Player Matchup

Janus
Janus
AceMcNastyy
Janus
Level 46
God Stats
22W - 5L
1,788 SR
Queue Stats
375W - 329L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
Jaragonn
Gilgamesh
Level 86
God Stats
1W - 1L
1,702 SR
Queue Stats
23W - 29L
1,413 Elo+
Party 3
Khepri
Khepri
MikeTheBishop
Khepri
Level 106
God Stats
7W - 0L
1,840 SR
Queue Stats
83W - 62L
1,728 Elo+
Party 1
Hel
Hel
WheelsTheLegMan
Hel
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 154L
1,659 Elo+
Party 1
Anhur
Anhur
Zorkky
Anhur
Level 23
God Stats
9W - 7L
1,560 SR
Queue Stats
15W - 23L
1,397 Elo+
Party 3
Team Averages
Level 81
1,678 SR
1,565 Elo+

VS

Team Averages
Level 80
1,518 SR
1,493 Elo+
Ne Zha
Ne Zha
BoB_FD
Ne Zha
Level 108
God Stats
2W - 4L
1,631 SR
Queue Stats
33W - 31L
1,513 Elo+
Party 2
Janus
Janus
Shadow_Player3XL
Janus
Level 29
God Stats
1W - 2L
1,585 SR
Queue Stats
32W - 27L
1,605 Elo+
Party 2
Chaac
Chaac
ZachEatsChum
Chaac
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,300 Elo+
Solo
Hera
Hera
lursic_IMPRESS
Hera
Level 108
God Stats
0W - 7L
1,322 SR
Queue Stats
87W - 126L
1,459 Elo+
Solo
Hachiman
Hachiman
money_cj
Hachiman
Level 120
God Stats
1W - 2L
1,553 SR
Queue Stats
60W - 53L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 10
8,382
762
6,019
3,445
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jaragonn
Gilgamesh
16
9 / 3 / 6
10,447
950
13,518
14,396
8,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 1 / 11
8,136
740
1,853
6,460
5,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 1 / 4
8,664
788
4,026
5,638
3,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anhur
Zorkky
Anhur
15
5 / 1 / 7
9,281
844
4,810
8,871
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BoB_FD
Ne Zha
14
3 / 5 / 2
7,957
723
6,535
8,907
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 2
7,007
637
4,336
4,400
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 4
7,230
657
3,497
8,142
6,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 8 / 3
6,916
629
4,780
9,248
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
money_cj
Hachiman
15
2 / 1 / 3
7,999
727
6,839
4,448
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
20
Kills
6
6
Deaths
20
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Ne Zha
BoB_FD
Ne Zha
3
5
2
0.8
W
Gilgamesh
Jaragonn
Gilgamesh
9
3
6
4
W
1
1
11
6.5
L
0
3
2
0.33
W
4
1
4
6
L
1
3
4
1
W
Anhur
Zorkky
Anhur
5
1
7
8.5
L
0
8
3
0.19
L
Hachiman
money_cj
Hachiman
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,226
Damage
25,987
38,810
Taken
35,145
21,941
Mitigated
15,588
12,371
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,019
203
0
721
3,445
1,185
255
489
2,956
43,004
0
L
Ne Zha
BoB_FD
Ne Zha
6,535
711
0
1,660
8,907
3,928
0
3,242
5,459
0
24,697
W
Gilgamesh
Jaragonn
Gilgamesh
13,518
3,769
0
1,180
14,396
8,405
474
3,908
10,488
0
41,247
W
1,853
118
0
520
6,460
5,173
147
1,663
4,797
7,048
0
L
4,336
78
0
0
4,400
1,337
0
2,095
2,251
29,288
0
W
4,026
349
7,032
1,959
5,638
3,522
401
2,356
3,282
18,128
0
L
3,497
487
0
2,098
8,142
6,256
0
1,962
6,098
0
15,808
W
Anhur
Zorkky
Anhur
4,810
2,354
0
959
8,871
3,656
1,153
980
7,891
0
17,240
L
4,780
1,088
0
956
9,248
2,734
0
3,545
5,301
20,426
0
L
Hachiman
money_cj
Hachiman
6,839
2,916
0
2,173
4,448
1,333
0
1,047
3,365
0
26,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,910
Gold Earned
37,109
253
Minions Killed
247
6
Camps Cleared
10
1,105,547
Distance Traveled
867,897
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,382
762
111
10
1
227,228
2
L
Ne Zha
7,957
723
32
3
5
182,514
0
W
Gilgamesh
10,447
950
63
6
3
223,901
3
W
Khepri
8,136
740
5
0
0
201,239
4
L
Janus
7,007
637
59
5
3
189,879
0
W
Hel
8,664
788
39
4
1
229,469
2
L
Chaac
7,230
657
31
3
2
159,038
2
W
Anhur
9,281
844
35
3
1
223,710
0
L
Hera
6,916
629
54
5
0
164,020
1
L
Hachiman
7,999
727
71
6
0
172,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role