Player Matchup

Rama
Rama
DittoNoEscucho
Rama
Level 7
God Stats
13W - 14L
1,478 SR
Queue Stats
52W - 83L
1,226 Elo+
Party 1
Chaac
Chaac
HandyPhantom
Chaac
Level 16
God Stats
18W - 25L
1,435 SR
Queue Stats
68W - 136L
1,281 Elo+
Party 1
Janus
Janus
Jack Blacks Son
Janus
Level 7
God Stats
8W - 6L
1,342 SR
Queue Stats
77W - 151L
1,226 Elo+
Party 1
Ravana
Ravana
LeatherTC
Ravana
Level 81
God Stats
6W - 4L
1,445 SR
Queue Stats
168W - 174L
1,261 Elo+
Party 1
Ares
Ares
McFerron12
Ares
Level 6
God Stats
2W - 4L
1,684 SR
Queue Stats
70W - 152L
1,334 Elo+
Party 1
Team Averages
Level 23
1,477 SR
1,266 Elo+

VS

Team Averages
Level 10
1,415 SR
1,453 Elo+
Medusa
Medusa
IllfigureProphet
Medusa
Level 14
God Stats
2W - 3L
1,286 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Neith
Neith
Klownkilling
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
KoalaNatsu
Artemis
Level 26
God Stats
6W - 19L
1,290 SR
Queue Stats
51W - 93L
1,266 Elo+
Solo
Ymir
Ymir
V1Official__
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 113L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
YOUIL9571
Ratatoskr
Level 3
God Stats
10W - 8L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 4
12,902
538
12,908
14,904
8,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 4 / 6
12,067
503
9,653
25,436
26,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
8 / 3 / 6
13,257
552
16,764
13,039
5,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
LeatherTC
Ravana
19
9 / 1 / 5
13,072
545
11,175
11,607
6,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 13 / 9
11,265
469
5,653
28,734
37,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
9,330
389
5,601
12,326
3,059
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
7,886
329
3,983
9,731
2,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
KoalaNatsu
Artemis
20
19 / 2 / 2
15,597
650
24,401
22,815
8,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
0 / 10 / 5
8,280
345
2,045
16,834
11,323
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ratatoskr
YOUIL9571
Ratatoskr
12
2 / 13 / 0
8,297
346
4,468
13,869
4,042
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
37
Kills
23
27
Deaths
39
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
6
4
1.67
W
9
4
6
3
L
2
8
3
0.44
W
8
3
6
3.67
L
0
6
1
0.08
L
Artemis
KoalaNatsu
Artemis
19
2
2
10
W
Ravana
LeatherTC
Ravana
9
1
5
11.5
W
3
13
9
0.58
L
0
10
5
0.25
L
Ratatoskr
YOUIL9571
Ratatoskr
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,153
Damage
40,498
93,720
Taken
75,575
83,711
Mitigated
29,551
17,027
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,908
11,238
0
3,520
14,904
8,069
4,019
916
13,988
0
83,929
W
9,653
1,891
0
8,340
25,436
26,707
1,232
2,866
22,570
0
60,897
L
5,601
2,385
0
1,131
12,326
3,059
312
3,563
8,511
0
32,744
W
16,764
1,241
0
1,284
13,039
5,276
2,030
151
12,888
85,525
0
L
3,983
1,161
0
460
9,731
2,349
138
4,181
5,108
0
27,468
L
Artemis
KoalaNatsu
Artemis
24,401
18,119
0
10,056
22,815
8,778
2,624
6,751
15,886
0
104,852
W
Ravana
LeatherTC
Ravana
11,175
4,708
0
2,781
11,607
6,166
2,187
1,888
9,719
0
116,230
W
5,653
1,028
0
1,102
28,734
37,493
1,978
355
28,379
19,972
0
L
2,045
320
221
1,315
16,834
11,323
0
4,873
11,773
14,839
0
L
Ratatoskr
YOUIL9571
Ratatoskr
4,468
877
0
810
13,869
4,042
0
2,151
11,376
0
32,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,563
Gold Earned
49,390
579
Minions Killed
307
0
Camps Cleared
0
2,114,436
Distance Traveled
1,640,768
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,902
538
135
6
0
339,464
0
W
Chaac
12,067
503
97
4
0
445,915
0
L
Medusa
9,330
389
46
2
0
328,966
3
W
Janus
13,257
552
175
7
0
431,302
0
L
Neith
7,886
329
46
2
0
254,297
3
L
Artemis
15,597
650
158
7
0
389,451
0
W
Ravana
13,072
545
157
7
0
482,406
9
W
Ares
11,265
469
15
1
0
415,349
0
L
Ymir
8,280
345
19
1
0
247,649
3
L
Ratatoskr
8,297
346
38
2
0
420,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role