Player Matchup

Yemoja
Yemoja
AngeloVanhelsing
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Pele
Pele
Docteurchelou
Pele
Level 14
God Stats
27W - 15L
1,877 SR
Queue Stats
102W - 83L
1,365 Elo+
Party 1
Skadi
Skadi
Gio-Sinto
Skadi
Level 17
God Stats
8W - 3L
1,453 SR
Queue Stats
108W - 119L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
edycam200567
Baron Samedi
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
75W - 68L
1,384 Elo+
Solo
Ne Zha
Ne Zha
roidene
Ne Zha
Level 15
God Stats
9W - 7L
1,525 SR
Queue Stats
93W - 75L
1,336 Elo+
Party 1
Team Averages
Level 15
1,571 SR
1,384 Elo+

VS

Team Averages
Level 16
1,512 SR
1,312 Elo+
Khepri
Khepri
MandalorianX633
Khepri
Level 24
God Stats
21W - 11L
1,441 SR
Queue Stats
77W - 73L
1,214 Elo+
Party 2
King Arthur
King Arthur
NINJA DSR
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,254 Elo+
Party 2
Heimdallr
Heimdallr
SerBreadington
Heimdallr
Level 14
God Stats
5W - 8L
1,470 SR
Queue Stats
27W - 31L
1,177 Elo+
Party 2
Kukulkan
Kukulkan
Sule0098
Kukulkan
Level 26
God Stats
7W - 3L
1,652 SR
Queue Stats
60W - 43L
1,514 Elo+
Solo
Set
Set
ni9htt
Set
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 11
12,039
446
8,326
28,460
34,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 2 / 3
13,893
515
6,743
18,567
7,917
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Skadi
Gio-Sinto
Skadi
19
9 / 5 / 7
12,973
480
32,291
28,756
14,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
edycam200567
Baron Samedi
19
8 / 5 / 6
12,310
456
15,352
20,530
11,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
roidene
Ne Zha
20
10 / 2 / 2
14,729
546
16,017
17,856
8,463
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
10,617
393
10,488
26,005
29,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
NINJA DSR
King Arthur
17
2 / 8 / 1
10,986
407
10,995
23,159
31,237
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SerBreadington
Heimdallr
13
0 / 9 / 4
9,037
335
10,418
18,217
9,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Sule0098
Kukulkan
20
11 / 1 / 2
14,752
546
29,850
12,672
6,454
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
ni9htt
Set
13
2 / 11 / 1
9,740
361
11,141
21,456
10,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
33
Kills
16
16
Deaths
34
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
5
2
3
3.25
W
Skadi
Gio-Sinto
Skadi
9
5
7
2.5
L
1
5
4
0.6
L
King Arthur
NINJA DSR
King Arthur
2
8
1
0.31
L
Heimdallr
SerBreadington
Heimdallr
0
9
4
0.22
L
Kukulkan
Sule0098
Kukulkan
11
1
2
12
W
Baron Samedi
edycam200567
Baron Samedi
8
5
6
2.2
L
Set
ni9htt
Set
2
11
1
0.23
W
Ne Zha
roidene
Ne Zha
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,729
Damage
72,892
114,169
Taken
101,509
77,111
Mitigated
87,528
38,313
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,326
1,996
5,881
6,361
28,460
34,927
671
11,812
16,274
43,502
0
W
6,743
2,297
0
7,560
18,567
7,917
0
3,720
14,791
0
120,608
W
Skadi
Gio-Sinto
Skadi
32,291
22,482
0
9,461
28,756
14,150
129
11,219
17,242
0
104,821
L
10,488
1,163
0
6,141
26,005
29,458
138
6,884
18,864
37,545
0
L
King Arthur
NINJA DSR
King Arthur
10,995
2,754
0
3,019
23,159
31,237
516
2,519
20,433
0
56,283
L
Heimdallr
SerBreadington
Heimdallr
10,418
6,151
747
3,863
18,217
9,692
1,591
4,223
13,957
0
38,771
L
Kukulkan
Sule0098
Kukulkan
29,850
1,822
0
1,725
12,672
6,454
808
3,522
9,150
120,480
0
W
Baron Samedi
edycam200567
Baron Samedi
15,352
3,224
641
4,121
20,530
11,654
284
9,880
10,250
72,135
0
L
Set
ni9htt
Set
11,141
6,467
0
3,189
21,456
10,687
402
6,530
14,926
0
48,158
W
Ne Zha
roidene
Ne Zha
16,017
8,202
0
4,288
17,856
8,463
1,566
2,492
15,274
0
113,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,944
Gold Earned
55,132
635
Minions Killed
447
0
Camps Cleared
0
2,577,294
Distance Traveled
2,286,133
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,039
446
67
2
0
481,623
1
W
Pele
13,893
515
189
7
0
615,304
3
W
Skadi
12,973
480
109
4
0
439,881
0
L
Khepri
10,617
393
47
2
0
506,150
10
L
King Arthur
10,986
407
96
4
0
425,996
0
L
Heimdallr
9,037
335
51
2
0
388,618
0
L
Kukulkan
14,752
546
189
7
0
517,973
7
W
Baron Samedi
12,310
456
106
4
0
500,873
2
L
Set
9,740
361
64
2
0
447,396
5
W
Ne Zha
14,729
546
164
6
0
539,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role