Player Matchup

Achilles
Achilles
Gold II
Rh0h
Achilles
Gold II
Level 138
God Stats
40W - 32L
1,589 SR
Queue Stats
158W - 148L
1,614 MMR
Party 1
Scylla
Scylla
Gold II
Stark_BR_
Scylla
Gold II
Level 148
God Stats
13W - 15L
1,444 SR
Queue Stats
74W - 65L
1,505 MMR
Solo
Danzaburou
Danzaburou
Gold V
UnoGrim
Danzaburou
Gold V
Level 81
God Stats
2W - 2L
1,314 SR
Queue Stats
134W - 137L
1,393 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
alonsomonts
Ne Zha
Bronze III
Level 37
God Stats
1W - 0L
1,559 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Artio
Artio
Gold II
commander455
Artio
Gold II
Level 150
God Stats
14W - 9L
1,686 SR
Queue Stats
99W - 90L
1,508 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,518 SR
1,504 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,600 SR
1,508 MMR
Aphrodite
Aphrodite
Gold V
Darkare9999
Aphrodite
Gold V
Level 70
God Stats
4W - 2L
1,674 SR
Queue Stats
7W - 8L
1,543 MMR
Party 3
Mercury
Mercury
Bronze III
IcedSoda
Mercury
Bronze III
Level 30
God Stats
0W - 2L
1,687 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
ReaIRoughRider
Tsukuyomi
Gold III
Level 124
God Stats
16W - 18L
1,620 SR
Queue Stats
154W - 158L
1,546 MMR
Party 2
Anhur
Anhur
Gold IV
TheMotjvator
Anhur
Gold IV
Level 85
God Stats
2W - 9L
1,483 SR
Queue Stats
295W - 303L
1,487 MMR
Party 2
Ymir
Ymir
Gold V
pequerock12
Ymir
Gold V
Level 124
God Stats
14W - 19L
1,538 SR
Queue Stats
50W - 52L
1,462 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Rh0h
Achilles
14
11 / 0 / 4
8,844
632
11,331
12,167
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Stark_BR_
Scylla
13
4 / 0 / 5
8,110
579
8,626
3,443
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
UnoGrim
Danzaburou
13
0 / 1 / 1
7,525
538
3,351
6,367
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
13
2 / 2 / 2
7,380
527
4,766
8,445
3,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 10
6,887
492
5,742
11,263
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Cu ChulainnSetAthenaTiamatGilgamesh

VS

Bans
TyrNemesisSylvanusCupidSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Darkare9999
Aphrodite
11
0 / 4 / 0
6,118
437
1,940
7,776
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
IcedSoda
Mercury
10
0 / 6 / 1
6,183
442
2,302
11,288
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
ReaIRoughRider
Tsukuyomi
14
2 / 4 / 0
8,227
588
7,875
11,082
5,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 1 / 0
7,733
552
4,953
8,189
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 0
6,183
442
2,532
11,292
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
17
Kills
3
3
Deaths
17
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Darkare9999
Aphrodite
0
4
0
0
L
Mercury
IcedSoda
Mercury
0
6
1
0.08
L
Tsukuyomi
ReaIRoughRider
Tsukuyomi
2
4
0
0.5
W
Achilles
Rh0h
Achilles
11
0
4
13
W
Scylla
Stark_BR_
Scylla
4
0
5
6.5
L
1
1
0
1
W
Danzaburou
UnoGrim
Danzaburou
0
1
1
0.5
W
Ne Zha
2
2
2
1.5
W
0
0
10
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,816
Damage
19,602
41,685
Taken
49,627
16,736
Mitigated
18,551
15,550
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Darkare9999
Aphrodite
1,940
36
1,390
3,819
7,776
2,773
0
4,445
3,331
32,963
0
L
Mercury
IcedSoda
Mercury
2,302
1,736
0
3,268
11,288
3,136
0
2,616
8,672
0
27,023
L
Tsukuyomi
ReaIRoughRider
Tsukuyomi
7,875
1,583
0
2,387
11,082
5,926
189
648
10,434
0
56,555
W
Achilles
Rh0h
Achilles
11,331
4,050
0
4,659
12,167
5,355
399
1,578
10,589
0
52,596
W
Scylla
Stark_BR_
Scylla
8,626
1,253
0
1,921
3,443
1,062
379
685
2,758
54,201
0
L
4,953
2,157
0
4,355
8,189
2,241
372
1,332
6,857
0
51,317
W
Danzaburou
UnoGrim
Danzaburou
3,351
1,614
0
1,776
6,367
1,787
93
0
6,367
0
44,215
W
Ne Zha
4,766
1,001
0
1,974
8,445
3,585
378
0
8,445
0
37,301
W
5,742
312
469
4,751
11,263
4,947
26
2,209
9,054
15,984
0
L
2,532
604
0
3,280
11,292
4,475
0
5,327
5,965
25,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
34,444
388
Minions Killed
413
0
Camps Cleared
0
1,452,728
Distance Traveled
1,324,453
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,118
437
71
5
0
269,248
3
L
Mercury
6,183
442
63
5
0
275,330
2
L
Tsukuyomi
8,227
588
127
9
0
282,532
5
W
Achilles
8,844
632
98
7
0
322,609
6
W
Scylla
8,110
579
112
8
0
272,625
6
L
Anhur
7,733
552
105
8
0
241,481
5
W
Danzaburou
7,525
538
86
6
0
263,446
3
W
Ne Zha
7,380
527
76
5
0
290,523
6
W
Artio
6,887
492
16
1
0
303,525
7
L
Ymir
6,183
442
47
3
0
255,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role