Player Matchup

Achilles
Achilles
BadgerImHere
Achilles
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,350 Elo+
Party 1
Vamana
Vamana
CharliexGod
Vamana
Level 21
God Stats
2W - 0L
1,717 SR
Queue Stats
5W - 1L
1,749 Elo+
Party 1
Awilix
Awilix
GoldieKinako
Awilix
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,380 Elo+
Party 1
Jing Wei
Jing Wei
Potclean__
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,749 Elo+
Party 1
Merlin
Merlin
karateoma
Merlin
Level 6
God Stats
23W - 31L
1,500 SR
Queue Stats
126W - 131L
1,519 Elo+
Solo
Team Averages
Level 32
1,543 SR
1,549 Elo+

VS

Team Averages
Level 26
1,353 SR
1,327 Elo+
Cthulhu
Cthulhu
D3R_PIICKZ
Cthulhu
Level 28
God Stats
0W - 3L
1,252 SR
Queue Stats
3W - 3L
1,221 Elo+
Party 2
Chiron
Chiron
DarkSide404
Chiron
Level 27
God Stats
25W - 18L
1,494 SR
Queue Stats
160W - 163L
1,450 Elo+
Solo
Sobek
Sobek
ElDiosKiwi
Sobek
Level 28
God Stats
6W - 6L
1,671 SR
Queue Stats
163W - 138L
1,574 Elo+
Solo
Danzaburou
Danzaburou
OverlordLuni
Danzaburou
Level 18
God Stats
3W - 2L
1,252 SR
Queue Stats
3W - 3L
1,221 Elo+
Party 2
Nemesis
Nemesis
SekAh
Nemesis
Level 27
God Stats
0W - 2L
1,096 SR
Queue Stats
1W - 4L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BadgerImHere
Achilles
20
8 / 7 / 13
16,444
567
25,003
29,494
24,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
20
10 / 8 / 12
15,342
529
23,448
31,796
24,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
20
8 / 7 / 12
15,283
527
16,875
23,594
9,880
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Potclean__
Jing Wei
20
5 / 6 / 11
14,988
517
17,395
22,296
8,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
karateoma
Merlin
20
9 / 5 / 14
17,069
589
30,762
17,998
7,369
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D3R_PIICKZ
Cthulhu
17
3 / 7 / 10
12,778
441
13,399
29,307
29,444
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
20
13 / 7 / 6
14,568
502
25,666
26,961
11,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
20
10 / 6 / 5
14,898
514
21,382
38,765
51,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
OverlordLuni
Danzaburou
17
3 / 8 / 3
11,660
402
5,783
17,371
8,245
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
SekAh
Nemesis
19
3 / 12 / 8
13,210
456
12,515
28,630
14,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
64
40
Kills
32
33
Deaths
40
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
BadgerImHere
Achilles
8
7
13
2.07
W
Vamana
10
8
12
2
L
Cthulhu
D3R_PIICKZ
Cthulhu
3
7
10
1.14
L
Chiron
13
7
6
2.29
L
Sobek
10
6
5
2.08
W
Awilix
8
7
12
2
L
Danzaburou
OverlordLuni
Danzaburou
3
8
3
0.56
W
Jing Wei
Potclean__
Jing Wei
5
6
11
1.75
L
Nemesis
SekAh
Nemesis
3
12
8
0.58
W
Merlin
karateoma
Merlin
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,483
Damage
78,745
125,178
Taken
141,034
75,005
Mitigated
115,227
30,103
Healing
45,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BadgerImHere
Achilles
25,003
9,949
0
6,224
29,494
24,565
0
11,163
18,331
0
100,407
W
Vamana
23,448
15,273
0
9,669
31,796
24,456
4,078
10,986
20,810
0
84,932
L
Cthulhu
D3R_PIICKZ
Cthulhu
13,399
490
1,230
5,240
29,307
29,444
582
9,169
20,138
36,848
0
L
Chiron
25,666
12,018
1,143
9,818
26,961
11,696
2,834
7,641
19,243
0
91,153
L
Sobek
21,382
1,343
0
19,554
38,765
51,218
1,390
5,806
32,959
92,224
0
W
Awilix
16,875
7,381
0
6,268
23,594
9,880
0
5,354
18,240
0
97,451
L
Danzaburou
OverlordLuni
Danzaburou
5,783
3,129
672
4,592
17,371
8,245
1,322
2,896
14,475
0
42,816
W
Jing Wei
Potclean__
Jing Wei
17,395
12,437
0
729
22,296
8,735
6,023
6,427
15,869
0
94,252
L
Nemesis
SekAh
Nemesis
12,515
4,910
0
3,168
28,630
14,624
232
5,173
23,457
0
88,430
W
Merlin
karateoma
Merlin
30,762
1,819
1,450
5,763
17,998
7,369
1,326
4,306
13,692
132,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,126
Gold Earned
67,114
667
Minions Killed
511
0
Camps Cleared
0
2,693,702
Distance Traveled
2,442,884
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,444
567
124
4
0
530,471
5
W
Vamana
15,342
529
97
3
0
572,379
3
L
Cthulhu
12,778
441
37
1
0
571,045
7
L
Chiron
14,568
502
128
4
0
486,276
4
L
Sobek
14,898
514
146
5
0
440,471
2
W
Awilix
15,283
527
115
4
0
526,785
3
L
Danzaburou
11,660
402
77
3
0
427,281
6
W
Jing Wei
14,988
517
151
5
0
563,888
4
L
Nemesis
13,210
456
123
4
0
517,811
5
W
Merlin
17,069
589
180
6
0
500,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role