Player Matchup

Susano
Susano
JuicySauceage
Susano
Level 3
God Stats
1W - 1L
1,433 SR
Queue Stats
1W - 1L
1,598 Elo+
Party 1
Yemoja
Yemoja
SavMaverick
Yemoja
Level 4
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 2L
1,308 Elo+
Party 1
Rama
Rama
SuperBluntSunday
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
iamkingmellow
Cthulhu
Level 63
God Stats
38W - 60L
1,388 SR
Queue Stats
137W - 177L
1,386 Elo+
Party 1
Arachne
Arachne
jeezy00321
Arachne
Level 6
God Stats
1W - 2L
1,334 SR
Queue Stats
1W - 2L
1,308 Elo+
Party 1
Team Averages
Level 28
1,472 SR
1,378 Elo+

VS

Team Averages
Level 39
1,531 SR
1,390 Elo+
Anhur
Anhur
Juanka_1606
Anhur
Level 10
God Stats
4W - 0L
1,812 SR
Queue Stats
6W - 8L
1,312 Elo+
Party 2
Chronos
Chronos
TLD_LuKas-CR
Chronos
Level 87
God Stats
7W - 7L
1,382 SR
Queue Stats
360W - 412L
1,353 Elo+
Party 2
Sobek
Sobek
Tgriff20
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,342 Elo+
Party 3
Bellona
Bellona
cDubb86
Bellona
Level 60
God Stats
24W - 16L
1,547 SR
Queue Stats
43W - 46L
1,491 Elo+
Party 3
Tsukuyomi
Tsukuyomi
presentedat
Tsukuyomi
Level 29
God Stats
21W - 17L
1,413 SR
Queue Stats
296W - 308L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 0
9,428
393
4,817
24,248
9,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
14
0 / 7 / 4
9,720
405
9,683
17,539
12,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
4 / 11 / 0
10,552
440
11,429
17,903
6,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
16
2 / 7 / 0
10,558
440
9,325
25,995
18,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
jeezy00321
Arachne
14
0 / 16 / 0
9,236
385
6,829
19,643
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
9,998
417
783
7,542
2,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
TLD_LuKas-CR
Chronos
20
20 / 0 / 13
15,182
633
23,582
14,572
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Tgriff20
Sobek
17
4 / 1 / 20
11,640
485
7,444
15,656
17,705
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
cDubb86
Bellona
20
12 / 2 / 12
14,305
596
25,755
23,417
19,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
presentedat
Tsukuyomi
18
16 / 2 / 10
13,277
553
21,154
17,833
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
112
6
Kills
53
53
Deaths
7
4
Assists
59
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
0
12
0
0
L
Yemoja
0
7
4
0.29
L
4
11
0
0.36
W
Chronos
TLD_LuKas-CR
Chronos
20
0
13
26.5
W
Sobek
Tgriff20
Sobek
4
1
20
14
W
Bellona
cDubb86
Bellona
12
2
12
9
L
Cthulhu
2
7
0
0.29
L
Arachne
jeezy00321
Arachne
0
16
0
0
W
Tsukuyomi
presentedat
Tsukuyomi
16
2
10
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,083
Damage
78,718
105,328
Taken
79,020
55,325
Mitigated
54,851
13,994
Healing
24,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
783
427
0
1,286
7,542
2,460
0
1,941
5,601
0
31,288
L
4,817
1,480
0
5,630
24,248
9,481
0
6,612
17,636
0
65,971
L
Yemoja
9,683
1,781
640
629
17,539
12,808
86
8,655
8,884
32,771
0
L
11,429
8,667
0
2,622
17,903
6,314
3,118
6,803
11,100
0
60,163
W
Chronos
TLD_LuKas-CR
Chronos
23,582
7,358
359
5,803
14,572
7,756
2,951
3,755
10,817
103,604
0
W
Sobek
Tgriff20
Sobek
7,444
866
0
4,887
15,656
17,705
401
3,684
11,972
23,280
0
W
Bellona
cDubb86
Bellona
25,755
7,492
0
8,667
23,417
19,717
3,589
9,032
14,385
24,748
79,844
L
Cthulhu
9,325
782
590
3,218
25,995
18,558
911
7,025
18,970
60,116
0
L
Arachne
jeezy00321
Arachne
6,829
4,015
0
665
19,643
8,164
624
10,234
9,409
0
35,401
W
Tsukuyomi
presentedat
Tsukuyomi
21,154
6,688
0
3,158
17,833
7,213
636
4,207
13,626
0
83,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,494
Gold Earned
64,402
442
Minions Killed
517
0
Camps Cleared
0
1,833,483
Distance Traveled
2,243,496
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,998
417
52
2
0
392,650
0
L
Susano
9,428
393
112
5
0
369,732
3
L
Yemoja
9,720
405
50
2
0
369,264
5
L
Rama
10,552
440
105
4
0
331,740
0
W
Chronos
15,182
633
165
7
0
433,289
0
W
Sobek
11,640
485
33
1
0
421,918
0
W
Bellona
14,305
596
171
7
0
476,214
5
L
Cthulhu
10,558
440
101
4
0
432,729
5
L
Arachne
9,236
385
74
3
0
330,018
4
W
Tsukuyomi
13,277
553
96
4
0
519,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role