Player Matchup

Anhur
Anhur
BlackHammerBACK
Anhur
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Darkezu12
Gilgamesh
Level 80
God Stats
6W - 3L
1,880 SR
Queue Stats
303W - 302L
1,537 Elo+
Solo
Loki
Loki
Gavìota
Loki
Level 80
God Stats
2W - 1L
1,734 SR
Queue Stats
50W - 12L
1,500 Elo+
Party 2
Ra
Ra
Rheydragneel
Ra
Level 150
God Stats
9W - 9L
1,581 SR
Queue Stats
487W - 469L
1,582 Elo+
Solo
Ymir
Ymir
TioKoool
Ymir
Level 160
God Stats
5W - 1L
1,839 SR
Queue Stats
152W - 52L
1,795 Elo+
Party 2
Team Averages
Level 108
1,707 SR
1,583 Elo+

VS

Team Averages
Level 156
1,613 SR
1,582 Elo+
Chernobog
Chernobog
Ev3r
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
LuxDesTroYeR
Tiamat
Level 152
God Stats
69W - 65L
1,652 SR
Queue Stats
424W - 462L
1,491 Elo+
Solo
Jormungandr
Jormungandr
SilentxPooch
Jormungandr
Level 157
God Stats
6W - 3L
1,912 SR
Queue Stats
172W - 36L
1,833 Elo+
Party 1
Ravana
Ravana
dudu2145
Ravana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 108L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
eNeRGiZeR77
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,774
577
2,263
5,014
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Darkezu12
Gilgamesh
11
2 / 1 / 1
6,040
604
5,957
8,148
4,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
11
8 / 0 / 0
6,578
658
5,863
4,475
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 1
5,909
591
1,157
2,647
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
9
0 / 1 / 7
5,557
556
1,449
4,398
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ev3r
Chernobog
9
1 / 2 / 2
5,669
567
3,836
5,654
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
11
1 / 1 / 0
5,941
594
902
2,298
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
SilentxPooch
Jormungandr
9
2 / 1 / 0
5,567
557
2,525
5,245
1,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
dudu2145
Ravana
5
0 / 3 / 0
4,063
406
847
3,792
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
eNeRGiZeR77
Gilgamesh
9
0 / 3 / 1
5,119
512
3,801
9,151
4,512
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
4
4
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Gilgamesh
Darkezu12
Gilgamesh
2
1
1
2.5
L
Chernobog
Ev3r
Chernobog
1
2
2
1
W
Loki
8
0
0
8
L
Tiamat
1
1
0
1
W
0
1
1
0.5
L
Jormungandr
SilentxPooch
Jormungandr
2
1
0
2
W
Ymir
0
1
7
3.5
L
Ravana
dudu2145
Ravana
0
3
0
0
L
Gilgamesh
eNeRGiZeR77
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,689
Damage
11,911
24,682
Taken
26,140
9,462
Mitigated
9,068
9,715
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,263
1,565
0
2,202
5,014
1,115
1,004
420
4,594
0
37,250
W
Gilgamesh
Darkezu12
Gilgamesh
5,957
1,850
0
2,656
8,148
4,269
0
140
8,008
0
36,201
L
Chernobog
Ev3r
Chernobog
3,836
2,513
0
1,918
5,654
1,082
0
340
5,270
0
34,041
W
Loki
5,863
2,239
0
2,172
4,475
1,295
0
956
3,502
0
38,469
L
Tiamat
902
182
0
1,168
2,298
1,030
8
284
2,014
35,592
0
W
1,157
107
103
1,250
2,647
731
0
518
2,043
43,678
0
L
Jormungandr
SilentxPooch
Jormungandr
2,525
533
0
758
5,245
1,546
0
1,481
3,635
14,833
0
W
Ymir
1,449
418
0
1,332
4,398
2,052
0
1,287
3,108
13,796
0
L
Ravana
dudu2145
Ravana
847
212
0
1,112
3,792
898
0
260
3,532
0
9,362
L
Gilgamesh
eNeRGiZeR77
Gilgamesh
3,801
1,003
0
2,113
9,151
4,512
0
68
9,083
0
25,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
26,359
374
Minions Killed
272
0
Camps Cleared
0
997,904
Distance Traveled
852,716
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,774
577
84
8
0
166,967
1
W
Gilgamesh
6,040
604
75
8
0
188,418
0
L
Chernobog
5,669
567
77
8
0
170,854
3
W
Loki
6,578
658
77
8
0
239,897
3
L
Tiamat
5,941
594
89
9
0
184,099
2
W
Ra
5,909
591
108
11
0
202,253
4
L
Jormungandr
5,567
557
26
3
0
193,569
6
W
Ymir
5,557
556
30
3
0
200,369
3
L
Ravana
4,063
406
30
3
0
110,739
2
L
Gilgamesh
5,119
512
50
5
0
193,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role