Player Matchup

Bellona
Bellona
BrodoFraggin25
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,523 Elo+
Solo
Khepri
Khepri
Maccers92
Khepri
Level 46
God Stats
6W - 5L
1,502 SR
Queue Stats
57W - 65L
1,373 Elo+
Party 1
Anubis
Anubis
MunchMe
Anubis
Level 11
God Stats
2W - 2L
1,221 SR
Queue Stats
81W - 64L
1,468 Elo+
Party 1
Anhur
Anhur
ShadowWar6
Anhur
Level 28
God Stats
6W - 2L
1,599 SR
Queue Stats
102W - 54L
1,773 Elo+
Party 1
Kukulkan
Kukulkan
bionichazard
Kukulkan
Level 27
God Stats
2W - 0L
1,783 SR
Queue Stats
5W - 3L
1,680 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,563 Elo+

VS

Team Averages
Level 40
1,595 SR
1,487 Elo+
Terra
Terra
ButterflyThai
Terra
Level 27
God Stats
4W - 3L
1,739 SR
Queue Stats
67W - 64L
1,533 Elo+
Solo
Artemis
Artemis
Darwiingg
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Jacko7424
Kukulkan
Level 160
God Stats
24W - 17L
1,700 SR
Queue Stats
70W - 71L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
Keilsha
Gilgamesh
Level 4
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 3L
1,416 Elo+
Solo
Nemesis
Nemesis
densterthepepe
Nemesis
Level 4
God Stats
0W - 2L
1,329 SR
Queue Stats
6W - 4L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 4
9,691
606
10,102
15,928
13,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
Maccers92
Khepri
12
4 / 1 / 12
8,356
522
4,480
8,220
5,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
MunchMe
Anubis
14
4 / 2 / 11
8,892
556
8,599
10,074
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
16
13 / 1 / 4
10,788
674
16,800
12,469
5,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
bionichazard
Kukulkan
12
3 / 3 / 3
7,954
497
5,662
6,611
2,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
7,504
469
2,318
12,064
6,623
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Darwiingg
Artemis
10
2 / 11 / 1
6,698
419
5,566
9,719
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Jacko7424
Kukulkan
13
2 / 3 / 4
8,587
537
10,520
9,774
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Keilsha
Gilgamesh
11
2 / 11 / 3
7,292
456
5,788
14,077
7,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 6 / 4
7,532
471
5,018
13,396
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
34
Kills
8
9
Deaths
34
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
L
1
3
4
1
L
Artemis
Darwiingg
Artemis
2
11
1
0.23
L
Kukulkan
Jacko7424
Kukulkan
2
3
4
1.33
L
Gilgamesh
Keilsha
Gilgamesh
2
11
3
0.32
W
Khepri
Maccers92
Khepri
4
1
12
10
W
Anubis
MunchMe
Anubis
4
2
11
4.75
W
Anhur
13
1
4
15
W
Kukulkan
bionichazard
Kukulkan
3
3
3
1.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,643
Damage
29,210
53,302
Taken
59,030
31,913
Mitigated
23,405
21,396
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,102
3,036
0
6,020
15,928
13,201
597
3,325
12,603
5,835
51,476
L
2,318
722
648
755
12,064
6,623
0
5,188
6,876
14,765
0
L
Artemis
Darwiingg
Artemis
5,566
2,925
0
48
9,719
2,501
0
4,718
5,001
0
13,671
L
Kukulkan
Jacko7424
Kukulkan
10,520
879
135
1,338
9,774
2,875
0
3,541
6,233
46,877
0
L
Gilgamesh
Keilsha
Gilgamesh
5,788
1,831
0
447
14,077
7,406
0
3,621
10,456
0
30,406
W
Khepri
Maccers92
Khepri
4,480
756
0
2,182
8,220
5,637
269
2,709
5,511
17,860
0
W
Anubis
MunchMe
Anubis
8,599
648
365
3,637
10,074
5,059
794
3,884
6,190
61,900
0
W
Anhur
16,800
12,270
0
7,676
12,469
5,332
1,474
368
12,101
0
87,819
W
Kukulkan
bionichazard
Kukulkan
5,662
325
0
1,516
6,611
2,684
1,953
2,552
4,059
37,234
0
L
5,018
2,769
0
3,372
13,396
4,000
0
2,826
10,570
0
45,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,681
Gold Earned
37,613
473
Minions Killed
268
0
Camps Cleared
0
1,473,403
Distance Traveled
1,503,881
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,691
606
116
7
0
325,672
5
L
Terra
7,504
469
21
1
0
342,654
4
L
Artemis
6,698
419
20
1
0
258,817
0
L
Kukulkan
8,587
537
80
5
0
310,140
5
L
Gilgamesh
7,292
456
54
3
0
281,786
4
W
Khepri
8,356
522
22
1
0
328,218
0
W
Anubis
8,892
556
105
7
0
282,401
2
W
Anhur
10,788
674
147
9
0
267,392
1
W
Kukulkan
7,954
497
83
5
0
269,720
0
L
Nemesis
7,532
471
93
6
0
310,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role