Player Matchup

Raijin
Raijin
AnkÆu
Raijin
Level 31
God Stats
5W - 3L
1,648 SR
Queue Stats
17W - 28L
1,414 Elo+
Solo
Achilles
Achilles
ClockworkOr4ng3
Achilles
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,290 Elo+
Party 1
Set
Set
EvoL7
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,270 Elo+
Party 1
Medusa
Medusa
Filiwinkle
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,368 Elo+
Party 1
Ra
Ra
nwo21
Ra
Level 6
God Stats
1W - 2L
1,804 SR
Queue Stats
3W - 8L
1,291 Elo+
Party 1
Team Averages
Level 14
1,590 SR
1,327 Elo+

VS

Team Averages
Level 40
1,466 SR
1,383 Elo+
Ymir
Ymir
FalleNSlayeRr
Ymir
Level 14
God Stats
7W - 4L
1,805 SR
Queue Stats
108W - 107L
1,344 Elo+
Solo
Danzaburou
Danzaburou
JakeDaSnakeM8
Danzaburou
Level 140
God Stats
1W - 0L
1,154 SR
Queue Stats
89W - 89L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
LivinggCookiee
Kukulkan
Level 29
God Stats
3W - 1L
1,276 SR
Queue Stats
239W - 217L
1,424 Elo+
Solo
Thor
Thor
XanXunz
Thor
Level 6
God Stats
9W - 9L
1,500 SR
Queue Stats
57W - 66L
1,195 Elo+
Solo
Guan Yu
Guan Yu
omgsickkool
Guan Yu
Level 11
God Stats
3W - 2L
1,597 SR
Queue Stats
42W - 40L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AnkÆu
Raijin
20
18 / 7 / 5
17,906
597
37,293
24,359
10,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Achilles
15
0 / 10 / 2
10,149
338
8,330
24,167
20,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
EvoL7
Set
15
1 / 17 / 3
10,224
341
2,552
22,162
9,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Filiwinkle
Medusa
20
9 / 9 / 8
16,063
535
26,612
28,929
13,474
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
17
1 / 18 / 5
11,136
371
4,673
18,202
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 23
15,412
514
15,253
20,568
24,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
JakeDaSnakeM8
Danzaburou
20
26 / 7 / 16
18,995
633
36,677
33,670
15,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
11 / 6 / 8
17,454
582
15,951
15,436
7,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Thor
XanXunz
Thor
19
1 / 9 / 4
13,053
435
4,071
15,777
6,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
omgsickkool
Guan Yu
20
9 / 6 / 15
14,989
500
22,394
31,024
45,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
127
29
Kills
61
61
Deaths
31
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Raijin
AnkÆu
Raijin
18
7
5
2.93
L
Achilles
0
10
2
0.1
L
Set
EvoL7
Set
1
17
3
0.15
W
14
3
23
8.5
L
Medusa
Filiwinkle
Medusa
9
9
8
1.44
W
Danzaburou
JakeDaSnakeM8
Danzaburou
26
7
16
4.86
W
Kukulkan
11
6
8
2.5
W
Thor
XanXunz
Thor
1
9
4
0.33
L
Ra
1
18
5
0.19
W
Guan Yu
omgsickkool
Guan Yu
9
6
15
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,460
Damage
94,346
117,819
Taken
116,475
58,924
Mitigated
99,279
16,028
Healing
38,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AnkÆu
Raijin
37,293
2,683
474
3,994
24,359
10,042
0
8,747
15,108
116,053
0
L
Achilles
8,330
2,690
0
2,345
24,167
20,395
492
6,432
16,905
0
35,885
L
Set
EvoL7
Set
2,552
1,236
0
1,094
22,162
9,292
288
3,251
18,641
0
31,707
W
15,253
1,434
1,429
3,379
20,568
24,119
199
10,302
9,831
54,050
0
L
Medusa
Filiwinkle
Medusa
26,612
14,579
0
8,053
28,929
13,474
0
7,131
21,376
0
120,328
W
Danzaburou
JakeDaSnakeM8
Danzaburou
36,677
25,158
0
17,449
33,670
15,933
7,427
11,737
21,479
0
193,506
W
Kukulkan
15,951
2,020
0
1,786
15,436
7,439
3,765
4,756
10,638
104,845
0
W
Thor
XanXunz
Thor
4,071
827
0
21
15,777
6,223
1,011
4,804
10,701
0
62,798
L
Ra
4,673
596
68
0
18,202
5,721
21
4,535
13,249
45,630
0
W
Guan Yu
omgsickkool
Guan Yu
22,394
2,918
2,460
11,558
31,024
45,565
228
9,478
20,630
0
101,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,478
Gold Earned
79,903
525
Minions Killed
786
0
Camps Cleared
0
2,437,774
Distance Traveled
2,551,050
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
17,906
597
151
5
0
538,226
4
L
Achilles
10,149
338
58
2
0
466,334
2
L
Set
10,224
341
63
2
0
495,913
2
W
Ymir
15,412
514
64
2
0
561,122
0
L
Medusa
16,063
535
157
5
0
537,436
0
W
Danzaburou
18,995
633
237
8
0
493,232
2
W
Kukulkan
17,454
582
209
7
0
532,084
4
W
Thor
13,053
435
131
4
0
475,113
0
L
Ra
11,136
371
96
3
0
399,865
1
W
Guan Yu
14,989
500
145
5
0
489,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role