos
Cernunnos
Mooocifer
Cernunnos
Level 28
God Stats
2W - 3L
1,012 SR
Queue Stats
10W - 9L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
Wickedrites
Cthulhu
Level 119
God Stats
3W - 1L
1,671 SR
Queue Stats
55W - 46L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
dogman20109
The Morrigan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,554
535
4,944
18,352
18,034
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 9 / 1
9,314
582
7,064
13,684
6,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 3
8,685
543
6,037
15,230
11,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mooocifer
Cernunnos
15
11 / 0 / 8
12,335
771
18,155
8,931
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Wickedrites
Cthulhu
15
8 / 1 / 12
12,241
765
14,046
12,103
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
dogman20109
The Morrigan
12
1 / 3 / 14
9,830
614
2,768
6,133
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
20
20
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Cernunnos
Mooocifer
Cernunnos
11
0
8
15
W
Cthulhu
Wickedrites
Cthulhu
8
1
12
14
W
The Morrigan
dogman20109
The Morrigan
1
3
14
2.67
L
3
9
1
0.39
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,045
Damage
34,969
47,266
Taken
27,167
35,572
Mitigated
19,384
3,972
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,944
616
0
1,790
18,352
18,034
0
7,298
10,918
12,289
0
W
Cernunnos
Mooocifer
Cernunnos
18,155
10,674
0
3,006
8,931
3,719
2,349
3,666
5,265
0
56,921
W
Cthulhu
Wickedrites
Cthulhu
14,046
331
868
3,810
12,103
13,441
108
4,731
7,372
43,470
0
W
The Morrigan
dogman20109
The Morrigan
2,768
196
0
9
6,133
2,224
385
2,826
3,307
8,844
0
L
7,064
1,704
0
1,682
13,684
6,016
0
3,633
9,931
0
26,427
L
6,037
895
0
500
15,230
11,522
0
5,551
9,569
37,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,553
Gold Earned
34,406
86
Minions Killed
137
0
Camps Cleared
0
754,501
Distance Traveled
773,324
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,554
535
8
1
0
245,625
0
W
Cernunnos
12,335
771
78
5
0
258,020
1
W
Cthulhu
12,241
765
50
3
0
305,252
2
W
The Morrigan
9,830
614
9
1
0
210,052
0
L
Nemesis
9,314
582
24
2
0
267,431
3
L
Ymir
8,685
543
54
3
0
241,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role