Player Matchup

Chang'e
Chang'e
DarCee1001
Chang'e
Level 93
God Stats
20W - 27L
1,676 SR
Queue Stats
179W - 255L
1,355 Elo+
Solo
Thor
Thor
Intelliga
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,214 Elo+
Party 1
Jormungandr
Jormungandr
marcyluku
Jormungandr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 58L
1,342 Elo+
Party 1
Team Averages
Level 62
1,559 SR
1,304 Elo+

VS

Team Averages
Level 42
1,599 SR
1,451 Elo+
Cthulhu
Cthulhu
ICEMAN-RKO
Cthulhu
Level 16
God Stats
1W - 2L
1,675 SR
Queue Stats
40W - 37L
1,597 Elo+
Solo
Danzaburou
Danzaburou
MKNAOMI
Danzaburou
Level 43
God Stats
29W - 40L
1,396 SR
Queue Stats
74W - 122L
1,225 Elo+
Solo
Sol
Sol
sora13132
Sol
Level 67
God Stats
0W - 1L
1,725 SR
Queue Stats
16W - 24L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarCee1001
Chang'e
15
4 / 2 / 7
11,558
642
11,454
13,367
5,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
15
9 / 0 / 3
12,739
708
8,754
8,191
3,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
marcyluku
Jormungandr
14
1 / 2 / 11
11,081
616
7,828
15,802
10,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ICEMAN-RKO
Cthulhu
12
0 / 5 / 2
9,471
526
5,525
11,837
4,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MKNAOMI
Danzaburou
14
3 / 4 / 1
11,206
623
11,176
12,187
4,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 1
9,831
546
9,719
14,447
4,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
4
4
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DarCee1001
Chang'e
4
2
7
3.75
L
Cthulhu
ICEMAN-RKO
Cthulhu
0
5
2
0.2
W
Thor
9
0
3
10.5
L
Danzaburou
MKNAOMI
Danzaburou
3
4
1
0.88
W
Jormungandr
marcyluku
Jormungandr
1
2
11
3.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,036
Damage
26,420
37,360
Taken
38,471
19,373
Mitigated
14,168
16,531
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DarCee1001
Chang'e
11,454
81
3,258
8,203
13,367
5,213
1,916
4,719
8,648
49,403
0
L
Cthulhu
ICEMAN-RKO
Cthulhu
5,525
394
102
1,098
11,837
4,918
0
5,671
6,166
26,481
0
W
Thor
8,754
1,449
0
349
8,191
3,302
887
4,838
3,353
0
30,393
L
Danzaburou
MKNAOMI
Danzaburou
11,176
4,242
0
4,433
12,187
4,714
0
6,138
6,049
0
47,824
W
Jormungandr
marcyluku
Jormungandr
7,828
905
231
4,490
15,802
10,858
376
6,380
9,422
48,402
0
L
9,719
2,212
470
5,134
14,447
4,536
1,348
7,541
6,906
38,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
30,508
166
Minions Killed
166
0
Camps Cleared
0
1,029,596
Distance Traveled
879,160
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,558
642
60
3
0
330,772
0
L
Cthulhu
9,471
526
34
2
0
303,390
0
W
Thor
12,739
708
33
2
0
386,440
0
L
Danzaburou
11,206
623
63
4
0
334,002
3
W
Jormungandr
11,081
616
73
4
0
312,384
1
L
Sol
9,831
546
69
4
0
241,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role