Player Matchup

King Arthur
King Arthur
Raccoon_Eggs46
King Arthur
Level 29
God Stats
0W - 2L
1,249 SR
Queue Stats
107W - 104L
1,415 Elo+
Solo
Cerberus
Cerberus
TheOozeOfLegend
Cerberus
Level 24
God Stats
8W - 6L
1,725 SR
Queue Stats
27W - 50L
1,409 Elo+
Solo
Scylla
Scylla
jerahhme
Scylla
Level 21
God Stats
1W - 2L
1,584 SR
Queue Stats
61W - 61L
1,324 Elo+
Party 1
Merlin
Merlin
scottieleith
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
twitterEgirl
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,385 Elo+
Party 1
Team Averages
Level 21
1,512 SR
1,407 Elo+

VS

Team Averages
Level 22
1,534 SR
1,426 Elo+
Hades
Hades
AngryFoal779056
Hades
Level 27
God Stats
2W - 0L
1,695 SR
Queue Stats
14W - 10L
1,521 Elo+
Solo
Hou Yi
Hou Yi
BamboozlinB
Hou Yi
Level 29
God Stats
6W - 5L
1,669 SR
Queue Stats
149W - 133L
1,560 Elo+
Solo
Amaterasu
Amaterasu
crashtnburnt
Amaterasu
Level 13
God Stats
3W - 6L
1,615 SR
Queue Stats
9W - 13L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
deatgwizzard
Tsukuyomi
Level 16
God Stats
6W - 5L
1,488 SR
Queue Stats
16W - 18L
1,396 Elo+
Solo
Merlin
Merlin
xking210
Merlin
Level 24
God Stats
2W - 0L
1,202 SR
Queue Stats
8W - 5L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Raccoon_Eggs46
King Arthur
14
4 / 8 / 3
9,119
456
9,139
21,655
15,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
12
0 / 9 / 7
8,125
406
5,582
19,458
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
jerahhme
Scylla
14
2 / 9 / 5
8,914
446
8,098
13,287
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
18
8 / 7 / 2
11,365
568
11,149
13,422
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
twitterEgirl
Artemis
12
1 / 7 / 6
7,985
399
7,645
9,021
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 4 / 9
10,976
549
17,926
13,868
8,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
12
4 / 1 / 5
8,485
424
6,045
8,240
2,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
crashtnburnt
Amaterasu
15
4 / 4 / 18
8,970
449
7,116
14,463
6,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
deatgwizzard
Tsukuyomi
16
7 / 3 / 17
10,099
505
13,220
13,815
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
xking210
Merlin
15
6 / 4 / 14
9,907
495
15,642
11,525
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
15
Kills
39
40
Deaths
16
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
18
4
9
5.63
W
Hou Yi
4
1
5
6.5
L
King Arthur
Raccoon_Eggs46
King Arthur
4
8
3
0.69
L
Cerberus
0
9
7
0.39
W
Amaterasu
crashtnburnt
Amaterasu
4
4
18
3.25
W
Tsukuyomi
deatgwizzard
Tsukuyomi
7
3
17
5.17
L
Scylla
jerahhme
Scylla
2
9
5
0.5
L
Merlin
8
7
2
1.29
L
Artemis
twitterEgirl
Artemis
1
7
6
0.57
W
Merlin
xking210
Merlin
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,613
Damage
59,949
76,843
Taken
61,911
36,082
Mitigated
26,128
10,070
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,926
1,003
411
3,431
13,868
8,956
605
5,721
7,565
46,307
0
W
Hou Yi
6,045
4,207
306
4,137
8,240
2,461
1,652
1,783
5,941
0
33,509
L
King Arthur
Raccoon_Eggs46
King Arthur
9,139
1,526
0
3,686
21,655
15,574
0
8,814
12,538
0
28,366
L
Cerberus
5,582
637
0
4,446
19,458
10,031
79
6,061
13,172
27,623
0
W
Amaterasu
crashtnburnt
Amaterasu
7,116
2,795
0
3,919
14,463
6,343
893
4,913
9,253
0
25,459
W
Tsukuyomi
deatgwizzard
Tsukuyomi
13,220
4,168
0
3,060
13,815
4,504
477
4,527
9,001
0
52,577
L
Scylla
jerahhme
Scylla
8,098
1,689
0
528
13,287
3,458
488
6,216
6,567
47,007
0
L
Merlin
11,149
617
0
1,410
13,422
4,329
0
4,599
8,721
70,491
0
L
Artemis
twitterEgirl
Artemis
7,645
2,133
0
0
9,021
2,690
293
6,524
2,277
0
20,216
W
Merlin
xking210
Merlin
15,642
679
0
861
11,525
3,864
786
6,509
4,612
46,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,508
Gold Earned
48,437
350
Minions Killed
348
0
Camps Cleared
0
1,557,402
Distance Traveled
1,639,894
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,976
549
81
4
0
323,215
1
W
Hou Yi
8,485
424
66
3
0
222,010
4
L
King Arthur
9,119
456
43
2
0
314,489
3
L
Cerberus
8,125
406
55
3
0
346,001
1
W
Amaterasu
8,970
449
37
2
0
395,578
0
W
Tsukuyomi
10,099
505
82
4
0
367,802
0
L
Scylla
8,914
446
97
5
0
308,195
0
L
Merlin
11,365
568
121
6
0
303,215
0
L
Artemis
7,985
399
34
2
0
285,502
1
W
Merlin
9,907
495
82
4
0
331,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role