Player Matchup

Achilles
Achilles
Cypher Seven
Achilles
Level 144
God Stats
2W - 2L
1,632 SR
Queue Stats
47W - 36L
1,563 Elo+
Solo
Danzaburou
Danzaburou
IronArcher08
Danzaburou
Level 129
God Stats
7W - 13L
1,625 SR
Queue Stats
177W - 183L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
JustWingIt75
Kuzenbo
Level 82
God Stats
14W - 15L
1,759 SR
Queue Stats
220W - 210L
1,437 Elo+
Solo
Bastet
Bastet
MainWattsonUwU
Bastet
Level 125
God Stats
3W - 6L
1,264 SR
Queue Stats
52W - 63L
1,188 Elo+
Solo
Sol
Sol
freedan866
Sol
Level 125
God Stats
8W - 11L
1,444 SR
Queue Stats
305W - 351L
1,451 Elo+
Solo
Team Averages
Level 121
1,545 SR
1,441 Elo+

VS

Team Averages
Level 94
1,447 SR
1,478 Elo+
Ganesha
Ganesha
 
Ganesha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DiscoDolphin515
Medusa
Level 85
God Stats
22W - 15L
1,467 SR
Queue Stats
342W - 358L
1,436 Elo+
Solo
Pele
Pele
Kuya94
Pele
Level 106
God Stats
17W - 12L
1,561 SR
Queue Stats
247W - 251L
1,539 Elo+
Solo
Poseidon
Poseidon
Moskarth
Poseidon
Level 89
God Stats
9W - 11L
1,476 SR
Queue Stats
45W - 39L
1,488 Elo+
Solo
Yemoja
Yemoja
czulkang
Yemoja
Level 89
God Stats
2W - 1L
1,232 SR
Queue Stats
505W - 535L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cypher Seven
Achilles
12
1 / 2 / 2
7,654
957
2,985
3,975
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
IronArcher08
Danzaburou
14
3 / 3 / 6
9,256
1,157
12,476
8,431
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
JustWingIt75
Kuzenbo
14
1 / 5 / 7
8,162
1,020
7,743
15,717
14,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
3 / 6 / 4
8,576
1,072
8,079
11,532
3,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 6 / 7
8,598
1,075
4,292
10,811
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

158

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 3 / 16
8,392
1,049
5,312
10,736
5,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 0 / 11
8,420
1,053
6,032
5,707
2,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
Kuya94
Pele
16
12 / 2 / 9
11,852
1,482
15,041
8,449
3,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
Moskarth
Poseidon
16
8 / 3 / 11
10,410
1,301
13,611
7,907
2,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
czulkang
Yemoja
15
1 / 2 / 16
8,773
1,097
5,010
6,520
3,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
10
Kills
22
22
Deaths
10
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
16
2.67
L
Achilles
Cypher Seven
Achilles
1
2
2
1
W
1
0
11
6.5
L
Danzaburou
IronArcher08
Danzaburou
3
3
6
2
L
Kuzenbo
JustWingIt75
Kuzenbo
1
5
7
0.9
W
Pele
Kuya94
Pele
12
2
9
8.25
L
3
6
4
0.83
W
Poseidon
Moskarth
Poseidon
8
3
11
4.5
W
Yemoja
czulkang
Yemoja
1
2
16
4.5
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,575
Damage
45,006
50,466
Taken
39,319
27,465
Mitigated
16,747
4,358
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,312
764
0
0
10,736
5,630
0
3,525
7,211
20,374
0
L
Achilles
Cypher Seven
Achilles
2,985
651
0
950
3,975
2,459
0
2,196
1,779
0
5,983
W
6,032
3,696
0
0
5,707
2,194
0
2,345
3,362
0
16,400
L
Danzaburou
IronArcher08
Danzaburou
12,476
3,636
0
791
8,431
3,159
0
3,124
5,307
0
36,266
L
Kuzenbo
JustWingIt75
Kuzenbo
7,743
2,461
0
580
15,717
14,764
0
7,845
7,872
16,619
0
W
Pele
Kuya94
Pele
15,041
3,924
0
986
8,449
3,278
0
1,279
7,170
0
35,887
L
8,079
3,129
0
630
11,532
3,418
0
6,090
5,442
0
13,987
W
Poseidon
Moskarth
Poseidon
13,611
2,324
0
1,658
7,907
2,645
0
2,338
5,569
38,268
0
W
Yemoja
czulkang
Yemoja
5,010
1,178
1,536
401
6,520
3,000
0
2,548
3,972
16,067
0
L
4,292
1,244
0
1,407
10,811
3,665
0
4,678
6,133
19,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
47,847
125
Minions Killed
202
3
Camps Cleared
9
621,003
Distance Traveled
829,400
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,392
1,049
0
0
0
147,512
1
L
Achilles
7,654
957
6
1
0
64,009
0
W
Medusa
8,420
1,053
32
4
2
190,152
0
L
Danzaburou
9,256
1,157
55
7
0
130,387
1
L
Kuzenbo
8,162
1,020
10
1
0
156,878
1
W
Pele
11,852
1,482
64
8
4
185,597
1
L
Bastet
8,576
1,072
21
3
3
160,572
0
W
Poseidon
10,410
1,301
76
10
3
154,632
4
W
Yemoja
8,773
1,097
30
4
0
151,507
0
L
Sol
8,598
1,075
33
4
0
109,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role