Player Matchup

Kuzenbo
Kuzenbo
AllSilentGaming
Kuzenbo
Level 8
God Stats
1W - 2L
1,389 SR
Queue Stats
8W - 21L
1,236 Elo+
Party 1
Hades
Hades
AtlasAltair
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Joker666909
Vamana
Level 26
God Stats
5W - 3L
1,762 SR
Queue Stats
17W - 16L
1,307 Elo+
Solo
Odin
Odin
crazyDaddy13
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 1
Fenrir
Fenrir
theshamr0ck
Fenrir
Level 8
God Stats
4W - 4L
1,603 SR
Queue Stats
9W - 14L
1,320 Elo+
Solo
Team Averages
Level 10
1,551 SR
1,342 Elo+

VS

Team Averages
Level 15
1,503 SR
1,339 Elo+
Tsukuyomi
Tsukuyomi
Keilsha
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,340 Elo+
Solo
Izanami
Izanami
Scottelaxe
Izanami
Level 30
God Stats
91W - 104L
1,489 SR
Queue Stats
316W - 381L
1,354 Elo+
Solo
Nu Wa
Nu Wa
Tsy192837465
Nu Wa
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,216 Elo+
Solo
Ares
Ares
Tyraspear
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
King Arthur
King Arthur
below41
King Arthur
Level 24
God Stats
15W - 17L
1,527 SR
Queue Stats
411W - 401L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
7,082
506
5,787
10,081
9,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 8 / 0
7,131
509
5,213
12,054
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
11
1 / 4 / 2
6,984
499
6,680
12,813
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 5 / 3
6,534
467
4,292
7,890
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
14
5 / 3 / 1
8,730
624
5,974
9,754
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Keilsha
Tsukuyomi
13
3 / 2 / 4
8,127
581
4,254
9,081
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Scottelaxe
Izanami
13
6 / 2 / 2
8,080
577
6,740
10,037
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 2 / 7
9,821
702
10,983
5,546
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
4 / 4 / 6
8,110
579
4,199
9,039
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
below41
King Arthur
13
2 / 3 / 2
8,040
574
7,915
13,933
7,351
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
13
Kills
25
25
Deaths
13
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
1
8
0
0.13
L
Vamana
1
4
2
0.5
W
Tsukuyomi
Keilsha
Tsukuyomi
3
2
4
2.5
W
Izanami
Scottelaxe
Izanami
6
2
2
3.5
W
10
2
7
6.75
W
Ares
4
4
6
1.75
W
King Arthur
below41
King Arthur
2
3
2
1
L
2
5
3
0.7
L
Fenrir
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,946
Damage
34,091
52,592
Taken
47,636
29,290
Mitigated
22,294
8,629
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,787
2,268
0
561
10,081
9,036
0
3,200
6,796
27,640
0
L
5,213
996
0
2,647
12,054
4,683
1,876
4,773
6,951
34,607
0
L
Vamana
6,680
3,526
0
4,577
12,813
6,162
1,397
1,911
10,796
0
31,904
W
Tsukuyomi
Keilsha
Tsukuyomi
4,254
1,346
0
2,233
9,081
2,992
756
1,594
7,427
0
37,048
W
Izanami
Scottelaxe
Izanami
6,740
5,416
0
5,003
10,037
3,690
1,750
2,613
7,214
0
51,651
W
10,983
2,706
0
310
5,546
1,854
1,638
2,722
2,824
45,681
0
W
Ares
4,199
895
0
783
9,039
6,407
434
4,071
4,848
16,689
0
W
King Arthur
below41
King Arthur
7,915
879
0
3,465
13,933
7,351
695
0
13,933
0
39,151
L
4,292
2,475
0
355
7,890
5,039
0
2,647
5,172
0
14,077
L
Fenrir
5,974
1,309
0
489
9,754
4,370
1,537
1,922
7,695
0
50,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,461
Gold Earned
42,178
281
Minions Killed
347
0
Camps Cleared
0
1,325,617
Distance Traveled
1,266,156
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,082
506
32
2
0
272,551
2
L
Hades
7,131
509
74
5
0
230,931
3
L
Vamana
6,984
499
55
4
0
246,283
0
W
Tsukuyomi
8,127
581
75
5
0
248,183
3
W
Izanami
8,080
577
93
7
0
209,780
0
W
Nu Wa
9,821
702
79
6
0
276,247
2
W
Ares
8,110
579
26
2
0
264,708
4
W
King Arthur
8,040
574
74
5
0
267,238
5
L
Odin
6,534
467
26
2
0
298,446
1
L
Fenrir
8,730
624
94
7
0
277,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role