Player Matchup

Ganesha
Ganesha
LaVatican
Ganesha
Level 68
God Stats
2W - 2L
1,530 SR
Queue Stats
41W - 36L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
MumPython88907
Nu Wa
Level 73
God Stats
0W - 1L
1,318 SR
Queue Stats
28W - 26L
1,479 Elo+
Party 3
Neith
Neith
OTF Expose Him1
Neith
Level 13
God Stats
22W - 16L
1,583 SR
Queue Stats
23W - 23L
1,458 Elo+
Party 3
The Morrigan
The Morrigan
PapiEli_SixNine
The Morrigan
Level 66
God Stats
0W - 1L
1,710 SR
Queue Stats
52W - 41L
1,455 Elo+
Party 2
Tyr
Tyr
vileTickle83
Tyr
Level 19
God Stats
0W - 2L
1,445 SR
Queue Stats
15W - 13L
1,449 Elo+
Party 2
Team Averages
Level 48
1,517 SR
1,458 Elo+

VS

Team Averages
Level 114
1,501 SR
1,678 Elo+
Cthulhu
Cthulhu
RICOLIVES116
Cthulhu
Level 153
God Stats
4W - 3L
1,616 SR
Queue Stats
20W - 15L
1,682 Elo+
Party 1
Jormungandr
Jormungandr
StealthSheets
Jormungandr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 41L
1,868 Elo+
Party 1
Anhur
Anhur
Yashar-11
Anhur
Level 69
God Stats
2W - 2L
1,302 SR
Queue Stats
88W - 67L
1,543 Elo+
Solo
Discordia
Discordia
nickflamingdude2
Discordia
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 94L
1,788 Elo+
Party 1
Ratatoskr
Ratatoskr
roronoalufffy
Ratatoskr
Level 29
God Stats
1W - 0L
1,590 SR
Queue Stats
17W - 13L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LaVatican
Ganesha
16
0 / 6 / 2
9,897
990
3,766
18,195
15,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 6 / 1
9,282
928
13,818
15,558
5,374
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 0
8,431
843
6,847
13,619
4,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
PapiEli_SixNine
The Morrigan
14
1 / 8 / 2
8,933
893
9,178
14,503
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 0
9,232
923
4,702
18,841
18,362
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

94

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RICOLIVES116
Cthulhu
17
5 / 1 / 13
11,024
1,102
16,830
10,223
3,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
StealthSheets
Jormungandr
17
5 / 0 / 17
10,695
1,070
18,612
9,139
9,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Yashar-11
Anhur
17
4 / 0 / 14
10,342
1,034
11,246
6,777
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
17
9 / 1 / 12
11,356
1,136
18,762
8,045
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
roronoalufffy
Ratatoskr
17
4 / 1 / 16
10,602
1,060
10,535
9,609
4,776
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
99
3
Kills
27
27
Deaths
3
5
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ganesha
LaVatican
Ganesha
0
6
2
0.17
L
1
6
1
0.25
L
0
5
0
0
L
The Morrigan
PapiEli_SixNine
The Morrigan
1
8
2
0.25
W
Cthulhu
RICOLIVES116
Cthulhu
5
1
13
11.5
W
Jormungandr
StealthSheets
Jormungandr
5
0
17
13.5
W
Anhur
Yashar-11
Anhur
4
0
14
11
W
Discordia
9
1
12
15
W
Ratatoskr
roronoalufffy
Ratatoskr
4
1
16
12
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,311
Damage
75,985
80,716
Taken
43,793
48,771
Mitigated
23,250
4,533
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
LaVatican
Ganesha
3,766
403
0
0
18,195
15,025
0
9,871
8,324
23,491
0
L
13,818
3,889
0
1,031
15,558
5,374
0
13,353
2,205
31,454
0
L
6,847
3,676
0
109
13,619
4,786
0
8,558
5,061
0
21,033
L
The Morrigan
PapiEli_SixNine
The Morrigan
9,178
2,603
192
0
14,503
5,224
0
12,295
2,106
13,717
819
W
Cthulhu
RICOLIVES116
Cthulhu
16,830
1,402
1,192
5,741
10,223
3,929
0
5,675
4,470
55,481
0
W
Jormungandr
StealthSheets
Jormungandr
18,612
4,713
0
391
9,139
9,739
0
3,966
5,047
39,679
0
W
Anhur
Yashar-11
Anhur
11,246
7,173
0
1,620
6,777
2,445
0
4,077
2,648
0
26,206
W
Discordia
18,762
916
0
2,927
8,045
2,361
0
5,761
2,214
46,572
0
W
Ratatoskr
roronoalufffy
Ratatoskr
10,535
3,076
0
0
9,609
4,776
0
6,001
3,471
0
25,548
L
4,702
687
195
3,006
18,841
18,362
0
10,127
8,714
0
24,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,775
Gold Earned
54,019
172
Minions Killed
260
4
Camps Cleared
8
872,690
Distance Traveled
1,036,658
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,897
990
0
0
0
180,822
0
L
Nu Wa
9,282
928
43
4
1
183,066
0
L
Neith
8,431
843
42
4
1
155,112
0
L
The Morrigan
8,933
893
20
2
2
145,998
0
W
Cthulhu
11,024
1,102
99
10
3
225,556
0
W
Jormungandr
10,695
1,070
36
4
0
190,548
0
W
Anhur
10,342
1,034
30
3
1
204,221
2
W
Discordia
11,356
1,136
55
6
2
183,887
1
W
Ratatoskr
10,602
1,060
40
4
2
232,446
0
L
Tyr
9,232
923
67
7
0
207,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role