Player Matchup

Ravana
Ravana
AzureZephyr97
Ravana
Level 116
God Stats
4W - 3L
1,671 SR
Queue Stats
127W - 111L
1,545 Elo+
Party 2
Fafnir
Fafnir
GodFatherPain
Fafnir
Level 147
God Stats
11W - 4L
1,815 SR
Queue Stats
255W - 216L
1,670 Elo+
Party 2
Anhur
Anhur
Gorillacus
Anhur
Level 24
God Stats
3W - 2L
1,623 SR
Queue Stats
30W - 27L
1,525 Elo+
Party 2
Guan Yu
Guan Yu
Grmlock98
Guan Yu
Level 7
God Stats
6W - 6L
1,520 SR
Queue Stats
6W - 6L
1,422 Elo+
Party 2
Sol
Sol
YourBabyMama
Sol
Level 105
God Stats
3W - 0L
1,793 SR
Queue Stats
9W - 9L
1,471 Elo+
Party 2
Team Averages
Level 80
1,684 SR
1,526 Elo+

VS

Team Averages
Level 62
1,441 SR
1,283 Elo+
Serqet
Serqet
DustyGames89
Serqet
Level 64
God Stats
5W - 7L
1,344 SR
Queue Stats
192W - 361L
1,191 Elo+
Party 1
Discordia
Discordia
Joseph1862
Discordia
Level 92
God Stats
5W - 10L
1,605 SR
Queue Stats
317W - 314L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
Kell_Kellz
Kuzenbo
Level 68
God Stats
1W - 1L
1,482 SR
Queue Stats
248W - 489L
1,191 Elo+
Party 1
Izanami
Izanami
WhaleTata
Izanami
Level 26
God Stats
4W - 14L
1,094 SR
Queue Stats
172W - 352L
1,168 Elo+
Party 1
King Arthur
King Arthur
zero7287
King Arthur
Level 59
God Stats
4W - 9L
1,682 SR
Queue Stats
248W - 465L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 7
9,218
576
7,458
7,564
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 9
8,938
559
5,520
10,733
12,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
13
2 / 1 / 5
7,973
498
3,502
5,943
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Grmlock98
Guan Yu
13
2 / 1 / 5
7,816
489
3,674
9,140
7,112
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 1 / 9
9,387
587
10,161
8,613
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
0 / 3 / 1
7,099
444
2,795
9,353
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Joseph1862
Discordia
11
0 / 4 / 1
7,143
446
4,487
6,707
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Kell_Kellz
Kuzenbo
11
0 / 4 / 1
7,436
465
3,716
11,643
8,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
WhaleTata
Izanami
11
1 / 4 / 0
6,753
422
2,766
8,164
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
zero7287
King Arthur
13
2 / 4 / 0
7,668
479
6,127
11,401
6,616
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
19
Kills
3
4
Deaths
19
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
Serqet
0
3
1
0.17
W
4
1
9
8.5
W
Anhur
2
1
5
4.5
W
Guan Yu
Grmlock98
Guan Yu
2
1
5
4.5
L
Discordia
Joseph1862
Discordia
0
4
1
0.13
L
Kuzenbo
Kell_Kellz
Kuzenbo
0
4
1
0.13
L
Izanami
WhaleTata
Izanami
1
4
0
0.25
W
4
1
9
8.5
L
King Arthur
zero7287
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,315
Damage
19,891
41,993
Taken
47,268
27,516
Mitigated
21,883
13,645
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,458
1,372
0
2,174
7,564
2,951
852
2,364
4,856
0
53,640
L
Serqet
2,795
527
0
0
9,353
3,027
0
1,324
7,981
0
46,325
W
5,520
1,134
0
2,896
10,733
12,675
353
739
9,994
22,636
0
W
Anhur
3,502
1,291
0
1,575
5,943
1,825
1,638
1,080
4,863
0
43,177
W
Guan Yu
Grmlock98
Guan Yu
3,674
303
1,428
1,560
9,140
7,112
953
732
8,204
0
31,893
L
Discordia
Joseph1862
Discordia
4,487
137
0
943
6,707
2,228
0
3,639
2,890
44,043
0
L
Kuzenbo
Kell_Kellz
Kuzenbo
3,716
1,052
433
1,454
11,643
8,151
443
4,712
6,763
20,666
0
L
Izanami
WhaleTata
Izanami
2,766
1,411
270
1,710
8,164
1,861
567
1,400
6,764
0
31,704
W
10,161
4,235
0
4,012
8,613
2,953
1,518
3,288
5,325
58,054
0
L
King Arthur
zero7287
King Arthur
6,127
637
0
558
11,401
6,616
0
4,145
7,189
0
41,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,332
Gold Earned
36,099
380
Minions Killed
330
0
Camps Cleared
0
1,498,517
Distance Traveled
1,322,647
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,218
576
90
6
0
341,562
2
L
Serqet
7,099
444
90
6
0
334,607
3
W
Fafnir
8,938
559
27
2
0
305,405
5
W
Anhur
7,973
498
86
5
0
286,585
0
W
Guan Yu
7,816
489
62
4
0
264,055
1
L
Discordia
7,143
446
78
5
0
223,447
4
L
Kuzenbo
7,436
465
28
2
0
272,323
1
L
Izanami
6,753
422
69
4
0
211,507
1
W
Sol
9,387
587
115
7
0
300,910
0
L
King Arthur
7,668
479
65
4
0
280,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role