Player Matchup

Mercury
Mercury
Axelons-
Mercury
Level 46
God Stats
1W - 1L
1,811 SR
Queue Stats
28W - 27L
1,465 Elo+
Solo
Cernunnos
Cernunnos
GlitterBootyTM
Cernunnos
Level 65
God Stats
9W - 15L
1,618 SR
Queue Stats
1,003W - 1,020L
1,490 Elo+
Solo
Poseidon
Poseidon
Praetorian_23
Poseidon
Level 139
God Stats
13W - 15L
1,170 SR
Queue Stats
391W - 414L
1,448 Elo+
Solo
Sobek
Sobek
TheChotchkes
Sobek
Level 34
God Stats
2W - 4L
1,590 SR
Queue Stats
5W - 11L
1,352 Elo+
Solo
Jormungandr
Jormungandr
rain-man1992
Jormungandr
Level 149
God Stats
5W - 8L
1,473 SR
Queue Stats
224W - 201L
1,544 Elo+
Solo
Team Averages
Level 87
1,532 SR
1,460 Elo+

VS

Team Averages
Level 46
1,575 SR
1,420 Elo+
Neith
Neith
AcientKILLER
Neith
Level 39
God Stats
8W - 3L
1,336 SR
Queue Stats
165W - 158L
1,475 Elo+
Solo
Kukulkan
Kukulkan
JakeAucz
Kukulkan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
Jollyhysoka
Sun Wukong
Level 43
God Stats
15W - 9L
1,724 SR
Queue Stats
199W - 230L
1,179 Elo+
Solo
Athena
Athena
LordoftheCorn
Athena
Level 49
God Stats
27W - 24L
1,485 SR
Queue Stats
406W - 478L
1,392 Elo+
Solo
Persephone
Persephone
Susan_Tangthrust
Persephone
Level 46
God Stats
11W - 4L
1,832 SR
Queue Stats
22W - 12L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Axelons-
Mercury
15
2 / 7 / 6
9,465
947
6,413
14,175
5,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
GlitterBootyTM
Cernunnos
16
3 / 5 / 5
10,041
1,004
11,362
16,825
5,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Praetorian_23
Poseidon
16
2 / 2 / 6
10,112
1,011
7,137
6,994
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 9 / 9
9,545
955
8,860
22,790
17,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
rain-man1992
Jormungandr
15
5 / 5 / 5
10,414
1,041
9,052
9,826
3,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

150

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 13
10,668
1,067
15,257
7,188
2,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
JakeAucz
Kukulkan
16
2 / 1 / 11
9,905
991
8,455
4,561
1,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Jollyhysoka
Sun Wukong
17
1 / 6 / 16
9,876
988
6,861
13,142
6,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 3 / 12
10,943
1,094
10,685
14,629
17,176
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
Susan_Tangthrust
Persephone
18
12 / 3 / 10
12,903
1,290
23,863
8,091
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
13
Kills
28
28
Deaths
13
31
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
0
13
12.5
L
Mercury
Axelons-
Mercury
2
7
6
0.71
L
Cernunnos
GlitterBootyTM
Cernunnos
3
5
5
1.1
W
Kukulkan
JakeAucz
Kukulkan
2
1
11
7.5
W
Sun Wukong
Jollyhysoka
Sun Wukong
1
6
16
1.5
W
7
3
12
4.33
L
Poseidon
Praetorian_23
Poseidon
2
2
6
2.5
W
Persephone
Susan_Tangthrust
Persephone
12
3
10
5.67
L
1
9
9
0.61
L
Jormungandr
rain-man1992
Jormungandr
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,824
Damage
65,121
70,610
Taken
47,611
34,491
Mitigated
31,925
4,267
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,257
6,097
0
1,314
7,188
2,915
0
3,897
3,221
0
28,271
L
Mercury
Axelons-
Mercury
6,413
4,147
0
0
14,175
5,722
0
6,364
7,595
0
12,537
L
Cernunnos
GlitterBootyTM
Cernunnos
11,362
5,650
0
1,914
16,825
5,459
0
9,674
7,051
0
45,770
W
Kukulkan
JakeAucz
Kukulkan
8,455
508
1,184
593
4,561
1,867
0
2,867
1,616
33,465
0
W
Sun Wukong
Jollyhysoka
Sun Wukong
6,861
3,401
0
58
13,142
6,840
0
5,811
7,305
0
19,788
W
10,685
2,432
255
256
14,629
17,176
0
6,333
8,150
15,676
0
L
Poseidon
Praetorian_23
Poseidon
7,137
437
0
88
6,994
2,422
0
5,470
1,378
35,414
1,693
W
Persephone
Susan_Tangthrust
Persephone
23,863
484
140
1,133
8,091
3,127
0
5,712
2,332
44,286
0
L
8,860
620
0
2,040
22,790
17,038
0
15,478
6,984
18,745
0
L
Jormungandr
rain-man1992
Jormungandr
9,052
1,543
0
225
9,826
3,850
0
5,121
4,599
24,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,577
Gold Earned
54,295
195
Minions Killed
187
13
Camps Cleared
5
877,330
Distance Traveled
967,474
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,668
1,067
31
3
0
176,728
1
L
Mercury
9,465
947
11
1
2
187,967
0
L
Cernunnos
10,041
1,004
71
7
5
175,331
0
W
Kukulkan
9,905
991
71
7
1
183,998
0
W
Sun Wukong
9,876
988
25
3
3
197,149
0
W
Athena
10,943
1,094
8
1
1
197,817
0
L
Poseidon
10,112
1,011
60
6
6
189,058
1
W
Persephone
12,903
1,290
52
5
0
211,782
0
L
Sobek
9,545
955
18
2
0
174,196
0
L
Jormungandr
10,414
1,041
35
4
0
150,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role