Player Matchup

Bacchus
Bacchus
GokuDeus1239
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,506 Elo+
Party 1
King Arthur
King Arthur
PCILHAa
King Arthur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 15L
1,578 Elo+
Party 1
Khepri
Khepri
PendulumMagician
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,492 Elo+
Party 1
Thanatos
Thanatos
ShootingRiser
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
alexkpo084
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,529 Elo+

VS

Team Averages
Level 20
1,527 SR
1,490 Elo+
Susano
Susano
Defend_Mid_Lane
Susano
Level 5
God Stats
1W - 1L
1,290 SR
Queue Stats
26W - 27L
1,485 Elo+
Party 2
Hades
Hades
DiviineDroid
Hades
Level 26
God Stats
55W - 41L
1,620 SR
Queue Stats
219W - 174L
1,544 Elo+
Solo
Artemis
Artemis
Noustix
Artemis
Level 16
God Stats
9W - 6L
1,773 SR
Queue Stats
97W - 64L
1,582 Elo+
Solo
Ymir
Ymir
VouNeuman
Ymir
Level 29
God Stats
8W - 6L
1,462 SR
Queue Stats
92W - 82L
1,419 Elo+
Solo
Bellona
Bellona
gustavvvi
Bellona
Level 24
God Stats
70W - 66L
1,488 SR
Queue Stats
136W - 149L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GokuDeus1239
Bacchus
11
1 / 13 / 4
7,985
363
3,793
18,630
16,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
PCILHAa
King Arthur
12
1 / 14 / 7
8,482
386
11,326
33,035
23,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 11 / 8
9,970
453
17,700
22,647
10,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ShootingRiser
Thanatos
16
7 / 12 / 6
11,564
526
11,929
25,104
11,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
alexkpo084
Danzaburou
3
0 / 4 / 0
5,777
263
483
2,988
322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 14
12,461
566
14,760
15,195
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 4 / 16
11,493
522
20,163
16,408
6,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Noustix
Artemis
20
25 / 3 / 8
15,709
714
34,952
18,483
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
16
5 / 2 / 27
12,640
575
8,076
16,676
15,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
gustavvvi
Bellona
19
9 / 1 / 15
12,829
583
12,717
13,799
11,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
134
13
Kills
54
54
Deaths
15
25
Assists
80
Player
Kills
Deaths
Assists
KDA
W
9
5
14
3.2
W
6
4
16
3.5
L
Bacchus
GokuDeus1239
Bacchus
1
13
4
0.23
W
Artemis
Noustix
Artemis
25
3
8
9.67
L
King Arthur
PCILHAa
King Arthur
1
14
7
0.32
L
4
11
8
0.73
L
Thanatos
ShootingRiser
Thanatos
7
12
6
0.83
W
Ymir
5
2
27
9.25
L
Danzaburou
alexkpo084
Danzaburou
0
4
0
0
W
Bellona
gustavvvi
Bellona
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,231
Damage
90,668
102,404
Taken
80,561
62,577
Mitigated
47,241
18,497
Healing
22,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,760
5,343
0
3,228
15,195
5,406
1,364
3,976
11,039
0
83,732
W
20,163
3,892
1,310
6,802
16,408
6,502
1,656
5,508
10,720
65,601
0
L
Bacchus
GokuDeus1239
Bacchus
3,793
423
0
670
18,630
16,573
158
5,996
12,634
24,152
0
W
Artemis
Noustix
Artemis
34,952
25,313
0
6,073
18,483
8,477
4,612
4,184
13,646
0
154,637
L
King Arthur
PCILHAa
King Arthur
11,326
1,228
0
5,404
33,035
23,734
148
8,895
24,140
0
32,287
L
17,700
1,170
0
748
22,647
10,335
326
7,254
15,393
53,610
0
L
Thanatos
ShootingRiser
Thanatos
11,929
4,141
0
11,617
25,104
11,613
0
5,979
19,125
0
50,920
W
Ymir
8,076
856
0
3,250
16,676
15,804
856
4,770
11,821
37,146
0
L
Danzaburou
alexkpo084
Danzaburou
483
262
0
58
2,988
322
0
115
2,873
0
3,799
W
Bellona
gustavvvi
Bellona
12,717
5,481
0
1,607
13,799
11,052
1,995
3,055
10,204
0
73,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,778
Gold Earned
65,132
217
Minions Killed
572
0
Camps Cleared
0
1,440,622
Distance Traveled
2,064,362
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,461
566
113
5
0
448,268
2
W
Hades
11,493
522
78
4
0
404,752
5
L
Bacchus
7,985
363
42
2
0
312,870
0
W
Artemis
15,709
714
193
9
0
359,515
3
L
King Arthur
8,482
386
42
2
0
335,594
2
L
Khepri
9,970
453
57
3
0
351,409
3
L
Thanatos
11,564
526
69
3
0
389,957
2
W
Ymir
12,640
575
45
2
0
424,483
15
L
Danzaburou
5,777
263
7
0
0
50,792
0
W
Bellona
12,829
583
143
7
0
427,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role