Player Matchup

Odin
Odin
Beastwood2000
Odin
Level 23
God Stats
8W - 4L
1,767 SR
Queue Stats
28W - 22L
1,405 Elo+
Solo
Athena
Athena
Drexel92
Athena
Level 25
God Stats
4W - 0L
1,105 SR
Queue Stats
204W - 216L
1,448 Elo+
Party 1
Thanatos
Thanatos
Drizzaye
Thanatos
Level 4
God Stats
3W - 2L
1,490 SR
Queue Stats
15W - 9L
1,469 Elo+
Solo
Hades
Hades
Mitsugori
Hades
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 53L
1,498 Elo+
Party 1
Neith
Neith
chucknatorrr
Neith
Level 28
God Stats
41W - 41L
1,432 SR
Queue Stats
47W - 47L
1,323 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,429 Elo+

VS

Team Averages
Level 20
1,400 SR
1,460 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DannIsFRAGGING
Gilgamesh
Level 15
God Stats
16W - 15L
1,526 SR
Queue Stats
149W - 101L
1,566 Elo+
Solo
Ganesha
Ganesha
DessertRaptor
Ganesha
Level 18
God Stats
0W - 2L
1,328 SR
Queue Stats
29W - 24L
1,452 Elo+
Solo
Janus
Janus
Evans2551
Janus
Level 28
God Stats
0W - 2L
1,145 SR
Queue Stats
26W - 22L
1,510 Elo+
Solo
Medusa
Medusa
Millhouzzer
Medusa
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 10L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
10,455
523
7,826
14,080
7,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Drexel92
Athena
16
2 / 0 / 9
9,940
497
8,587
18,390
15,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Drizzaye
Thanatos
20
18 / 2 / 6
12,805
640
21,536
20,387
10,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Mitsugori
Hades
15
6 / 4 / 5
9,392
470
11,869
12,669
9,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 3
9,599
480
6,856
11,710
4,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 6 / 2
8,566
428
7,635
13,112
3,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Gilgamesh
DannIsFRAGGING
Gilgamesh
16
7 / 6 / 2
10,238
512
13,333
18,476
7,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
11
0 / 6 / 1
7,571
379
3,559
16,187
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Evans2551
Janus
15
3 / 9 / 3
9,722
486
7,779
16,590
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
3 / 3 / 1
9,122
456
10,619
10,366
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
30
Kills
15
17
Deaths
30
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
2
0.5
W
1
4
5
0.88
L
Gilgamesh
DannIsFRAGGING
Gilgamesh
7
6
2
1.33
L
Ganesha
0
6
1
0.08
W
Athena
Drexel92
Athena
2
0
9
6.5
W
Thanatos
Drizzaye
Thanatos
18
2
6
10.5
L
Janus
Evans2551
Janus
3
9
3
0.5
L
Medusa
3
3
1
1.17
W
Hades
Mitsugori
Hades
6
4
5
2.13
W
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,674
Damage
42,925
77,236
Taken
74,731
48,199
Mitigated
27,879
34,676
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,635
3,983
0
996
13,112
3,946
327
4,235
8,877
0
39,536
W
7,826
2,893
0
2,538
14,080
7,774
573
2,412
11,416
0
59,144
L
Gilgamesh
DannIsFRAGGING
Gilgamesh
13,333
5,378
0
6,590
18,476
7,888
162
3,601
14,875
0
64,522
L
Ganesha
3,559
297
0
1,072
16,187
8,025
183
5,265
10,922
21,758
0
W
Athena
Drexel92
Athena
8,587
1,770
489
7,140
18,390
15,879
225
1,405
16,985
44,402
0
W
Thanatos
Drizzaye
Thanatos
21,536
7,773
0
17,611
20,387
10,337
72
4,090
16,034
0
84,926
L
Janus
Evans2551
Janus
7,779
814
0
1,158
16,590
4,079
0
1,886
14,704
45,257
0
L
Medusa
10,619
5,062
0
1,311
10,366
3,941
600
5,469
4,897
0
53,163
W
Hades
Mitsugori
Hades
11,869
889
1,335
5,037
12,669
9,474
1,948
1,546
11,029
38,181
0
W
6,856
2,983
0
526
11,710
4,735
2,081
1,246
10,434
0
61,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,191
Gold Earned
45,219
511
Minions Killed
388
0
Camps Cleared
0
1,811,146
Distance Traveled
1,698,980
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,566
428
71
4
0
306,954
1
W
Odin
10,455
523
121
6
0
337,007
1
L
Gilgamesh
10,238
512
105
5
0
368,318
2
L
Ganesha
7,571
379
13
1
0
377,280
1
W
Athena
9,940
497
63
3
0
438,257
3
W
Thanatos
12,805
640
142
7
0
425,399
2
L
Janus
9,722
486
94
5
0
315,056
2
L
Medusa
9,122
456
105
5
0
331,372
0
W
Hades
9,392
470
72
4
0
327,094
2
W
Neith
9,599
480
113
6
0
283,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role