Player Matchup

King Arthur
King Arthur
Bhatjer
King Arthur
Level 108
God Stats
5W - 2L
1,605 SR
Queue Stats
81W - 73L
1,570 Elo+
Solo
Skadi
Skadi
LorineLoran
Skadi
Level 125
God Stats
8W - 11L
1,452 SR
Queue Stats
74W - 73L
1,563 Elo+
Party 2
Apollo
Apollo
PipoFanlord
Apollo
Level 128
God Stats
4W - 2L
1,329 SR
Queue Stats
86W - 83L
1,533 Elo+
Party 2
Thoth
Thoth
Radaaa09
Thoth
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
arru26
Khepri
Level 117
God Stats
4W - 3L
1,325 SR
Queue Stats
99W - 96L
1,514 Elo+
Party 2
Team Averages
Level 126
1,442 SR
1,536 Elo+

VS

Team Averages
Level 120
1,481 SR
1,508 Elo+
Fenrir
Fenrir
AdN96
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Croco951430
Skadi
Level 69
God Stats
2W - 3L
1,420 SR
Queue Stats
193W - 213L
1,471 Elo+
Party 1
Ares
Ares
Dunbarg
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dxrwaa
Amaterasu
Level 159
God Stats
4W - 4L
1,444 SR
Queue Stats
236W - 230L
1,527 Elo+
Party 1
Vulcan
Vulcan
Krxks
Vulcan
Level 89
God Stats
5W - 6L
1,543 SR
Queue Stats
317W - 320L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bhatjer
King Arthur
11
5 / 1 / 0
7,075
643
4,150
7,888
3,939
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 4
6,498
591
4,991
1,951
589
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
10
1 / 2 / 4
5,856
532
2,326
6,018
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Radaaa09
Thoth
11
2 / 0 / 2
6,462
587
3,215
3,500
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
arru26
Khepri
9
2 / 0 / 4
5,963
542
1,631
3,217
1,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdN96
Fenrir
11
3 / 3 / 0
6,301
573
3,474
6,430
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 0
5,082
462
221
5,507
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Dunbarg
Ares
6
0 / 1 / 0
4,560
415
918
4,447
1,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
Dxrwaa
Amaterasu
4
0 / 3 / 0
4,026
366
415
2,735
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
Krxks
Vulcan
10
0 / 2 / 2
5,692
517
3,128
5,246
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AdN96
Fenrir
3
3
0
1
W
King Arthur
Bhatjer
King Arthur
5
1
0
5
L
0
4
0
0
L
Ares
Dunbarg
Ares
0
1
0
0
L
Amaterasu
Dxrwaa
Amaterasu
0
3
0
0
L
Vulcan
Krxks
Vulcan
0
2
2
0.5
W
3
0
4
5
W
Apollo
1
2
4
1.5
W
Thoth
Radaaa09
Thoth
2
0
2
3
W
Khepri
arru26
Khepri
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,313
Damage
8,156
22,574
Taken
24,365
9,109
Mitigated
8,496
6,651
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AdN96
Fenrir
3,474
1,048
0
730
6,430
2,797
0
303
6,127
0
30,427
W
King Arthur
Bhatjer
King Arthur
4,150
800
0
1,699
7,888
3,939
49
0
7,888
0
35,617
L
221
69
0
1,336
5,507
1,075
0
1,545
3,962
0
21,903
L
Ares
Dunbarg
Ares
918
28
0
432
4,447
1,720
0
646
3,801
9,824
0
L
Amaterasu
Dxrwaa
Amaterasu
415
245
0
373
2,735
1,214
0
0
2,735
0
6,602
L
Vulcan
Krxks
Vulcan
3,128
564
0
1,602
5,246
1,690
0
2,352
2,894
31,686
0
W
4,991
1,491
0
361
1,951
589
762
565
1,386
0
38,728
W
Apollo
2,326
1,059
0
1,795
6,018
2,146
20
1,097
4,791
0
35,363
W
Thoth
Radaaa09
Thoth
3,215
39
0
1,299
3,500
1,030
0
1,104
2,306
41,113
0
W
Khepri
arru26
Khepri
1,631
204
0
1,497
3,217
1,405
315
992
2,157
10,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
25,661
328
Minions Killed
220
0
Camps Cleared
0
1,036,975
Distance Traveled
829,658
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,301
573
66
6
0
203,140
1
W
King Arthur
7,075
643
85
8
0
206,892
2
L
Skadi
5,082
462
49
4
0
173,487
2
L
Ares
4,560
415
17
2
0
186,123
2
L
Amaterasu
4,026
366
17
2
0
63,085
0
L
Vulcan
5,692
517
71
6
0
203,823
2
W
Skadi
6,498
591
77
7
0
200,326
5
W
Apollo
5,856
532
60
5
0
201,201
2
W
Thoth
6,462
587
85
8
0
202,263
1
W
Khepri
5,963
542
21
2
0
226,293
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role