Player Matchup

Mercury
Mercury
B0ldStrtgyc0tt0n
Mercury
Level 88
God Stats
6W - 5L
1,112 SR
Queue Stats
304W - 318L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
BioSwa
Gilgamesh
Level 48
God Stats
2W - 2L
1,506 SR
Queue Stats
80W - 68L
1,447 Elo+
Solo
Sol
Sol
Cypher_Ninja38
Sol
Level 61
God Stats
6W - 1L
1,828 SR
Queue Stats
184W - 178L
1,417 Elo+
Solo
Tiamat
Tiamat
SeaJay419
Tiamat
Level 53
God Stats
21W - 27L
1,498 SR
Queue Stats
356W - 340L
1,411 Elo+
Solo
Danzaburou
Danzaburou
sheeny-dragon6
Danzaburou
Level 57
God Stats
5W - 1L
1,635 SR
Queue Stats
85W - 116L
1,284 Elo+
Solo
Team Averages
Level 61
1,516 SR
1,398 Elo+

VS

Team Averages
Level 96
1,524 SR
1,455 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GAMEOVER_ME234
Gilgamesh
Level 103
God Stats
23W - 19L
1,640 SR
Queue Stats
731W - 761L
1,563 Elo+
Solo
Cthulhu
Cthulhu
Phantom5gamer13
Cthulhu
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 353L
1,340 Elo+
Solo
Aphrodite
Aphrodite
stuffonthefloor
Aphrodite
Level 102
God Stats
12W - 15L
1,393 SR
Queue Stats
70W - 90L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
tailandes007
Sun Wukong
Level 120
God Stats
6W - 9L
1,585 SR
Queue Stats
487W - 467L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
9,952
524
10,205
13,284
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
BioSwa
Gilgamesh
17
4 / 4 / 6
10,679
562
9,292
14,165
10,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 5 / 11
9,940
523
13,188
14,739
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
SeaJay419
Tiamat
19
14 / 0 / 6
11,939
628
19,314
11,906
8,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
sheeny-dragon6
Danzaburou
14
5 / 5 / 5
9,689
510
7,442
10,804
3,521
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
8 / 6 / 3
10,181
536
10,252
15,268
4,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
GAMEOVER_ME234
Gilgamesh
14
3 / 6 / 3
8,860
466
11,177
19,731
6,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 9 / 6
8,140
428
5,888
18,489
8,388
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
stuffonthefloor
Aphrodite
13
0 / 7 / 1
8,386
441
3,998
12,354
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
tailandes007
Sun Wukong
15
3 / 3 / 0
9,336
491
9,718
14,149
11,577
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
31
Kills
16
16
Deaths
31
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
8
6
3
1.58
W
4
2
11
4.75
W
Gilgamesh
BioSwa
Gilgamesh
4
4
6
1.75
W
4
5
11
1.9
L
Gilgamesh
GAMEOVER_ME234
Gilgamesh
3
6
3
0.75
L
2
9
6
0.56
W
Tiamat
SeaJay419
Tiamat
14
0
6
17
W
Danzaburou
sheeny-dragon6
Danzaburou
5
5
5
1.5
L
Aphrodite
stuffonthefloor
Aphrodite
0
7
1
0.07
L
Sun Wukong
tailandes007
Sun Wukong
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,441
Damage
41,033
64,898
Taken
79,991
31,756
Mitigated
35,915
19,618
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,252
3,942
222
4,501
15,268
4,645
1,979
5,479
9,537
0
57,454
W
10,205
4,610
0
2,878
13,284
4,509
2,182
2,948
10,336
0
48,044
W
Gilgamesh
BioSwa
Gilgamesh
9,292
2,386
0
2,079
14,165
10,465
600
706
13,459
345
66,228
W
13,188
4,044
0
7,138
14,739
4,395
631
2,412
12,327
63,957
0
L
Gilgamesh
GAMEOVER_ME234
Gilgamesh
11,177
2,532
0
1,647
19,731
6,565
0
9,161
10,488
0
63,941
L
5,888
625
319
715
18,489
8,388
68
8,615
9,576
19,078
0
W
Tiamat
SeaJay419
Tiamat
19,314
2,135
0
5,534
11,906
8,866
302
1,894
10,012
79,843
0
W
Danzaburou
sheeny-dragon6
Danzaburou
7,442
1,821
0
1,989
10,804
3,521
1,761
2,069
8,735
0
42,355
L
Aphrodite
stuffonthefloor
Aphrodite
3,998
470
0
3,955
12,354
4,740
0
5,723
6,599
51,584
0
L
Sun Wukong
tailandes007
Sun Wukong
9,718
1,511
0
2,486
14,149
11,577
720
3,161
10,944
143
57,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,199
Gold Earned
44,903
516
Minions Killed
436
0
Camps Cleared
0
1,816,591
Distance Traveled
1,588,689
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,181
536
100
5
0
300,502
0
W
Mercury
9,952
524
79
4
0
442,100
5
W
Gilgamesh
10,679
562
130
7
0
331,790
4
W
Sol
9,940
523
99
5
0
345,091
1
L
Gilgamesh
8,860
466
96
5
0
358,544
1
L
Cthulhu
8,140
428
28
1
0
326,825
0
W
Tiamat
11,939
628
140
7
0
385,537
11
W
Danzaburou
9,689
510
68
4
0
312,073
4
L
Aphrodite
8,386
441
104
5
0
261,062
1
L
Sun Wukong
9,336
491
108
6
0
341,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role