Player Matchup

Ra
Ra
Aur0ro
Ra
Level 29
God Stats
1W - 2L
1,300 SR
Queue Stats
203W - 207L
1,554 Elo+
Party 2
Nemesis
Nemesis
DaniBoyaLenda
Nemesis
Level 24
God Stats
14W - 5L
1,650 SR
Queue Stats
315W - 311L
1,479 Elo+
Party 2
Cerberus
Cerberus
LuKeToo-_
Cerberus
Level 28
God Stats
2W - 3L
1,757 SR
Queue Stats
120W - 143L
1,476 Elo+
Solo
Izanami
Izanami
andremf93
Izanami
Level 10
God Stats
61W - 54L
1,571 SR
Queue Stats
131W - 158L
1,517 Elo+
Solo
Amaterasu
Amaterasu
noobnoobao123456
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,297 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,465 Elo+

VS

Team Averages
Level 34
1,632 SR
1,559 Elo+
Izanami
Izanami
Demonstalker03
Izanami
Level 106
God Stats
9W - 4L
1,468 SR
Queue Stats
413W - 421L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kissilah
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 42L
1,741 Elo+
Party 1
Merlin
Merlin
Ouat
Merlin
Level 28
God Stats
7W - 2L
1,693 SR
Queue Stats
67W - 37L
1,453 Elo+
Party 1
Poseidon
Poseidon
Paçoka
Poseidon
Level 26
God Stats
1W - 0L
1,729 SR
Queue Stats
3W - 3L
1,352 Elo+
Solo
Tyr
Tyr
zZzEmitor320
Tyr
Level 5
God Stats
2W - 0L
1,770 SR
Queue Stats
11W - 1L
1,837 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
4 / 3 / 3
12,006
572
11,902
13,292
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
15
3 / 6 / 3
9,496
452
6,480
17,919
8,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
LuKeToo-_
Cerberus
14
2 / 4 / 3
9,470
451
8,748
18,179
13,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
andremf93
Izanami
14
2 / 5 / 2
8,725
415
5,682
15,978
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
16
1 / 5 / 0
9,557
455
2,493
10,670
6,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 4
11,585
552
15,572
13,528
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Kissilah
Tsukuyomi
16
2 / 4 / 5
10,128
482
5,883
15,666
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Ouat
Merlin
16
4 / 1 / 5
10,832
516
10,697
8,705
2,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
Paçoka
Poseidon
16
3 / 4 / 6
10,443
497
9,233
10,984
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 1 / 2
13,438
640
14,880
15,211
17,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
12
Kills
23
23
Deaths
13
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
4
3
3
1.83
L
Nemesis
3
6
3
0.75
W
5
3
4
2.33
W
Tsukuyomi
Kissilah
Tsukuyomi
2
4
5
1.13
L
Cerberus
LuKeToo-_
Cerberus
2
4
3
0.88
W
Merlin
Ouat
Merlin
4
1
5
6.5
W
Poseidon
Paçoka
Poseidon
3
4
6
1.5
L
Izanami
andremf93
Izanami
2
5
2
0.6
L
Amaterasu
1
5
0
0.2
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,305
Damage
56,265
76,038
Taken
64,094
39,481
Mitigated
33,310
20,846
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
11,902
944
1,014
4,041
13,292
6,277
168
2,944
10,012
96,561
0
L
Nemesis
6,480
2,154
0
5,476
17,919
8,156
0
4,030
13,725
0
59,121
W
15,572
9,341
0
2,293
13,528
4,231
1,043
5,184
8,344
0
100,425
W
Tsukuyomi
Kissilah
Tsukuyomi
5,883
2,263
0
5,888
15,666
5,137
0
5,067
10,460
0
65,185
L
Cerberus
LuKeToo-_
Cerberus
8,748
712
0
5,567
18,179
13,310
573
7,847
10,178
35,240
0
W
Merlin
Ouat
Merlin
10,697
1,149
0
2,684
8,705
2,972
764
3,505
5,200
32,910
0
W
Poseidon
Paçoka
Poseidon
9,233
911
194
1,346
10,984
3,347
783
4,034
6,950
57,036
0
L
Izanami
andremf93
Izanami
5,682
3,478
0
3,396
15,978
4,911
1,902
4,225
11,743
0
59,606
L
Amaterasu
2,493
877
0
1,352
10,670
6,827
421
220
10,450
0
35,329
W
14,880
1,223
0
6,126
15,211
17,623
510
2,860
12,292
0
98,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,254
Gold Earned
56,426
537
Minions Killed
595
0
Camps Cleared
0
1,901,684
Distance Traveled
2,060,124
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,006
572
190
9
0
396,958
5
L
Nemesis
9,496
452
99
5
0
389,951
7
W
Izanami
11,585
552
160
8
0
387,917
6
W
Tsukuyomi
10,128
482
111
5
0
397,049
1
L
Cerberus
9,470
451
43
2
0
374,860
2
W
Merlin
10,832
516
38
2
0
400,099
5
W
Poseidon
10,443
497
115
5
0
418,388
3
L
Izanami
8,725
415
128
6
0
313,205
2
L
Amaterasu
9,557
455
77
4
0
426,710
6
W
Tyr
13,438
640
171
8
0
456,671
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role